SSHIM Guide

Ancillaries

Retinue members and items that change a character attribute, and what earns them.

Adulteress

Sex

-1 Chivalry-1 Piety-1 Troop morale-2 Fertility

Though never publicly seen at his side, it is common knowledge that this woman is there when his wife is not.

Not for: Middle Eastern

How it's gained (3)
  • At the end of a turn spent in a settlement: is a general·didn't move this turn·settlement has Brothel·is married·Wife's Charm below 4·Chivalry below 3·Piety below 35%
  • At the end of a turn spent in a settlement: is a general·didn't move this turn·settlement has Tavern·is married·Wife's Charm below 4·Chivalry below 3·Piety below 35%
  • At the end of a turn spent in a settlement: is a general·didn't move this turn·settlement has Coaching House·is married·Wife's Charm below 5·Chivalry below 4·Piety below 48%

Al-Fatih al-Qustantiniyya

Conquest Constantinople

+2 Command+2 Troop morale+2 Command vs Byzantium+1 Command vs Orthodox+1 Command vs Catholics+2 Siege attack+2 Siege defence+1 Artillery command+3 Local popularity

The conquest of Constantinople was one of the most celebrated achievements in the history of the Islamic world. For centuries, Muslim rulers had sought to capture the great city, inspired in part by prophetic traditions that praised the leader and army who would succeed in taking it.When the city finally fell in 1453, the Ottoman Sultan Mehmed II earned the title al-Fātiḥ, “the Conqueror,” marking the end of the Byzantine Empire and the transformation of Constantinople into a great center of Islamic power. The title became synonymous with both military brilliance and religious prestige, symbolizing the fulfillment of a long-standing aspiration within the Muslim world.As the great conqueror of Constantinople, this general stands among the greatest of conquerors, embodying the triumph of Islam over one of the most formidable strongholds of Christendom and securing his place in history as the fulfiller of a centuries-old destiny. These great conqueror tittle are obtained after conquering Constantinople by a Muslim commander; it will bring powerful military attributes make you a great conqueror, skilled in sieges and commanding troops, and very popular among Muslims.Non-transferable.

How it's gained (1)
  • At the end of each turn: is a general·in Lazio (Roma)·nobody anywhere in the world has Al-Fatih al-Qustantiniyya·he is Muslim

Al-Imām al-Aʿzam al-Qustantīniyya

Great Imam

+3 Movement+3 Piety+3 Purity+1 Level+2 Personal security+1 Violence-3 Unorthodoxy

The city of Constantinople stood for over a millennium as the capital of the Eastern Roman Empire and the foremost stronghold of Eastern Christianity. Revered for its immense wealth, strategic position, and spiritual significance, it was one of the most sought-after prizes in the medieval world.In Islamic tradition, the conquest of Constantinople held deep religious meaning. A well-known prophetic tradition foretold its fall, praising the army and leader who would achieve it. For centuries, Muslim rulers launched campaigns against the city, seeking both its strategic value and the prestige associated with fulfilling this prophecy.This tittle represents this momentous achievement, embodying the establishment of Islamic authority in the former heart of the Byzantine Empire. As al-Imām al-Aʿzam al-Qustantīniyya, this figure symbolizes not only political victory, but also the realization of a long-anticipated spiritual triumph within the Islamic world. To obtain this title you need to be Muslim and have your Imam spend a turn inside Constantinople.None religious figure can already have this title and can not one be a Great Imam or religious leader prior to obtaining this title.Non-transferable.

How it's gained (1)

Al-Imām al-Aʿzam Rūmiyya

Great Imam

+3 Movement+3 Piety+3 Purity+1 Level+2 Personal security+1 Violence-3 Unorthodoxy

The city of Rome stood for centuries as the spiritual center of Western Christendom and the seat of the Papacy. Though never conquered by Muslim powers during the medieval period, Rome held a powerful place in Islamic thought as a symbol of the farthest reaches of the known world and a city foretold in certain traditions as destined to fall under the dominion of Islam.The title of Great Imam of Rome represents this symbolic triumph, embodying the extension of Islamic authority into the very heart of the Christian world.As al-Imām al-Aʿzam Rūmiyya, this figure stands as a powerful symbol of faith and victory, marking the transformation of one of the most sacred cities of Christendom into a center of Islamic authority and devotion. To obtain this title you need to be Muslim and have your Imam spend a turn inside Rome.None religious figure can already have this title and can not one be a Great Imam or religious leader prior to obtaining this title.Non-transferable.

How it's gained (1)

Al-Malik al-Nasir

Crown

+2 Authority+1 Law+1 Local popularity+2 Line of sight

The Prince Victorious.

How it's gained (3)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Egypt·Egypt holds A'alī Ard Misr (Qūs)·Egypt holds Al-Heġāz (Makkah)·Egypt holds Asāfil Ard Misr (Al-Qāhira)·Egypt holds Bilād al-Dumyāt (Dumyāt)·Egypt holds Bilād al-Iskanderia (Al-Iskandariyya)·Egypt holds Asqalān·Egypt holds Nefud (Tayma)·Egypt holds Jerusalem·Egypt holds Aš-Šām (Dimašqu)·Egypt holds Tripoli·Egypt holds Galilee (Acre)·Egypt holds Halab
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Egypt·has Crownholder (level 3+)·has Crownholder (level below 4)
  • At the end of a turn spent in a settlement: not: player's faction·has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Egypt·Egypt holds A'alī Ard Misr (Qūs)·Egypt holds Asāfil Ard Misr (Al-Qāhira)·Egypt holds Bilād al-Dumyāt (Dumyāt)·Egypt holds Bilād al-Iskanderia (Al-Iskandariyya)·Egypt holds Asqalān·Egypt holds Jerusalem·Egypt holds Aš-Šām (Dimašqu)·Egypt holds Galilee (Acre)·nobody anywhere in the world has Al-Malik al-Nasir

Al-Malik al-Nasir

Crown

+2 Authority+1 Law+1 Local popularity+2 Line of sight

The Prince Victorious.

How it's gained (3)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Moors·Moors holds Castile-LaMancha (Toledo)·Moors holds Balearic Islands (Medina Mayurqa)·Moors holds Aragon (Zaragoza)·Moors holds Valencia (Balansiyya)·Moors holds Murcia (Mursiyah)·Moors holds Extremadura (Batalyaws)·Moors holds Western Andalusia (Išbīliyyah)·Moors holds Central Andalusia (Qurtubah)·Moors holds Eastern Andalusia (Garnāta)·Moors holds Tajo (Al-Ušbuna)·Moors holds Algarve (Šilb)·Moors holds Ganūb Maġreb al-Aksa (Murrākus)·Moors holds Šemāl Maġreb al-Aksa (Fās)·Moors holds Sahara (Sigilmāsa)·Moors holds Tilimsān
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Moors·has Crownholder (level 3+)·has Crownholder (level below 4)
  • At the end of a turn spent in a settlement: not: player's faction·has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Moors·Moors holds Castile-LaMancha (Toledo)·Moors holds Valencia (Balansiyya)·Moors holds Murcia (Mursiyah)·Moors holds Extremadura (Batalyaws)·Moors holds Western Andalusia (Išbīliyyah)·Moors holds Central Andalusia (Qurtubah)·Moors holds Eastern Andalusia (Garnāta)·Moors holds Tajo (Al-Ušbuna)·Moors holds Algarve (Šilb)·Moors holds Ganūb Maġreb al-Aksa (Murrākus)·Moors holds Šemāl Maġreb al-Aksa (Fās)·Moors holds Tilimsān·nobody anywhere in the world has Al-Malik al-Nasir

Al-Raya as-Sawda

Imperial Banner

+2 Troop morale+1 Authority+1 Law+1 Local popularity+1 Piety

The Abbasid Caliphal banner is known as Al-Raya (The Black Banner), a completely black standard, sometimes adorned with gold emblems such as the Shahada (the declaration of faith) or a circular medallion. Black is the distinctive color of Abbasid authority and a symbol of rebellion against the Umayyads, dating back to the era of the Prophet Muhammad. This black banner, emblem of the Abbasid dynasty, represents the Caliph's authority as leader of the Islamic community. Under its banner, the unity of the Ummah and the legitimacy of Abbasid power are asserted against sultans, emirs, and infidel kingdoms. This imperial banner can only be obtained by the Abbasid Caliph in Baghdad; it grants him great benefits of authority and command but challenges other factions with imperial pretensions...

How it's gained (1)
  • At the end of each turn: is faction leader·in Sauad al-Irak (Baghdad)·before Ab Banner·nobody anywhere in the world has Al-Raya as-Sawda·faction is Abbasid

Amir of Eger

Dearmad Her transferable

+1 Piety+1 Local popularity+20 Trading

In charge of the ecclesiastical heart of Hungary and the mountainous region rich with silver, lead and iron.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Felföld (Eger)·is a general·not: is faction leader·has Fit For Office (level 2+)·not has an ancillary of type dearmad her·nobody in your faction has Amir of Eger·culture is Middle Eastern

Amīr al-Mu’minīn

Crown

+2 Authority+1 Law+1 Local popularity+2 Line of sight

The Commander of the Faithful.

How it's gained (4)
  • At the end of a turn spent in a settlement: not: player's faction·has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Rum·Rum holds Pamphylia (Attaleia)·Rum holds Lykaonia (Konya)·Rum holds Galatia (Angora)·Rum holds Paphlagonia (Sinópē)·Rum holds Southern Cappadocia (Kayseri)·Rum holds Bithynia (Níkaia)·Rum holds Ionia (Smyrne)·Rum holds Northern Capadoccia (Sivas)·nobody anywhere in the world has Amīr al-Mu’minīn
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Zengid·Zengid holds Diyar Mudar (Édessa)·Zengid holds Šark al-Ġezīra (Al-Mawsil)·Zengid holds Ġarb al-Ġezīra (Ar-Raqqah)·Zengid holds Halab·Zengid holds Aš-Šām (Dimašqu)·Zengid holds Antioch·Zengid holds Tripoli·Zengid holds Asqalān·Zengid holds Oultrejordain (Aqaba)·Zengid holds Jerusalem·Zengid holds Galilee (Acre)·Zengid holds Diyar Bakr (Hisn Kayfa)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Zengid·has Crownholder (level 3+)·has Crownholder (level below 4)
  • At the end of a turn spent in a settlement: not: player's faction·has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Zengid·Zengid holds Diyar Mudar (Édessa)·Zengid holds Šark al-Ġezīra (Al-Mawsil)·Zengid holds Ġarb al-Ġezīra (Ar-Raqqah)·Zengid holds Halab·Zengid holds Aš-Šām (Dimašqu)·Zengid holds Antioch·Zengid holds Tripoli·Zengid holds Jerusalem·Zengid holds Galilee (Acre)·nobody anywhere in the world has Amīr al-Mu’minīn

Anthony of Padua

Religion

+2 Piety-2 Squalor+2 Unrest

An inspirational preacher, whose saintly virtues hold crowds in thrall of his shining example of piety.

How it's gained (1)
  • When a building he governs is finished: he finished building Collegiate Church (for Catholic factions) or better·is a general·culture is Southern European·after Aldus Manutius In75%

Antipapa Romanus

Catholic Chief

+8 Movement+4 Piety+4 Level+2 Purity+2 Personal security+5 Eligibility

In times of schism, ambition, and open warfare between thrones and altars, some prelates dared to claim the Chair of Saint Peter in open opposition to the reigning Pope. These men, known to history as Antipopes, were not mere usurpers: many enjoyed the support of emperors, kings, and entire factions of Latin Christendom, even going so far as to govern Rome and consecrate bishops, cardinals, and emperors. From the 9th century until the end of the Investiture Controversy, the figure of the Antipope symbolized the fracturing of the Catholic world, where spiritual authority became a political weapon. Although condemned by the official Church, their power was real, their influence profound, and their direct challenge to the legitimate Papacy shook the very foundations of medieval Christendom. ! To obtain this title you need to be Catholic and be excommunicated,also your cardinal spend a turn inside Rome, and no religious figure can already have this title.

How it's gained (1)
  • At the end of each turn: is a priest·in Lazio (Roma)·has Priest Level (level 2)·nobody anywhere in the world has Antipapa Romanus·faction is excommunicated·he is Catholic

Aquila Imperii Romani

Imperial Banner

+2 Troop morale+1 Authority+1 Law+1 Local popularity+1 Piety

The single-headed eagle was the principal emblem of the Holy Roman Empire, and the Reichsadler (imperial eagle), a symbol derived from the Roman eagle and restored by Charlemagne, represented the empire as heir to Rome. It evolved into a double-headed eagle under Charles V, uniting the Holy Roman Empire and the Hispanic Monarchy, with one head looking to the past and the other to the future, symbolizing its vastness. This standard, marked with the imperial eagle, symbolizes the Holy Roman Empire's claim to embody the supreme authority of the Roman Empire in the West. Under it, the Emperor asserts his temporal power against princes, kings, and popes, challenging both the Eastern Roman Empire and the authority of Pope in Rome. .This imperial banner can only be obtained by the Holy Roman Germanic Emperor in Frankfurt; it grants him great benefits of authority and command but challenges other factions that claim to be heirs of Rome...

How it's gained (1)
  • At the end of each turn: is faction leader·in Nordfranken (Frankfurt)·before A Hre·nobody anywhere in the world has Aquila Imperii Romani·faction is Hre

Archiepiscopus Bracarensis, Primas Lusitaniae

Catholic Office transferable

+2 Movement+2 Piety+1 Purity+1 Personal security+1 Eligibility

The Archbishop of Braga, invested with the title Prima Lusitaniae, held the highest ecclesiastical office in the Kingdom of Portugal during the Middle Ages.Heir to one of the oldest episcopal sees of ancient Roman and Visigothic Hispania, the Primate of Braga symbolized the spiritual continuity and ecclesiastical independence of the new Portuguese kingdom after its separation from León and Castile.Although the royal court resided first in Coimbra and later in Lisbon, Braga's spiritual authority remained unquestioned, acting as the religious center of the kingdom and as the principal mediator between the Portuguese Crown and the Papacy. From this position, coronations, military campaigns, and the territorial expansion of the kingdom were legitimized, reinforcing Portugal's internal cohesion against rival powers.The title of Prima Lusitaniae represented not only a religious function, but also a political and symbolic pillar of Portuguese power, comparable in rank and prestige to the Archbishop of Toledo in Castile. Holding the title conferred great moral influence, internal stability, and recognition within the Latin Christian world. To obtain this title you need to be Catholic and have your priest spend a turn inside Coimbra, and no religious figure can already have this title.This religious office can be transferred to another priest.

How it's gained (1)

Archiepiscopus Caesaraugustanus, Primas Aragoniae

Catholic Office transferable

+2 Movement+2 Piety+1 Purity+1 Personal security+1 Eligibility

The Archbishop of Zaragoza, or Archiepiscopus Caesaraugustanus, was one of the principal religious authorities of the Kingdom of Aragon after the Christian conquest of the city in 1118.From this ancient Roman and Visigothic see, the archbishopric organized the Aragonese Church and supported the consolidation of Christian power against Al-Andalus. Its head acted as an intermediary between the Aragonese monarchy and the Holy See, reinforcing the spiritual legitimacy of the kingdom.Although the Crown of Aragon expanded towards the Mediterranean, Zaragoza remained the religious heart of historical Aragon, a symbol of the continuity of Christian power in the Ebro Valley. To obtain this title you need to be Catholic and have your priest spend a turn inside Zaragoza, and no religious figure can already have this title.This religious office can be transferred to another priest.

How it's gained (1)

Archiepiscopus Cantuariensis, Primas Angliae

Catholic Office transferable

+2 Movement+2 Piety+1 Purity+1 Personal security+1 Eligibility

Since Saint Augustine of Canterbury was envied by Papa Gregorio Magno to convert to the English, Canterbury became the spiritual heart of England. His stance does not lead the ecclesiastical jerarquía of the kingdom, although it also shows a deep influence on politics and the legitimacy of the real world.During these siglos, the Archbishops of Canterbury supervised obispados, crowned monarchs and defended the authority of the Church against the corona when necessary. The figure of Tomás Becket, born to defend the eclectic independence of King Enrique II, converted the cargo into an eternal symbol of the conflict between spiritual and earthly conflict.Recognized by all the Latin Christians, the Archbishop of Canterbury represents the holy city between England and Rome, assuring that the king will endure within the religious order that unites with Europe under the Christian faith. To obtain this title you need to be Catholic and have your priest spend a turn inside London, and no religious figure can already have this title.This religious office can be transferred to another priest.

How it's gained (1)

Archiepiscopus Compostellanus Custos Sancti Iacobi

Catholic Office transferable

+2 Movement+3 Piety+2 Purity+1 Personal security+3 Eligibility

The Archbishop of Santiago de Compostela was one of the most influential religious figures in medieval Europe, not because of hierarchical primacy, but because of the spiritual centrality of the tomb of the Apostle Santiago.As Custos Sancti Iacobi (Guardian of Saint James or "Santiago Apóstol"), the archbishop presided over the largest Christian pilgrimage center after Rome and Jerusalem, receiving the faithful from all the kingdoms of Christendom.His authority extended beyond Galicia, influencing peninsular politics, the legitimization of the Reconquista, and the international projection of the Hispanic kingdoms, without ever rivaling the ecclesiastical primacy of Toledo.The apostle Santiago will be the future patron saint of a reunified Spain, and his battle cry will resound throughout the world... Santiago y Cierra España! To obtain this title you need to be Catholic and have your priest spend a turn inside Santiago, and no religious figure can already have this title.This religious office can be transferred to another priest.

How it's gained (1)

Archiepiscopus Cordubensis

Catholic Office transferable

+2 Movement+2 Piety+1 Purity+1 Personal security+1 Eligibility

Following the conquest of Córdoba by Christian forces in the 13th century, the former and renowned capital of the Umayyad Caliphate was definitively incorporated into the world of Latin Christendom. The city's great mosque, one of the most prestigious Islamic sanctuaries in the West, was purified and consecrated as a Christian cathedral, becoming a powerful symbol of the Reconquista and transforming into a Mosque-Cathedral. It stands as the most important monument in Córdoba and a unique example of Hispano-Muslim art, a distinction found nowhere else in the world.From this restored seat, the Archbishop of Córdoba oversaw the ecclesiastical reorganization of the Guadalquivir Valley and the consolidation of the Christian faith in the former lands of al-Andalus. His position represented not only local spiritual authority but also the religious and political victory of the Christian kingdoms over the former Muslim power in Iberia.The possession of Córdoba thus became one of the greatest symbolic triumphs of the Reconquista. To obtain this title you need to be Catholic and have your priest spend a turn inside Cordoba, and no religious figure can already have this title.This religious office can be transferred to another priest.

How it's gained (1)

Archiepiscopus Dublinensis

Catholic Office transferable

+2 Movement+2 Piety+1 Purity+1 Personal security+1 Eligibility

Following the consolidation of Anglo-Norman rule in Ireland during the 12th century, Dublin became the island's principal political, military, and religious center. Elevated to an archiepiscopal see at the Synod of Kells (1152), the Church of Dublin assumed a central role in the ecclesiastical reorganization of Ireland according to the Roman and continental model.Although the traditional spiritual primacy of Ireland belonged to Armagh, in practice the Archbishop of Dublin exerted the greatest effective influence on the island, being closely linked to Anglo-Norman power and the Church of England. From this see, the implementation of Roman discipline, episcopal authority, and the integration of Ireland into Western Latin Christendom were overseen.From the 12th century onwards, the Archbishopric of Dublin symbolized the new balance of religious power in Ireland, acting as a pivot between papal authority, the Anglo-Norman Crown and the Insular Church, and becoming the most influential ecclesiastical figure in the country in political and administrative terms. To obtain this title you need to be Catholic and have your priest spend a turn inside Dublin, and no religious figure can already have this title.This religious office can be transferred to another priest.

How it's gained (1)
  • At the end of each turn: is a priest·in Ireland (Duibhlinn)·before A Dublin·nobody anywhere in the world has Archiepiscopus Dublinensis·he is Catholic

Archiepiscopus Gnesnensis, Primas Poloniae

Catholic Office transferable

+2 Movement+2 Piety+1 Purity+1 Personal security+1 Eligibility

From the year 1000, Gniezno was recognized as the archiepiscopal see and spiritual heart of the Kingdom of Poland, linked to the cult of Saint Adalbert (Św. Wojciech), martyr and evangelizer of the Slavic lands. His figure became a founding symbol of the Polish Church and the cornerstone of the kingdom's ecclesiastical independence from the Holy Roman Empire.The Poznań region, where the ancient Rotunda of Saint Adalbert stands, played a central role in the early consolidation of Polish Christianity. From this nucleus of Greater Poland, the country's ecclesiastical organization was structured, with Poznań acting as a religious and political center complementary to the primatial see of Gniezno.As Primas Poloniae, the Archbishop of Gniezno legitimized the Polish sovereigns, maintained the spiritual unity of the kingdom during centuries of fragmentation, and preserved Poland's Christian identity between the 12th and 16th centuries, securing its place within Latin Christendom. To obtain this title you need to be Catholic and have your priest spend a turn inside Poznan, and no religious figure can already have this title.This religious office can be transferred to another priest.

How it's gained (1)

Archiepiscopus Lundensis, Primas Scandinaviae

Catholic Office transferable

+2 Movement+2 Piety+2 Purity+1 Personal security+2 Eligibility

From the beginning of the 12th century, the Archbishop of Lund was the highest ecclesiastical authority in Scandinavia. With Lund's elevation to an archiepiscopal see in 1104, the Norse Church emancipated itself from Germanic tutelage, establishing its own hierarchy for the northern kingdoms.As Primas Scandinaviae, the Archbishop of Lund exercised authority over Denmark, Norway, and Sweden, overseeing the ecclesiastical organization of a vast, recently Christianized region. From this see, the Catholic faith was consolidated in the Nordic lands, the power of the monarchs was legitimized, and the integration of Scandinavia within Latin Christendom was reinforced.Throughout the 12th and 13th centuries, Lund represented the spiritual center of the Scandinavian world. Although national archbishoprics later emerged in Nidaros and Uppsala, Lund's historical primacy left a lasting mark as the cradle of the medieval Norse Church. To obtain this title you need to be Catholic and have your priest spend a turn inside Lund, and no religious figure can already have this title.This religious office can be transferred to another priest.

How it's gained (1)

Archiepiscopus Moguntinus, Sacri Romani Imperii Archicancellarius

Catholic Office transferable

+3 Movement+2 Piety+1 Purity+2 Personal security+2 Eligibility

The Archbishop of Mainz was the most influential ecclesiastical figure in the Holy Roman Empire during the Middle Ages. From his see in Mainz, he exercised spiritual authority over much of Germany and played a vital political role as Imperial Archchancellor and Prince-Elector.As one of the Empire's great electors, the Archbishop participated in the election of the Emperor and guaranteed the religious legitimacy of imperial power. His position made him an intermediary between the Papacy, the Emperor, and the imperial princes, making him one of the pillars of the political balance of the medieval Empire.Although his historical seat was Mainz, his influence extended throughout the Rhine Valley and the major imperial cities, including Frankfurt, where coronations and imperial assemblies were traditionally held. The authority of the Archbishop of Mainz symbolized the union of spiritual and imperial power at the heart of medieval Europe. To obtain this title you need to be Catholic and have your priest spend a turn inside Frankfurt, and no religious figure can already have this title.This religious office can be transferred to another priest.

How it's gained (1)

Archiepiscopus Nidrosiensis

Catholic Office transferable

+2 Movement+2 Piety+1 Purity+1 Personal security+1 Eligibility

The Archbishop of Nidaros, based in the holy city of Nidaros (present-day Trondheim), was the highest ecclesiastical authority in the Kingdom of Norway from the mid-12th century. The elevation of Nidaros to an archbishopric marked the emancipation of the Norwegian Church from the Scandinavian primacy of Lund, consolidating a distinct religious hierarchy for the kingdom.This archbishopric was closely linked to the cult of Saint Olaf, king and martyr, whose relics made Nidaros the main pilgrimage center in Northern Europe. From this see, the archbishop oversaw the Norwegian clergy, legitimized the monarchs, and acted as an intermediary between the Crown and the Papacy.Although the archiepiscopal see resided in Nidaros, the political and administrative life of the kingdom revolved around Bergen, from where royal power was exercised. Between the 12th and 16th centuries, this duality reflected the balance between spiritual authority and secular power in Norway, placing the Archbishop of Nidaros as the highest ecclesiastical position in the country. To obtain this title you need to be Catholic and have your priest spend a turn inside Bergen, and no religious figure can already have this title.This religious office can be transferred to another priest.

How it's gained (1)
  • At the end of each turn: is a priest·in Gulathingslog (Bergvin)·before A Nidabergen·nobody anywhere in the world has Archiepiscopus Nidrosiensis·he is Catholic

Archiepiscopus Novgorodensis

Orthodox Office transferable

+2 Movement+2 Piety+1 Purity+1 Personal security-2 Unorthodoxy

For centuries, the city of Novgorod was one of the great religious, political, and commercial centers of Rus'. Situated at the crossroads of routes connecting the Baltic Sea with the vast interior, the city became a major center of Orthodox culture and ecclesiastical power.The Archbishop of Novgorod held an exceptional position within the Rus' Church. Although formally subordinate to the metropolis of Kyiv, his authority extended over extensive territories in the north and over the numerous monasteries and churches that flourished in the region. In addition to his spiritual role, the archbishop played a crucial political part in the Novgorod Republic, acting as a mediator between princes, merchants, and the citizens' assembly.This position symbolized the religious power of Novgorod, one of the great bastions of Orthodox faith and Rus' culture in the Middle Ages. To obtain this title you need to be Orthodox and have your priest spend a turn inside Novgorod, and no religious figure can already have this title.This religious office can be transferred to another priest.

How it's gained (1)
  • At the end of each turn: is a priest·in Novgorod·before Ortho Novgorod·nobody anywhere in the world has Archiepiscopus Novgorodensis·he is Orthodox

Archiepiscopus Panormitanus

Catholic Office transferable

+2 Movement+2 Piety+1 Purity+1 Personal security+1 Eligibility

Following the Norman conquest of Sicily, Palermo became the capital of the new kingdom and its principal religious center. The Archbishop of Palermo played a central role in the organization of the Sicilian Church, acting under the close supervision of the Norman kings, who enjoyed unique privileges granted by the Papacy.In a kingdom marked by the coexistence of Latin, Greek, and Muslim Christians, the Archbishopric of Palermo symbolized Christian authority and the spiritual legitimization of royal power. Its head blessed the kings, participated in the administration of the kingdom, and maintained the delicate religious balance that characterized medieval Norman Sicily. To obtain this title you need to be Catholic and have your priest spend a turn inside Palermo, and no religious figure can already have this title.This religious office can be transferred to another priest.

How it's gained (1)
  • At the end of each turn: is a priest·in Trinacria (Balermus)·before A Palermo·nobody anywhere in the world has Archiepiscopus Panormitanus·he is Catholic

Archiepiscopus Pisanus

Catholic Office transferable

+2 Movement+2 Piety+1 Purity+1 Personal security+1 Eligibility

Elevated to an archiepiscopal see in the 11th century, the Archdiocese of Pisa became one of the most influential religious centers in the western Mediterranean. Under papal protection, the Pisan Church accompanied the republic's naval expansion, supporting campaigns against Muslim powers and actively participating in the Crusades.The Archbishop of Pisa exercised spiritual authority over island territories such as Sardinia and Corsica, reinforcing the city's role as a Christian stronghold in the Tyrrhenian Sea. His figure united faith and Pisan maritime ambition, legitimizing holy war and commercial expansion under the auspices of the Church. To obtain this title you need to be Catholic and have your priest spend a turn inside Pisa, and no religious figure can already have this title.This religious office can be transferred to another priest.

How it's gained (1)
  • At the end of each turn: is a priest·in Western Tuscany (Pisa)·before A Pisa·nobody anywhere in the world has Archiepiscopus Pisanus·he is Catholic

Archiepiscopus Remensis, Primas Galliae

Catholic Office transferable

+2 Movement+2 Piety+1 Purity+1 Personal security+1 Eligibility

The Archbishop of Reims, Archiepiscopus Remensis, was one of the most influential religious figures in the Kingdom of France during the Middle Ages.Reims was the traditional site where French kings were crowned and consecrated, establishing the link between the French monarchy and divine legitimacy.The historical privilege of the archbishops of Reims was to consecrate the kings of France with the oil from the Holy Ampulla. This practice, which began in the 10th century, was confirmed in 999 by the bull Apostolici culminis of Pope Sylvester II, who had been archbishop of Reims. In 1089, through the bull Potestatem ligandi of Pope Urban II, the archbishops of Reims were granted the title of primate of Belgic Gaul.From this seat, the Church reinforced royal authority and the spiritual unity of the kingdom.Throughout the Middle Ages, the Archbishop of Reims played a key role in the politics and religion of the kingdom, symbolizing the sacred continuity of the French monarchy and its relationship with the Church of Rome. To obtain this title you need to be Catholic and have your priest spend a turn inside Reims, and no religious figure can already have this title.This religious office can be transferred to another priest.

How it's gained (1)

Archiepiscopus Sancti Andreae

Catholic Office transferable

+2 Movement+2 Piety+1 Purity+1 Personal security+1 Eligibility

St Andrews became the most important religious center in Scotland during the Middle Ages, housing the relics of the Apostle St. Andrew, patron saint of the kingdom. From this sacred sanctuary, its archbishop exercised authority over the Scottish clergy and acted as a symbol of the country's spiritual unity.For centuries, the Scottish Church struggled to maintain its autonomy against the claims of Canterbury and York, seeking instead the direct protection of the Papacy. The elevation of St Andrews to an archiepiscopal see consolidated this ecclesiastical independence and reinforced the distinct religious identity of the Scottish kingdom.The Archbishop of St Andrews not only guided the spiritual life of the kingdom but also played a crucial political role, blessing the kings of Scotland and legitimizing their authority before God and Christendom. In times of war against England, his figure represented the defense of both the faith and Scottish sovereignty. To obtain this title you need to be Catholic and have your priest spend a turn inside Edinburgh, and no religious figure can already have this title.This religious office can be transferred to another priest.

How it's gained (1)
  • At the end of each turn: is a priest·in Scottish Lowlands (Dùn Èideann)·before A Edinburgh·nobody anywhere in the world has Archiepiscopus Sancti Andreae·he is Catholic

Archiepiscopus Serbiae

Orthodox Office transferable

+2 Movement+2 Piety+1 Purity+1 Personal security-2 Unorthodoxy

During the Middle Ages, the emerging Serbian state developed its own Church, deeply influenced by the religious traditions of the Byzantine Empire. After centuries under the spiritual sphere of influence of Constantinople, Serbia finally achieved ecclesiastical autonomy in the 13th century thanks to the work of Saint Sava, who established an autocephalous Serbian Church recognized within the Orthodox world.The seat of this new archbishopric was established at the Žiča Monastery, one of the kingdom's great spiritual centers, from which the network of Serbian bishoprics was organized. Meanwhile, the ancient fortress of Ras remained the political center of Serbian power, symbolizing the close relationship between the Church and the monarchy.The Archbishop of Serbia oversaw monasteries, churches, and Christian communities throughout Serbian territories, consolidating the kingdom's religious identity and reinforcing its independence from neighboring powers. With the rise of Serbian power in the following centuries, this Church would eventually be elevated to the rank of patriarchate, reflecting the growing importance of the Serbian state within the medieval Orthodox world. To obtain this title you need to be Orthodox and have your priest spend a turn inside Ras, and no religious figure can already have this title.This religious office can be transferred to another priest.

How it's gained (1)
  • At the end of each turn: is a priest·in Upper Serbia (Ras)·before Ortho Serbia·nobody anywhere in the world has Archiepiscopus Serbiae·he is Orthodox

Archiepiscopus Strigoniensis, Primas Hungariae

Catholic Office transferable

+2 Movement+2 Piety+1 Purity+1 Personal security+1 Eligibility

From the Christianization of the kingdom under Saint Stephen I, Esztergom consolidated its position as the spiritual capital of Hungary and the seat of the Primas Hungariae, the highest ecclesiastical office in the kingdom. The Archbishop of Esztergom exercised authority over all Hungarian clergy, crowned the kings, and acted as the principal intermediary between the monarchy and the Papacy, guaranteeing the sacred legitimacy of royal power.Although the primatial seat resided in Esztergom, the political and ceremonial life of the kingdom revolved around Székesfehérvár, the coronation city and royal necropolis. The two cities formed a complementary axis: Esztergom as the supreme ecclesiastical center and Székesfehérvár as the political and sacred heart of the kingdom.Between the 12th and 16th centuries, this primacy ensured the religious continuity of Hungary, reinforcing its Christian identity and its sovereignty within Latin Christendom, and establishing the Archbishop of Esztergom as the highest ecclesiastical position in the country. To obtain this title you need to be Catholic and have your priest spend a turn inside Szekesfehervar, and no religious figure can already have this title.This religious office can be transferred to another priest.

How it's gained (1)

Archiepiscopus Toletanus Primas Hispaniarum

Catholic Office transferable

+2 Movement+2 Piety+1 Purity+1 Personal security+1 Eligibility

The Archbishop of Toledo, known as Prima Hispaniarum, was the highest authority of the Catholic Church in the Iberian Peninsula during the Middle Ages. A direct heir to Toledo's Visigothic prestige as a metropolitan see, this office maintained its primacy after the Christian Reconquista, exercising authority over the other Hispanic archbishoprics and acting as the principal intermediary between the Iberian kingdoms and the Holy See. His influence was both spiritual and political, encompassing participation in councils, royal coronations, and the religious legitimization of the campaigns against al-Andalus. To obtain this title you need to be Catholic and have your priest spend a turn inside Toledo, and no religious figure can already have this title.This religious office can be transferred to another priest.

How it's gained (1)

Archiepiscopus Upsaliensis

Catholic Office transferable

+2 Movement+2 Piety+1 Purity+1 Personal security+1 Eligibility

The See of Uppsala became the spiritual heart of Sweden from the 12th century onward, when it was elevated to an archbishopric in 1164, marking the emancipation of the Swedish Church from the Scandinavian primacy of Lund. From then on, the Archbishop of Uppsala exercised supreme authority over the country's clergy and acted as the religious guarantor of Swedish royal power.Although Sigtuna had been one of the kingdom's earliest Christian and political centers, Uppsala definitively assumed the central role as Sweden's religious focal point. The construction of its grand cathedral symbolized the consolidation of Christianity and the assertion of a distinct ecclesiastical identity in the face of external influences.Between the 12th and 16th centuries, the Archbishopric of Uppsala represented the spiritual continuity of the Swedish people, their integration into Latin Christendom, and their religious sovereignty, becoming the highest ecclesiastical office in Sweden during the Middle Ages. To obtain this title you need to be Catholic and have your priest spend a turn inside Sigtuna, and no religious figure can already have this title.This religious office can be transferred to another priest.

How it's gained (1)
  • At the end of each turn: is a priest·in Swerike (Sigtuna)·before A Sigtuna·nobody anywhere in the world has Archiepiscopus Upsaliensis·he is Catholic

Ark of the Covenant

Relic transferable

-2 Chivalry+1 Command

A sacred container built at the command of Moses, in which rests the stone tablets containing the Ten Commandments. It is said to instantly kill those who touch it.

How it's gained (4)
  • When he captures a settlement: Piety 4+·in Asāfil Ard Misr (Al-Qāhira)·faction is not pagan·nobody anywhere in the world has Ark of the Covenant·not has an ancillary of type relic10%
  • When he captures a settlement: Piety 4+·is on crusade·in Asāfil Ard Misr (Al-Qāhira)·nobody anywhere in the world has Ark of the Covenant·not has an ancillary of type relic30%
  • When he captures a settlement: Piety 4+·in Asāfil Ard Misr (Al-Qāhira)·faction is not pagan·nobody anywhere in the world has Ark of the Covenant·not has an ancillary of type relic·is on jihad30%
  • When his father dies naturally: Piety 3+·father has Ark of the Covenant·not has an ancillary of type relic60%

Art of War

Militarybook transferable

+1 Command+1 Personal security+2 Ambush+2 Line of sight

This work details the military and political thinking and experience of the ancient Chinese general Sun Tzu. Referring to this work aids a general in planning his strategy and can lead to an increase in Military Education. Remember: “Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win.”

How it's gained (13)
  • At the end of a turn spent in a settlement: faction is Muslim·settlement has Library or better·not: player's faction·has Intelligent (level 5+)·has Military Minded5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Library or better·faction is Muslim·faction is not Egypt·faction is not Moors·has Intelligent (level 6+)·has Military Minded·not: settlement is under siege5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Library or better·faction is Egypt·has Intelligent (level 6+)·has Military Minded·not: settlement is under siege5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Library or better·faction is pagan·faction is not Lithuania·has Intelligent (level 6+)·has Military Minded·not: settlement is under siege5%
  • When he captures a settlement: in Sauad al-Irak (Baghdad)·has Intelligent (level 6+)·faction is not Catholic·faction is not Orthodox10%
  • When he captures a settlement: in Esfahān·has Intelligent (level 6+)·faction is not Catholic·faction is not Orthodox5%
  • When he captures a settlement: in Khorasan (Nīshāpūr)·has Intelligent (level 6+)·faction is not Catholic·faction is not Orthodox5%
  • When he captures a settlement: in Merv·has Intelligent (level 6+)·faction is not Catholic·faction is not Orthodox5%
  • When he captures a settlement: in Aš-Šām (Dimašqu)·has Intelligent (level 6+)·faction is not Catholic·faction is not Orthodox5%
  • When he captures a settlement: in Aš-Šām (Dimašqu)·has Intelligent (level 6+)·faction is not Muslim·faction is not pagan10%
  • When he captures a settlement: in Asāfil Ard Misr (Al-Qāhira)·has Intelligent (level 6+)·faction is not Catholic·faction is not Orthodox5%
  • When he captures a settlement: in Asāfil Ard Misr (Al-Qāhira)·has Intelligent (level 6+)·faction is not Muslim·faction is not pagan10%
  • At the end of a turn spent in a settlement: 20% chance·has Scholar·didn't move this turn·settlement has Library or better·settlement has Local Nobility or better·faction is Muslim·not: settlement is under siege5%

Astrologer

Academic transferable

-1 Piety+1 Command

Though the most pious may denounce the art of Astrology as heretical nonsense, it is still extremely popular.

How it's gained (15)
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has University or better·doesn't have Xenophobia·doesn't have Wantschool·has Scholar·not: is faction leader·not: settlement is under siege5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has University or better·doesn't have Wantschool·doesn't have Xenophobia·not: is faction leader·is a general·not: settlement is under siege5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has University or better·doesn't have Wantschool·doesn't have Xenophobia·not: is faction leader·is a general·not: settlement is under siege10%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has University or better·doesn't have Wantschool·has Superstitious·not: is faction leader·is a general·not: settlement is under siege30%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Castle Library or better·doesn't have Wantschool·doesn't have Xenophobia·not: is faction leader·is a general·not: settlement is under siege5%
  • After a battle: won the battle·he fought in melee·battle odds less than 0.9·doesn't have Wantschool·has Superstitious·not: is faction leader·is a general·not: settlement is under siege50%
  • After a battle: won the battle·he fought in melee·battle odds less than 0.9·doesn't have Wantschool·has Victor Virtue (level 2+)·not: is faction leader·is a general·not: settlement is under siege25%
  • After a battle: won the battle·he fought in melee·battle result exactly crushing·battle odds less than 0.9·doesn't have Wantschool·not: is faction leader·is a general·not: settlement is under siege20%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Dievas Sanctuary or better·doesn't have Wantschool·not: is faction leader·is a general·not: settlement is under siege20%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Perkunas Sanctuary or better·doesn't have Wantschool·not: is faction leader·is a general·not: settlement is under siege20%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Giltine Sanctuary or better·doesn't have Wantschool·not: is faction leader·is a general·not: settlement is under siege20%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Tengir Sanctuary or better·doesn't have Wantschool·not: is faction leader·is a general·not: settlement is under siege20%
  • When a building he governs is finished: is a general·he finished building Library or better33%
  • When a building he governs is finished: is a general·he finished building University or better10%
  • When a building he governs is finished: is a general·he finished building Alchemists Lab or better33%

Ban of Bosnia

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Vrhbosna, a nice place for a independent banate.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Bosnia (Vrhbosna)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Ban of Bosnia·has Fit For Office (level 2+)

Banner of Constantine the Great

Relic Banner transferable

+2 Piety+1 Authority+1 Defence

ΕΝ ΤΟΥΤΟ ΝΙΚΑ. The banner that crushed the enemies of Jesus Christ! Only the Emperor is worthy to hold it.

Not for: Middle Eastern, Northern European, Southern European, Eastern European

How it's gained (1)
  • At the end of a turn spent in a settlement: is faction leader·in Marmara (Kōnstantinoúpolis)·faction is Byzantium·has Fit For Office (level 2+)·nobody anywhere in the world has Banner of Constantine the Great·not has an ancillary of type relic banner·has Good Commander (level 3+)33%

Banner of Herakleios

Relic Banner transferable

+2 Piety+1 Authority+1 Defence

The Arabs have been crushed again. The Empire can now goes to the east and liberate the lands which God gave to us. Now the Banner of Herakleios can fly again. Herakleios can take his revenge!

Not for: Middle Eastern, Northern European, Southern European, Eastern European

How it's gained (1)
  • After a battle: won the battle·fought Middle Eastern·battle result exactly crushing·faction is Byzantium·nobody anywhere in the world has Banner of Herakleios·not has an ancillary of type relic banner·has Good Commander (level 3+)66%

Banner of Justinian

Relic Banner transferable

+2 Piety+1 Authority+1 Defence

"Rome. The old capital of the empire now belongs to us again. Justinian conquered Rome for us: the barbarians took it from us. The Pope wants the glory of the city for himself. The banner of Justinian was kept from us! Now I return Rome to you my emperor", the general said as he voice shook. "The city belongs to the Empire and to God again!", said the Emperor. "But this banner...belongs to you from now on. This is your reward".

Not for: Middle Eastern, Northern European, Southern European, Eastern European

How it's gained (1)
  • At the end of a turn spent in a settlement: is a general·in Lazio (Roma)·faction is Byzantium·nobody anywhere in the world has Banner of Justinian·not has an ancillary of type relic banner·has Good Commander (level 3+)33%

Baron of Inverness

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty

Entitled as Lord of Inverness, capital of the Scottish highlands. Important fishing and shipbuilding area.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Inbhir Nis·is a general·not: is faction leader·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Baron of Inverness·has Fit For Office (level 2+)

Beki Tengri Qam

Religious Leader

+10 Movement+4 Piety+4 Purity+4 Level+2 Personal security

Beki Tengri Qam means "Supreme Shaman of the Eternal Sky." He is the highest servant of Kök Tengri, the Eternal Blue Sky that governs the destiny of the men and peoples of the steppe. Chosen from among the wisest and most respected shamans, the Beki Tengri Qam is not only an interpreter of omens but also a guardian of cosmic order, a mediator between ancestral spirits, the land, and the khan. From Sharukan, the spiritual heart of the confederation, his rituals ensure harmony among the tribes, legitimize the power of the chiefs, and guide the armies according to the will of the Sky. His word can bless campaigns, seal alliances, or foretell the misfortune that will befall those who defy the sacred laws of the steppe. Wherever the Beki Tengri Qam rides, the clans remember that no khan rules without the favor of the Eternal Tengri.

How it's gained (2)
  • At the end of each turn: is a priest·nobody anywhere in the world has Beki Tengri Qam·before S Shaman·not has an ancillary of type religious leader·not has an ancillary of type pagan office·he is pagan·faction is Cumans
  • At the end of each turn: is a priest·nobody anywhere in the world has Beki Tengri Qam·before S Shaman·not has an ancillary of type religious leader·not has an ancillary of type pagan office·he is pagan·faction is Mongols

Bertrand du Guesclin

Military

+2 Command+2 Troop morale+2 Command vs England+1 Command vs Portugal+1 Command vs Spain

A brilliant field commander and the ideal right hand man for any general raising the Orriflamme.

How it's gained (1)
  • After a battle: faction is France·he fought in melee·won the battle·battle odds less than 0.7·after Bertrand Du Guesclin In

Biographer

Writing transferable

+1 Authority

When one is forging a great legacy, it must be recorded properly.

How it's gained (1)
  • At the end of a turn spent in a settlement: is a general·movement left 51+%·turns in the region 7+·Command 6+5%

Bon Homme Cathar

Heretic Office

+2 Movement+2 Piety+1 Personal security

The Cathars were a dualistic medieval religious movement that emerged in southern France (Occitania) between the 11th and 13th centuries. They considered themselves pure Christians (from the Greek katharos) and rejected wealth, the Catholic Church, and the material world, believing in a dualism between a good God and an evil creator. They were persecuted by the Inquisition and a crusade (the Albigensian Crusade), and although they disappeared in the 14th century after going into exile, they left a remarkable cultural and architectural legacy in the region. This heretic title is only granted to the "rebel" faction with a heretical religion, generally in southern France, whose origins date back to Toulouse.They will spread their faith quickly and it can cause religious revolts in your settlements.

How it's gained (1)
  • At the end of each turn: is a priest·in Languedoc (Toulouse)·he is heretic·faction is Slave

Bridle of Constantine

Relic transferable

+1 Piety+1 Personal security+1 Hit points

This bridle was fashioned for the horse of Emperor Constantine, with a holy nail said to be from the crucifixion of Christ. It ensures the safety of the rider.

Not for: Middle Eastern

How it's gained (4)
  • When he captures a settlement: Piety 4+·in Marmara (Kōnstantinoúpolis)·nobody anywhere in the world has Bridle of Constantine·not has an ancillary of type relic10%
  • When he captures a settlement: Piety 4+·is on crusade·in Marmara (Kōnstantinoúpolis)·nobody anywhere in the world has Bridle of Constantine·not has an ancillary of type relic30%
  • After completing a council mission: Piety 4+·a special condition·nobody anywhere in the world has Bridle of Constantine·not has an ancillary of type relic5%
  • When his father dies naturally: Piety 3+·father has Bridle of Constantine·not has an ancillary of type relic60%

Brilliant Scribe

Writing transferable

+1 Authority+10 Tax collection

Being able to have written works produced or translated within one's castle opens a wealth of knowledge unto the family.

How it's gained (3)
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Town Hall or better·doesn't have Wantschool·has Intelligent (level 6+)·not: is faction leader·is a general·not: settlement is under siege5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Town Hall or better·doesn't have Wantschool·has Scholar·not: is faction leader·is a general·not: settlement is under siege5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Town Hall or better·doesn't have Wantschool·has Cultured·not: is faction leader·is a general·not: settlement is under siege5%

Caliph

Crown

+2 Authority+1 Law+1 Local popularity+2 Line of sight

The Righful Caliph.

How it's gained (3)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Abbasid·Abbasid holds Diyar Mudar (Édessa)·Abbasid holds Diyar Bakr (Hisn Kayfa)·Abbasid holds Šark al-Ġezīra (Al-Mawsil)·Abbasid holds Halab·Abbasid holds Ġarb al-Ġezīra (Ar-Raqqah)·Abbasid holds Aš-Šām (Dimašqu)·Abbasid holds Nefud (Tayma)·Abbasid holds Al-Heġāz (Makkah)·Abbasid holds Bahrain (Al-Ahsa)·Abbasid holds Basra (Al-Basra)·Abbasid holds Sauad al-Irak (Baghdad)·Abbasid holds Wasit (Al-Wasit)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Abbasid·has Crownholder (level 3+)·has Crownholder (level below 4)
  • At the end of a turn spent in a settlement: not: player's faction·has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Abbasid·Abbasid holds Diyar Mudar (Édessa)·Abbasid holds Diyar Bakr (Hisn Kayfa)·Abbasid holds Šark al-Ġezīra (Al-Mawsil)·Abbasid holds Halab·Abbasid holds Ġarb al-Ġezīra (Ar-Raqqah)·Abbasid holds Basra (Al-Basra)·Abbasid holds Sauad al-Irak (Baghdad)·Abbasid holds Wasit (Al-Wasit)·nobody anywhere in the world has Caliph

Caliph of Alexandria

Dearmad Her transferable

+10 Tax collection+5 Trading+1 Law+1 Loyalty+1 Authority

Entitled as Lord of Eskendereyya and its historic lighthouse.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Bilād al-Iskanderia (Al-Iskandariyya)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Caliph of Alexandria

Caliph of Antioch

Dearmad Her transferable

+10 Tax collection+1 Troop morale+1 Piety+1 Loyalty+1 Authority

Entitled as Lord of Antakiyyah.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Antioch·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Caliph of Antioch

Caliph of Aquitaine

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty

Entitled as Lord of Bordeaux an important wine centre.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Aquitaine (Bordeaux)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Caliph of Aquitaine

Caliph of Baghdad

Dearmad Her transferable

+5 Tax collection+10 Trading+1 Loyalty+1 Authority

Entitled as Lord of Baghdad. One of the most populous cities in the world.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Sauad al-Irak (Baghdad)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Caliph of Baghdad

Caliph of Barcelona

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Piety+1 Loyalty

Entitled as Lord of Catalan Barcelona.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Cathalaunia (Barxiluna)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Caliph of Barcelona

Caliph of Basra

Dearmad Her transferable

+5 Tax collection+1 Chivalry+1 Law+1 Loyalty

Entitled as Lord of Al Basrah, where Ibn al-Haytham the farther of optics were born.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Basra (Al-Basra)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Caliph of Basra

Caliph of Cairo

Dearmad Her transferable

+5 Tax collection+1 Local popularity+1 Troop morale+1 Loyalty+1 Authority

Entitled as Lord of Al-Qahirah.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Asāfil Ard Misr (Al-Qāhira)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Caliph of Cairo

Caliph of Derbent

Dearmad Her transferable

+5 Tax collection+1 Loyalty-1 Local popularity+1 Authority

Entitled as Lord of Derbent.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Derbent (Bāb al-Abwāb)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Caliph of Derbent

Caliph of England

Dearmad Her transferable

+10 Tax collection+10 Trading+1 Law+1 Loyalty+1 Authority

Entitled as Lord of London, centre of trade for England, a good place for a sultanate.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Essex (London)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Caliph of England

Caliph of France

Dearmad Her transferable

+10 Tax collection+1 Loyalty+1 Authority

Entitled as Lord of Idle de France, the centre of France, a great place for an independent sultanate.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Île-de-France (Paris)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Caliph of France

Caliph of Franconcia

Dearmad Her transferable

+5 Tax collection+1 Law+1 Loyalty+1 Authority

Entitled as Lord of Frankfurt, centre of imperial power.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Nordfranken (Frankfurt)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Caliph of Franconcia

Caliph of Freiberg

Dearmad Her transferable

+5 Tax collection+3 Piety+1 Troop morale+1 Loyalty+1 Authority

Entitled as Lord of Freiberg.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Friesach·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Caliph of Freiberg

Caliph of Ireland

Dearmad Her transferable

+5 Tax collection+1 Loyalty

As Lord of Dublin you are entitled as Lord of Ireland, Sultan of the Irish.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Ireland (Duibhlinn)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Caliph of Ireland

Caliph of Istanbul

Dearmad Her transferable

+15 Tax collection+15 Trading-1 Troop morale+2 Command vs Mongols+1 Command vs Venice+1 Loyalty+1 Authority

Entitled as Lord of the Queen of Cities Constantinople, perhaps the greatest city on Earth.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Marmara (Kōnstantinoúpolis)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Caliph of Istanbul

Caliph of Jerusalem

Dearmad Her transferable

+15 Tax collection+1 Loyalty+2 Command+2 Piety+1 Authority

This general has become Caliph of the Holy City of Jerusalem! (but he is still under your rule, my Sultan).A position providing many opportunities for battle.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Jerusalem·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Caliph of Jerusalem

Caliph of Kiev

Dearmad Her transferable

+1 Authority+1 Piety+2 Chivalry+1 Local popularity+20 Trading

In charge of the saint city of Rurik and Volodymyr, rich and splendid capital of all Ruthenia.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Kyev·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Caliph of Kiev

Caliph of Marrakesh

Dearmad Her transferable

+5 Tax collection+10 Trading+1 Piety+1 Law+1 Local popularity+1 Loyalty+1 Authority

Entitled as Lord of Marrakesh a city rich in trade from salt, gold and slaves and home of the seven saints.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Ganūb Maġreb al-Aksa (Murrākus)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Caliph of Marrakesh

Caliph of Medina

Dearmad Her transferable

+5 Tax collection+1 Law+1 Piety+1 Troop morale+1 Loyalty

Entitled as Lord of Medina, an import Islamic centre.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Medina·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Caliph of Medina

Caliph of Navarra

Dearmad Her transferable

+1 Piety+5 Movement+1 Loyalty

Entitled as Lord of Pamplona. A Basque city known for its 'running of the bulls' festival and religious nature.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Navarre (Pamplona)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Caliph of Navarra

Caliph of Nicaea

Dearmad Her transferable

+5 Tax collection+1 Piety+1 Siege defence+1 Loyalty

Entitled as Lord of Iznik an oft fought over city.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Bithynia (Níkaia)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Caliph of Nicaea

Caliph of Nice

Dearmad Her transferable

+10 Tax collection+1 Loyalty

Entitled as Lord of Nice.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Niza·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Caliph of Nice

Caliph of Qurtuba

Dearmad Her transferable

+10 Tax collection+1 Troop morale+1 Local popularity+1 Piety+1 Loyalty

Entitled as Lord of Cordoba. A highly civilized and cultural settlement, one of the largest cities in the early middle ages with a magnificent Mosque.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Central Andalusia (Qurtubah)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Caliph of Qurtuba

Caliph of Rome

Dearmad Her transferable

+10 Tax collection+1 Loyalty+1 Authority

Entitled as Lord of the Commune of Rome, where the Pope was once sitting.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Lazio (Roma)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Caliph of Rome

Caliph of Santiago

Dearmad Her transferable

+5 Tax collection+1 Loyalty+1 Chivalry+1 Law

Entitled as Lord of Santiago de Compostela, an important learning centre.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Galicia (Santiago de Compostela)·is a general·not: is faction leader·has Fit For Office (level 2+)·not has an ancillary of type dearmad her·nobody in your faction has Caliph of Santiago·culture is Greek

Caliph of Saxony

Dearmad Her transferable

+10 Tax collection+1 Loyalty+1 Authority

Entitled as Lord of Bremen. This imperial free city is sited on the major trade routes of the North and Baltic seas.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Westfalen (Bremen)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Caliph of Saxony

Caliph of Sinop

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty

Entitled as Lord of Sinop, a trade port on the Black Sea with a spirit of independence...

How it's gained (1)
  • At the end of a turn spent in a settlement: in Paphlagonia (Sinópē)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Caliph of Sinop

Caliph of the Bulgars

Dearmad Her transferable

+1 Authority+1 Chivalry+1 Local popularity+3 Movement

Entitled as Lord of Bulgar. A proud, independent state, with a strong horse tradition and used to conflict.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Volga Bulgaria (Bolghar)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Caliph of the Bulgars

Caliph of the Poles

Dearmad Her transferable

+1 Authority+2 Chivalry+10 Trading+20 Mining+2 Farming

In charge of the rich lands and towns, and the Wawel castle as the centre of chivalric culture.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Malopolska (Kraków)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Caliph of the Poles

Caliph of Troyes

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty

Entitled as Lord of Troyes.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Champagne du Sud (Troyes)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Caliph of Troyes

Caliph of Tunis

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Law+1 Loyalty+1 Authority

Entitled as Lord of Tunis with its medina. One of the richest and grandest cities.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Northern Ifriqiya (Tūnis)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Caliph of Tunis

Caliph of Tuscany

Dearmad Her transferable

+10 Tax collection+10 Trading-1 Command+1 Loyalty+1 Authority

Entitled as Lord of the commune of Florence.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Eastern Tuscany (Firenze)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Caliph of Tuscany

Caliph of Venice

Dearmad Her transferable

+10 Tax collection-2 Troop morale+1 Loyalty+10 Looting+15 Trading-2 Piety+1 Authority

Entitled as the senior Senatori of the thriving trade centre of Venice. Religiously free, rich, a city of the arts.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Veneto (Venèzsia)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Caliph of Venice

Cantar de Mio Cid

Poetrybook transferable

+1 Chivalry

Cantar de Mio Cid is an epic poem from the 12th century which gives a partly-fictionalized account of life of Rodrigo Diaz de Vivar, called El Cid by the Moors. It contributed to the later portrayal of El Cid as a chivalric hero of the Reconquista, making him a legendary hero in Spain

How it's gained (5)
  • At the end of a turn spent in a settlement: not: player's faction·settlement has Library or better·faction is Catholic·has Intelligent (level 5+)·has Military Minded5%
  • When he captures a settlement: in Valencia (Balansiyya)·has Intelligent (level 6+)·faction is Catholic80%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Library or better·has Intelligent (level 6+)·culture is Southern European·faction is not Pisa·faction is not Sicily·faction is not Venice·not has an ancillary of type poetrybook·Chivalry 3+·not: settlement is under siege5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Castle Library or better·has Intelligent (level 6+)·culture is Southern European·faction is not Pisa·faction is not Sicily·faction is not Venice·not has an ancillary of type poetrybook·Chivalry 3+·not: settlement is under siege5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Jousting Lists or better·has Intelligent (level 6+)·culture is Southern European·faction is not Pisa·faction is not Sicily·faction is not Venice·not has an ancillary of type poetrybook·Chivalry 3+·not: settlement is under siege5%

Cardinal Ring

Catholic Office

+5 Movement+2 Piety+1 Purity+1 Personal security

In ancient Rome, from the time of the Republic, high-ranking priests or members of the Senate wore iron rings, later gold rings, and still later, in the medieval period, rings were worn by Catholic hierarchs. The cardinal's ring is a tradition dating back to the 9th century and is made of gold, engraved with a scene from the crucifixion of Jesus. After being appointed by the Pope, cardinals receive a ring that signifies a stronger bond with the Roman Pontiff and the Church. To obtain This valuable and sacred ring only requires your Catholic priest to become a cardinal, and the Pope's favor will reward your services by granting you this high status.Non-transferable.

Not for: Greek, Middle Eastern

How it's gained (1)
  • At the end of each turn: is a priest·has Priest Level (level 2)·he is Catholic

Cardinale Legato

Dearmad Her transferable

+10 Tax collection-1 Piety+1 Loyalty+1 Authority

Entitled as Lord of the Commune of Rome. You have a difficult time balancing the peoples needs versus the Popes.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Lazio (Roma)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Cardinale Legato·has Fit For Office (level 2+)

Castellanus Cracoviensis

Dearmad Her transferable

+1 Authority+2 Chivalry+10 Trading+20 Mining+2 Farming

In charge of feritile farmlands, salt, lead and silver mines, opulent trading towns, and the Wawel castle as the centre of knightly culture. Granted fiefs around Krakow.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Malopolska (Kraków)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Castellanus Cracoviensis·has Fit For Office (level 2+)

Catapan of Antioch

Dearmad Her transferable

+10 Tax collection+1 Troop morale+1 Piety+1 Loyalty+1 Authority

Entitled as Lord of Antioch.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Antioch·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Catapan of Antioch

Catapan of Apulia

Dearmad Her transferable

+5 Tax collection+1 Loyalty+1 Piety

Entitled as Lord of Bari.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Apulia (Bari)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Catapan of Apulia

Catapan of Aquitaine

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty

Entitled as Lord of Bordeaux an important wine centre

How it's gained (1)
  • At the end of a turn spent in a settlement: in Aquitaine (Bordeaux)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Catapan of Aquitaine

Catapan of Barcelona

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Piety+1 Loyalty

Entitled as Lord of Catalan Barcelona.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Cathalaunia (Barxiluna)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Catapan of Barcelona

Catapan of Corinth

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty+1 Authority

Entitled as Lord of Corinth and its mighty castle. Rich in trade from silk, but seeks independence.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Hellas (Kórinthos)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Catapan of Corinth

Catapan of Lisbon

Dearmad Her transferable

+10 Tax collection+1 Loyalty+1 Line of sight+1 Authority

Entitled as Lord of Lisbon a trading centre with Foral rights. Great city of explorers.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Tajo (Al-Ušbuna)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Catapan of Lisbon

Catapan of Normandy

Dearmad Her transferable

+5 Tax collection+10 Trading+1 Loyalty+1 Authority

Entitled as Lord of Rouen an important port and trade centre.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Normandie (Rouen)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Catapan of Normandy

Catapan of Provence

Dearmad Her transferable

+5 Tax collection+1 Law+5 Trading+1 Loyalty

Entitled as Lord of Arles. One of the oldest cities in Europe and an important trade centre.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Provence (Arles)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Catapan of Provence

Catapan of Saxony

Dearmad Her transferable

+1 Piety+20 Trading

In charge of rich lowlands inhabited by merchants and monks. Granted fiefs around Bremen.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Westfalen (Bremen)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Catapan of Saxony

Catapan of Smyrna

Dearmad Her transferable

+5 Tax collection+1 Command+1 Loyalty

Entitled as Lord of Smyrna a castle which offers great military training.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Ionia (Smyrne)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Catapan of Smyrna

Catapan of Tarabulus

Dearmad Her transferable

+10 Tax collection+5 Trading+1 Chivalry+1 Loyalty

Entitled as Lord of Tarabulus.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Al-Maghrib al-Adna (Tarābulus)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Catapan of Tarabulus

Catapan of Venice

Dearmad Her transferable

+10 Tax collection-2 Troop morale+1 Loyalty+10 Looting+15 Trading-2 Piety+1 Authority

Entitled as the senior Senatori of the thriving trade centre of Venice. Religiously free, rich, a city of the arts.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Veneto (Venèzsia)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Catapan of Venice

Catapan of Zaragoza

Dearmad Her transferable

+5 Tax collection-1 Chivalry-1 Piety+1 Loyalty+1 Authority

Entitled as Lord of Zaragoza which lies in the centre of Aragon. Known for its cruel inquisitions and Cathedral del Salvador (Cathedral of the Saviour) were Kings were crowned.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Aragon (Zaragoza)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Catapan of Zaragoza

Catholicos Armeniae

Orthodox Chief

+3 Movement+3 Piety+2 Purity+1 Personal security-3 Unorthodoxy

The city of Sis served as the capital of the Armenian Kingdom of Cilicia and the seat of the Catholicos of All Armenians, the highest authority of the Armenian Apostolic Church. This Church, one of the oldest Christian traditions in the world, followed its own theological path distinct from both the Latin West and the Greek Orthodox East.

How it's gained (1)
  • At the end of each turn: is a priest·in Cilicia (Sision)·before Ortho Sis·not has an ancillary of type religious leader·not has an ancillary of type orthodox chief·nobody anywhere in the world has Catholicos Armeniae·he is Orthodox

Catholicos-Patriarcha Georgiae

Orthodox Chief

+3 Movement+3 Piety+2 Purity+1 Personal security-3 Unorthodoxy

From the High Middle Ages, the Kingdom of Georgia developed an autocephalous Church deeply rooted in the Christian traditions of the Caucasus. The head of this Church held the title of Catholicos-Patriarch of All Georgia, a dignity that combined ancient local traditions with the hierarchical structure of Eastern Orthodox Christianity.

How it's gained (1)
  • At the end of each turn: is a priest·in Kartli (T'pilisi)·before Ortho Georgia·not has an ancillary of type religious leader·not has an ancillary of type orthodox chief·nobody anywhere in the world has Catholicos-Patriarcha Georgiae·he is Orthodox

Chancellor

Office transferable

+1 Law+1 Piety+1 Public security

This man serves at the court as the Chancellor. He oversees the system of court records and letters patent. This makes also him a bit more godly.

Not for: Middle Eastern, Greek

How it's gained (2)
  • At the end of a turn spent in a settlement: is faction leader·player's faction·has Fit For Office (level 2+)·not has an ancillary of type office·nobody in your faction has Chancellor·settlement has University or better·turn 151+
  • At the end of a turn spent in a settlement: is a general·not: player's faction·not: is faction leader·not: is faction heir·not has an ancillary of type office·has Administratively-Minded·settlement has School or better·nobody in your faction has Chancellor50%

Chevalier de Bayard

Military

+2 Chivalry+2 Piety+2 Command+2 Line of sight

Known as 'the knight without fear and without reproach', arguably the bravest man a commander could hope to have in his service.

How it's gained (1)
  • After a battle: faction is France·won the battle·battle odds below 1·he fought in melee·after Chevalier De Bayard In

Chief of Bayt al-mal

Office transferable

+20 Tax collection+20 Trading+20 Mining-1 Piety+2 Unrest-2 Bribe resistance

Tasked with running the "Bayt al-mal" (House of Wealth), making him a man with many responsibilities and more temptations. This doesn't exactly make him popular with the citizenry. Sometimes even he is doubtful about the benevolence of a God who would create a world of such rampant corruption.

Not for: Northern European, Southern European, Eastern European, Greek

How it's gained (2)
  • At the end of a turn spent in a settlement: is faction leader·player's faction·has Fit For Office (level 2+)·not has an ancillary of type office·nobody in your faction has Chief of Bayt al-mal·settlement has Library or better
  • At the end of a turn spent in a settlement: is a general·not: player's faction·not: is faction leader·not: is faction heir·has Administratively-Minded·not has an ancillary of type office·nobody in your faction has Chief of Bayt al-mal·settlement has Town Hall or better50%

Chief Qadi

Office transferable

+1 Piety+2 Law-5 Trading+1 Public security

This man serves at the court as the Chief Qadi. He oversees the system of court justice. Understanding the Sharia makes him a bit more godly but occasionally leads him to stifle business.

Not for: Northern European, Southern European, Eastern European, Greek

How it's gained (2)
  • At the end of a turn spent in a settlement: is faction leader·player's faction·has Fit For Office (level 2+)·not has an ancillary of type office·nobody in your faction has Chief Qadi·settlement has University or better·turn 151+
  • At the end of a turn spent in a settlement: is a general·not: player's faction·not: is faction leader·not: is faction heir·not has an ancillary of type office·has Administratively-Minded·settlement has School or better·nobody in your faction has Chief Qadi50%

Chivalrous Knight

Knight

+2 Chivalry+1 Command

The more chivalrous and diligent knights of the realm will only follow a man who is an example to others himself.

Not for: Middle Eastern

How it's gained (2)
  • After a battle: not: was the attacker·he fought in melee·battle odds less than 1.2·not has Battle Dread·not has Strategy Dread·he fought in melee·is a general·won the battle·not: his army routed25%
  • When he takes a crusade target: it's a jihad·Chivalry 3+70%

Choir Boy

Sex transferable

+1 Piety+1 Unorthodoxy-1 Purity

"This child's voice is a gift from God! One I must keep close at hand..."

Not for: Middle Eastern

How it's gained (1)
  • When the agent is recruited: is a priest·settlement has Collegiate Church (for Catholic factions) or better·he is Catholic20%

Comes Alba Regiae

Dearmad Her transferable

+1 Authority+2 Chivalry+1 Local popularity+10 Trading+2 Farming

In charge of rich farmlands and opulent cities vibrant with culture at splendid courts. Granted fiefs around Székesfehérvár.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Pannónia (Székesfehérvár)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Comes Alba Regiae

Comes Albae Regiae

Dearmad Her transferable

+1 Authority+2 Chivalry+1 Local popularity+10 Trading+2 Farming

In charge of rich farmlands and opulent cities vibrant with culture at splendid courts. Granted fiefs around Székesfehérvár.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Pannónia (Székesfehérvár)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Comes Albae Regiae·has Fit For Office (level 2+)

Comes Chazariae

Dearmad Her transferable

-2 Chivalry+3 Movement

In charge of endless steppes where dreaded warriors ride like the wind. Granted fiefs around Sharukan.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Khazaria (Sharukan)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Comes Chazariae·has Fit For Office (level 2+)

Comes Palatinus

Office transferable

+1 Loyalty+1 Piety+1 Law+1 Public security

This man is the Count Palatine, an important dignitary in the realm. He enjoys the genuine trust of the ruler, and returns this favour with his loyalty.

How it's gained (4)
  • At the end of a turn spent in a settlement: is faction leader·player's faction·has Fit For Office (level 2+)·not has an ancillary of type office·faction is Hungary·nobody in your faction has Comes Palatinus·settlement has Council Chambers or better
  • At the end of a turn spent in a settlement: is faction leader·player's faction·has Fit For Office (level 2+)·not has an ancillary of type office·faction is Poland·nobody in your faction has Comes Palatinus·settlement has Council Chambers or better
  • At the end of a turn spent in a settlement: is a general·not: player's faction·not: is faction leader·not: is faction heir·not has an ancillary of type office·has Administratively-Minded·faction is Hungary·nobody in your faction has Comes Palatinus50%
  • At the end of a turn spent in a settlement: is a general·not: player's faction·not: is faction leader·not: is faction heir·not has an ancillary of type office·has Administratively-Minded·faction is Poland·nobody in your faction has Comes Palatinus50%

Comes Pereaslaviae

Dearmad Her transferable

-2 Chivalry+1 Troop morale+3 Movement+2 Siege defence

In charge of the dreaded and brave knyazs fighting constantly the steppe nomads. Granted fiefs around Pereyaslav.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Pereyaslavl'·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Comes Pereaslaviae·has Fit For Office (level 2+)

Comes Poloniae Maior

Dearmad Her transferable

+1 Piety+1 Local popularity

In charge of the ecclesiastical centre in Gniezno and the Saint Adalbertus tomb in Poznań.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Wielkopolska (Poznań)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Comes Poloniae Maior·has Fit For Office (level 2+)

Comes Poloniae Maior

Dearmad Her transferable

+1 Piety+1 Local popularity

In charge of the ecclesiastical heart of Poland with sacred bishopric in Gniezno and Saint Adalbertus tomb in Poznań. Granted fiefs around Poznan.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Wielkopolska (Poznań)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Comes Poloniae Maior

Comes Resaniae

Dearmad Her transferable

-1 Chivalry+3 Movement

In charge of land of endless forests where ordinary folk is ruled by harsh lords. Granted fiefs around Ryazan.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Ryazan'·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Comes Resaniae·has Fit For Office (level 2+)

Comes Rostoviae

Dearmad Her transferable

+1 Authority+1 Piety+1 Local popularity

In charge of land of nobles and numerous monasteries hidden among the lakes of the far north. Granted fiefs around Rostov.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Rostov·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Comes Rostoviae·has Fit For Office (level 2+)

Comes Rutheniae Rubrae

Dearmad Her transferable

+1 Chivalry+1 Local popularity+20 Mining

In charge of the opulent duchy with strong trade and culture links to its neighbours, using the mining expertise of foreigners and locals. Granted fiefs around Halych.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Halychyna (Halych)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Comes Rutheniae Rubrae·has Fit For Office (level 2+)

Comes Sarachanchae

Dearmad Her transferable

-1 Chivalry+3 Movement

In charge of vast steppes with swift, ferocious horse riders. Granted fiefs around Sarachancho.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Kazak Steppes (Kiçi-Saray)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Comes Sarachanchae·has Fit For Office (level 2+)

Comes Silesiae

Dearmad Her transferable

+1 Chivalry+20 Trading+2 Farming

In charge of the Piast duchies that are rich with agriculture and trade, lavishing money on splendid courts. Granted fiefs around Wroclaw.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Silesia (Wrezław)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Comes Silesiae·has Fit For Office (level 2+)

Conetable of Jerusalem

Dearmad Her transferable

+15 Tax collection+1 Loyalty+2 Command+2 Piety+1 Authority

This general has become governor of the Holy City of Jerusalem.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Jerusalem·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Conetable of Jerusalem·has Fit For Office (level 2+)

Corona de Aragó

Crown

+2 Authority+1 Law+1 Local popularity+2 Line of sight

Rey de Aragó e comte de Barçelona

How it's gained (3)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Aragon·Aragon holds Aragon (Zaragoza)·Aragon holds Navarre (Pamplona)·Aragon holds Valencia (Balansiyya)·Aragon holds Murcia (Mursiyah)·Aragon holds Languedoc (Toulouse)·Aragon holds Provence (Arles)·Aragon holds Sardìgna e Córsica (Calari)·Aragon holds Cathalaunia (Barxiluna)·Aragon holds Balearic Islands (Medina Mayurqa)·Aragon holds Apulia (Bari)·Aragon holds Calabria (Regium)·Aragon holds Campania (Napoli)·not has an ancillary of type crown
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Aragon·has Crownholder (level 3+)·has Crownholder (level below 4)·not has an ancillary of type crown
  • At the end of a turn spent in a settlement: not: player's faction·has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Aragon·Aragon holds León y Asturias (León)·Aragon holds Castile-LaMancha (Toledo)·Aragon holds Navarre (Pamplona)·Aragon holds Valencia (Balansiyya)·Aragon holds Murcia (Mursiyah)·Aragon holds Castilla La Vieja (Burgos)·Aragon holds Aragon (Zaragoza)·Aragon holds Cathalaunia (Barxiluna)·nobody anywhere in the world has Corona Ibérica·not has an ancillary of type crown

Corona Ibérica

Crown

+2 Authority+1 Law+1 Local popularity+2 Line of sight

Crowned as "Imperator totius Hispaniae".Upon assuming the Iberian Crown in Toledo, the sovereign proclaimed the reunification of all Hispania under a single authority.Since the times of Rome and the Visigothic kingdom, the peninsula had been conceived as a natural unity, forged by law, faith, and war.The conquest of all its lands restored this ancient order, putting an end to centuries of division and rivalry between kingdoms.Crowned in the city that had been the capital of kings and councils, the monarch no longer ruled as lord of a kingdom,but as Imperator totius Hispaniae, arbiter of the peninsula's destiny and heir to an imperial vocation born in Antiquity.

How it's gained (8)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Aragon·Aragon holds León y Asturias (León)·Aragon holds Castile-LaMancha (Toledo)·Aragon holds Galicia (Santiago de Compostela)·Aragon holds Murcia (Mursiyah)·Aragon holds Castilla La Vieja (Burgos)·Aragon holds Central Andalusia (Qurtubah)·Aragon holds Eastern Andalusia (Garnāta)·Aragon holds Extremadura (Batalyaws)·Aragon holds Western Andalusia (Išbīliyyah)·Aragon holds Salamanca·Aragon holds Navarre (Pamplona)·Aragon holds Balearic Islands (Medina Mayurqa)·Aragon holds Valencia (Balansiyya)·Aragon holds Aragon (Zaragoza)·Aragon holds Cathalaunia (Barxiluna)·not has an ancillary of type crown
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Spain·Spain holds León y Asturias (León)·Spain holds Castile-LaMancha (Toledo)·Spain holds Galicia (Santiago de Compostela)·Spain holds Murcia (Mursiyah)·Spain holds Castilla La Vieja (Burgos)·Spain holds Central Andalusia (Qurtubah)·Spain holds Eastern Andalusia (Garnāta)·Spain holds Extremadura (Batalyaws)·Spain holds Western Andalusia (Išbīliyyah)·Spain holds Salamanca·Spain holds Algarve (Šilb)·Spain holds Beira (Coimbra)·Spain holds Tajo (Al-Ušbuna)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Spain·Spain holds León y Asturias (León)·Spain holds Castile-LaMancha (Toledo)·Spain holds Galicia (Santiago de Compostela)·Spain holds Murcia (Mursiyah)·Spain holds Castilla La Vieja (Burgos)·Spain holds Central Andalusia (Qurtubah)·Spain holds Eastern Andalusia (Garnāta)·Spain holds Extremadura (Batalyaws)·Spain holds Western Andalusia (Išbīliyyah)·Spain holds Salamanca·Spain holds Navarre (Pamplona)·Spain holds Balearic Islands (Medina Mayurqa)·Spain holds Valencia (Balansiyya)·Spain holds Aragon (Zaragoza)·Spain holds Cathalaunia (Barxiluna)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Spain·has Crownholder (level 3+)·has Crownholder (level below 4)
  • At the end of a turn spent in a settlement: not: player's faction·has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Spain·Spain holds León y Asturias (León)·Spain holds Castile-LaMancha (Toledo)·Spain holds Navarre (Pamplona)·Spain holds Valencia (Balansiyya)·Spain holds Galicia (Santiago de Compostela)·Spain holds Murcia (Mursiyah)·Spain holds Castilla La Vieja (Burgos)·Spain holds Aragon (Zaragoza)·Spain holds Extremadura (Batalyaws)·nobody anywhere in the world has Corona Ibérica
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Portugal·Portugal holds León y Asturias (León)·Portugal holds Castile-LaMancha (Toledo)·Portugal holds Galicia (Santiago de Compostela)·Portugal holds Murcia (Mursiyah)·Portugal holds Castilla La Vieja (Burgos)·Portugal holds Central Andalusia (Qurtubah)·Portugal holds Eastern Andalusia (Garnāta)·Portugal holds Extremadura (Batalyaws)·Portugal holds Western Andalusia (Išbīliyyah)·Portugal holds Beira (Coimbra)·Portugal holds Tajo (Al-Ušbuna)·Portugal holds Algarve (Šilb)·Portugal holds Salamanca
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Portugal·has Crownholder (level 3+)·has Crownholder (level below 4)
  • At the end of a turn spent in a settlement: not: player's faction·has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Portugal·Portugal holds León y Asturias (León)·Portugal holds Castile-LaMancha (Toledo)·Portugal holds Galicia (Santiago de Compostela)·Portugal holds Murcia (Mursiyah)·Portugal holds Castilla La Vieja (Burgos)·Portugal holds Central Andalusia (Qurtubah)·Portugal holds Eastern Andalusia (Garnāta)·Portugal holds Aragon (Zaragoza)·Portugal holds Extremadura (Batalyaws)·nobody anywhere in the world has Corona Ibérica

Count of Anjou

Dearmad Her transferable

+1 Command+10 Siege engineering+1 Loyalty

Entitled as Lord of Angers, home of the Angevin Kings of England.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Anjou (Angers)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Count of Anjou·has Fit For Office (level 2+)

Count of Auvergne

Dearmad Her transferable

+5 Tax collection+1 Troop morale+5 Trading+1 Piety+1 Loyalty

Entitled as Lord of Clermont scene of some famous declarations.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Auvergne (Clermont)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Count of Auvergne·has Fit For Office (level 2+)

Count of Barcelona

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Piety+1 Loyalty

Entitled as Lord of Catalan Barcelona.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Cathalaunia (Barxiluna)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Count of Barcelona·has Fit For Office (level 2+)

Count of Champagne

Dearmad Her transferable

+5 Tax collection+2 Piety+1 Loyalty

Entitled as Lord of Rheims. The city is known for its cathedral where French Kings are crowned, and inspires national piety.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Champagne du Nord (Rheims)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Count of Champagne·has Fit For Office (level 2+)

Count of Coimbra

Dearmad Her transferable

+5 Tax collection+1 Troop morale+1 Loyalty

Entitled as Lord of Coimbra.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Beira (Coimbra)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Count of Coimbra·has Fit For Office (level 2+)

Count of Edessa

Dearmad Her transferable

+5 Tax collection+2 Piety+1 Loyalty

Entitled as Lord of the small Armenian city of Edessa.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Diyar Mudar (Édessa)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Count of Edessa·has Fit For Office (level 2+)

Count of Flanders

Dearmad Her transferable

+1 Siege defence+5 Movement+1 Loyalty+1 Authority

Entitled as Count of Flanders

How it's gained (1)
  • At the end of a turn spent in a settlement: in Flandre (Gand)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Count of Flanders·has Fit For Office (level 2+)

Count of Guimaraes

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty+1 Local popularity

Entitled as Lord of Guimaraes, a settlement of explorers.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Guimaraes·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Count of Guimaraes·has Fit For Office (level 2+)

Count of Provence

Dearmad Her transferable

+5 Tax collection+1 Law+5 Trading+1 Loyalty

Entitled as Lord of Arles. One of the oldest cities in Europe and an important trade centre.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Provence (Arles)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Count of Provence·has Fit For Office (level 2+)

Count of Toulouse

Dearmad Her transferable

+5 Tax collection-2 Piety+1 Loyalty+1 Authority

Entitled as Lord of Toulouse. This region is famous for its population of Cathars. Catholics with very severe beliefs. Could a Crusade head their way?!

How it's gained (1)
  • At the end of a turn spent in a settlement: in Languedoc (Toulouse)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Count of Toulouse·has Fit For Office (level 2+)

Count of Tripoli

Dearmad Her transferable

+5 Tax collection+1 Piety+1 Loyalty

Entitled as Lord of the castle of Tripoli in Palestine.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Tripoli·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Count of Tripoli·has Fit For Office (level 2+)

Crown of Bagratuni

Crown

+2 Authority+1 Law+1 Local popularity+2 Line of sight

Crown of Bagratuni

How it's gained (3)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Georgia·Georgia holds Kartli (T'pilisi)·Georgia holds Egrisi (Kutatïssi)·Georgia holds Derbent (Bāb al-Abwāb)·Georgia holds Shirvan (Baku)·Georgia holds Arminiya (Ani)·Georgia holds Chaldia (Trapezous)·Georgia holds Armenian Highland (Qālīqalā)·Georgia holds Āzarbayjan (Tabrīz)·Georgia holds Diyar Bakr (Hisn Kayfa)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Georgia·has Crownholder (level 3+)·has Crownholder (level below 4)
  • At the end of a turn spent in a settlement: not: player's faction·faction is Georgia·Georgia holds Kartli (T'pilisi)·Georgia holds Egrisi (Kutatïssi)·Georgia holds Derbent (Bāb al-Abwāb)·Georgia holds Shirvan (Baku)·Georgia holds Arminiya (Ani)·Georgia holds Chaldia (Trapezous)·Georgia holds Armenian Highland (Qālīqalā)·Georgia holds Āzarbayjan (Tabrīz)·Georgia holds Diyar Bakr (Hisn Kayfa)·nobody anywhere in the world has Crown of Bagratuni

Crown of France

Crown

+2 Authority+1 Law+1 Local popularity+2 Line of sight

Gaudeat Dominus inclyta Franciae.

How it's gained (3)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is France·France holds Île-de-France (Paris)·France holds Champagne du Nord (Rheims)·France holds Auvergne (Clermont)·France holds Aquitaine (Bordeaux)·France holds Languedoc (Toulouse)·France holds Bretagne (Roazhon)·France holds Flandre (Gand)·France holds Champagne du Sud (Troyes)·France holds Orleanáis (Orléans)·France holds Bourgogne (Dijon)·France holds Dauphiné (Lyon)·France holds Provence (Arles)·France holds Anjou (Angers)·France holds Normandie (Rouen)·France holds Poitou (Poitiers)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is France·has Crownholder (level 3+)·has Crownholder (level below 4)
  • At the end of a turn spent in a settlement: not: player's faction·has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is France·France holds Île-de-France (Paris)·France holds Champagne du Nord (Rheims)·France holds Auvergne (Clermont)·France holds Champagne du Sud (Troyes)·France holds Orleanáis (Orléans)·France holds Bourgogne (Dijon)·France holds Dauphiné (Lyon)·France holds Anjou (Angers)·France holds Normandie (Rouen)·nobody anywhere in the world has Crown of France

Crown of Levant

Crown

+2 Authority+1 Law+1 Local popularity+2 Line of sight

The King of the Holy Lands.

How it's gained (3)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Jerusalem·Jerusalem holds Diyar Mudar (Édessa)·Jerusalem holds Halab·Jerusalem holds Aš-Šām (Dimašqu)·Jerusalem holds Antioch·Jerusalem holds Tripoli·Jerusalem holds Cilicia (Sision)·Jerusalem holds Kýpros (Lefkosia)·Jerusalem holds Galilee (Acre)·Jerusalem holds Asqalān·Jerusalem holds Jerusalem·Jerusalem holds Oultrejordain (Aqaba)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Jerusalem·has Crownholder (level 3+)·has Crownholder (level below 4)
  • At the end of a turn spent in a settlement: not: player's faction·has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Jerusalem·Jerusalem holds Diyar Mudar (Édessa)·Jerusalem holds Aš-Šām (Dimašqu)·Jerusalem holds Antioch·Jerusalem holds Tripoli·Jerusalem holds Cilicia (Sision)·Jerusalem holds Galilee (Acre)·Jerusalem holds Asqalān·Jerusalem holds Jerusalem·nobody anywhere in the world has Crown of Levant

Crown of the Normans

Crown

+2 Authority+1 Law+1 Local popularity+2 Line of sight

Proud heir of the realm of Guillame (or William the Bastard).

How it's gained (6)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is England·England holds Essex (London)·England holds Mercia (Lincoln)·England holds East Anglia (Norwich)·England holds Northumbria (York)·England holds Wessex (Bristol)·England holds Wales (Kaerenarvon)·England holds Scottish Lowlands (Dùn Èideann)·England holds Scottish Highlands (Obar Dheathain)·England holds Ireland (Duibhlinn)·England holds Anjou (Angers)·England holds Normandie (Rouen)·England holds Poitou (Poitiers)·England holds Aquitaine (Bordeaux)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is England·has Crownholder (level 3+)·has Crownholder (level below 4)
  • At the end of a turn spent in a settlement: not: player's faction·has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is England·England holds Essex (London)·England holds Mercia (Lincoln)·England holds East Anglia (Norwich)·England holds Northumbria (York)·England holds Wessex (Bristol)·England holds Wales (Kaerenarvon)·England holds Scottish Lowlands (Dùn Èideann)·nobody anywhere in the world has Crown of the Normans
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Scotland·Scotland holds Essex (London)·Scotland holds Mercia (Lincoln)·Scotland holds East Anglia (Norwich)·Scotland holds Northumbria (York)·Scotland holds Wessex (Bristol)·Scotland holds Wales (Kaerenarvon)·Scotland holds Scottish Lowlands (Dùn Èideann)·Scotland holds Scottish Highlands (Obar Dheathain)·Scotland holds Ireland (Duibhlinn)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Scotland·has Crownholder (level 3+)·has Crownholder (level below 4)
  • At the end of a turn spent in a settlement: not: player's faction·faction is Scotland·has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·Scotland holds Essex (London)·Scotland holds Mercia (Lincoln)·Scotland holds East Anglia (Norwich)·Scotland holds Northumbria (York)·Scotland holds Wales (Kaerenarvon)·Scotland holds Scottish Lowlands (Dùn Èideann)·Scotland holds Scottish Highlands (Obar Dheathain)·nobody anywhere in the world has Crown of the Normans

Crown of the Serbs

Crown

+2 Authority+1 Law+1 Local popularity+2 Line of sight

Emperor of the Serbs, Greeks and Albanians.

How it's gained (3)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Serbia·Serbia holds Bosnia (Vrhbosna)·Serbia holds Ragusa·Serbia holds Dioclea (Skadar)·Serbia holds Albania (Dyrrachion)·Serbia holds Upper Serbia (Ras)·Serbia holds Lower Serbia (Belograd)·Serbia holds Makedonia (Thessalonike)·Serbia holds Epirus (Arta)·Serbia holds Southern Bulgaria (Triadica)·Serbia holds Northern Bulgaria (Tarnovgrad)·Serbia holds Hellas (Kórinthos)·Serbia holds Thrake (Adrianoupolis)·Serbia holds Marmara (Kōnstantinoúpolis)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Serbia·has Crownholder (level 3+)·has Crownholder (level below 4)
  • At the end of a turn spent in a settlement: not: player's faction·has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Serbia·Serbia holds Bosnia (Vrhbosna)·Serbia holds Ragusa·Serbia holds Dioclea (Skadar)·Serbia holds Albania (Dyrrachion)·Serbia holds Upper Serbia (Ras)·Serbia holds Lower Serbia (Belograd)·Serbia holds Makedonia (Thessalonike)·Serbia holds Epirus (Arta)·Serbia holds Southern Bulgaria (Triadica)·Serbia holds Northern Bulgaria (Tarnovgrad)·Serbia holds Hellas (Kórinthos)·Serbia holds Thrake (Adrianoupolis)·Serbia holds Marmara (Kōnstantinoúpolis)·nobody anywhere in the world has Crown of the Serbs

Crown of Thorns

Relic transferable

-1 Personal security+1 Loyalty+1 Local popularity+15 Trading

A woven chaplet of thorn branches said to have been worn by Jesus before His crucifixion.

Not for: Middle Eastern

How it's gained (6)
  • When he captures a settlement: Piety 4+·in Jerusalem·nobody anywhere in the world has Crown of Thorns·not has an ancillary of type relic10%
  • When he captures a settlement: Piety 4+·in Île-de-France (Paris)·nobody anywhere in the world has Crown of Thorns·not has an ancillary of type relic10%
  • When he captures a settlement: Piety 4+·is on crusade·in Jerusalem·nobody anywhere in the world has Crown of Thorns·not has an ancillary of type relic30%
  • When he captures a settlement: Piety 4+·is on crusade·in Île-de-France (Paris)·nobody anywhere in the world has Crown of Thorns·not has an ancillary of type relic30%
  • After completing a council mission: Piety 4+·a special condition·nobody anywhere in the world has Crown of Thorns·not has an ancillary of type relic5%
  • When his father dies naturally: Piety 3+·father has Crown of Thorns·not has an ancillary of type relic60%

Dai Nizari

Heretic Office

+2 Movement+2 Piety+1 Personal security

The Nizari (whose detractors call them Hashshashin) are a Middle Eastern sect, a branch of Ismaili Shia Islam that gained worldwide notoriety during the Middle Ages for its armed wing, active between the 10th and 13th centuries. It became famous from the 11th century onward, when it reached its peak power under the Fatimid dynasty, for its strategic use of targeted assassinations against political and military leaders, as well as kings. The sect was established around 1090 by Hasan-i Sabbah, known as the "Old Man of the Mountain," who captured the impregnable fortress of Alamut in present-day Iran. This heretic title is only granted to the "rebel" faction with a heretical religion, generally in the famous fortress of Alamut.They will spread their faith quickly and it can cause religious revolts in your settlements.

How it's gained (1)
  • At the end of each turn: is a priest·in Alborz (Alamūt)·he is heretic·faction is Slave

Damascene Steel Sword

Special Sword transferable

+2 Command+2 Troop morale-1 Chivalry

Blades associated with Damascus were famed across the medieval world for their distinctive flowing patterns and refined workmanship. Produced from high-quality eastern steel, these weapons often combined durability with an exceptionally sharp edge. Beyond their physical properties, Damascene blades carried significant prestige, symbolizing wealth, status, and martial excellence within the Islamic world. Warriors who bore such weapons were often regarded with respect and apprehension, their blades reflecting both craftsmanship and reputation.. This valuable and expensive damascene sword is only obtained by skilled generals.Your general needs to have more than 4 stars in command, spend a turn in Damascus, and have an armourer or higher level in that settlement. Even then, you'll only have a 15% chance of obtaining it.Transferable.

How it's gained (1)
  • At the end of each turn: is a general·in Aš-Šām (Dimašqu)·settlement has Armourer or better·Command 5+·not has an ancillary of type special sword15%

De Civitate Dei

Religiousbook transferable

+2 Piety

De civitate Dei contra Paganos, or "On the City of God against the Pagans", is a 5th century book of Christian philosophy written by St. Augustine of Hippo. The main purpose of the text was to challenge a growing sentiment that Christianity brought about the fall of Rome, but The City of God has since become a cornerstone of much of western thought.

How it's gained (7)
  • At the end of a turn spent in a settlement: not: player's faction·settlement has Library or better·faction is Catholic·has Intelligent (level 5+)·has Administratively-Minded5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Library or better·faction is Catholic·has Intelligent (level 6+)·has Administratively-Minded·not: settlement is under siege5%
  • When he captures a settlement: in Lazio (Roma)·has Intelligent (level 6+)·faction is Catholic40%
  • When he captures a settlement: in Romagna (Bologna)·has Intelligent (level 6+)·faction is Catholic40%
  • When he captures a settlement: in Île-de-France (Paris)·has Intelligent (level 6+)·faction is Catholic10%
  • When he captures a settlement: in Essex (London)·has Intelligent (level 6+)·faction is Catholic10%
  • At the end of a turn spent in a settlement: 20% chance·has Scholar·didn't move this turn·settlement has Library or better·settlement has Cathedral (for Catholic factions) or better·faction is Catholic·not: settlement is under siege5%

De Re Militari

Militarybook transferable

+1 Command+1 Personal security+2 Siege attack+60 Siege engineering

Written by Flavius Vegetius Renatus in Late Antiquity, this work has become perhaps the most famous military treaty, and is carried around by any general who wishes to understand military organisation and battle strategies. Organised into four books, it discusses recruiting, training, the use of infantry, siege warfare, and the precepts of naval combat. Studying this work may also lead to an increase in military education.

How it's gained (14)
  • At the end of a turn spent in a settlement: not: player's faction·settlement has Library or better·faction is Catholic·has Intelligent (level 5+)·has Military Minded5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Library or better·faction is Catholic·has Intelligent (level 6+)·has Military Minded·not: settlement is under siege5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Library or better·faction is Moors·has Intelligent (level 6+)·has Military Minded·not: settlement is under siege5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Library or better·faction is Lithuania·has Intelligent (level 6+)·has Military Minded·not: settlement is under siege5%
  • When he captures a settlement: in Lazio (Roma)·has Intelligent (level 6+)10%
  • When he captures a settlement: in Romagna (Bologna)·has Intelligent (level 6+)10%
  • When he captures a settlement: in Veneto (Venèzsia)·has Intelligent (level 6+)20%
  • When he captures a settlement: in Trinacria (Balermus)·has Intelligent (level 6+)40%
  • When he captures a settlement: in Essex (London)·has Intelligent (level 6+)·faction is Catholic20%
  • When he captures a settlement: in Valencia (Balansiyya)·has Intelligent (level 6+)·faction is Catholic10%
  • When he captures a settlement: in Central Andalusia (Qurtubah)·has Intelligent (level 6+)25%
  • When he captures a settlement: in Western Andalusia (Išbīliyyah)·has Intelligent (level 6+)25%
  • At the end of a turn spent in a settlement: 20% chance·has Scholar·didn't move this turn·settlement has Library or better·settlement has Local Nobility or better·faction is Catholic·not: settlement is under siege5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Castle Library or better·has Intelligent (level 6+)·has Military Minded·not: settlement is under siege5%

Deacon

Religion

+1 Piety

Those that assist the church in its times of need are more likely to be assigned an assistant of their own.

Not for: Middle Eastern

How it's gained (2)
  • When the agent is recruited: is a priest·he is Catholic·settlement has Cathedral (for Catholic factions) or better50%
  • When the agent is recruited: is a priest·he is Orthodox·settlement has Orthodox Cathedral (for Orthodox factions) or better25%

Decanus Sacri Collegii Cardinalium

Catholic Office transferable

+2 Movement+1 Level+2 Authority+3 Piety+2 Purity+1 Personal security+1 Public security+3 Eligibility

The Dean of the Sacred College of Cardinals was the highest ecclesiastical authority immediately after the Pope in the medieval Latin Church. As primus inter pares among the cardinals, he presided over the College and wielded decisive influence over the spiritual and political direction of Christendom.From Rome, the Dean acted as guarantor of the institutional stability of the Papacy, especially in times of crisis, vacancy, or conflict. His moral authority allowed him to guide councils, legitimize doctrinal decisions, and ensure the continuity of ecclesiastical governance.Although formally subordinate to the Pope, his real power made him one of the most influential figures in medieval Europe, surpassing patriarchs and primate archbishops in prestige and spiritual authority. To obtain this title you need to be Catholic and have your priest spend a turn inside Rome, and no religious figure can already have this title.This religious office can be transferred to another priest.

How it's gained (1)

Despot of Thessalonica

Dearmad Her transferable

+10 Tax collection+5 Trading+1 Loyalty+1 Authority

Entitled as Lord of Thessalonica an important trade city.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Makedonia (Thessalonike)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Despot of Thessalonica·has Fit For Office (level 2+)

Digenis Acrites

Poetrybook transferable

+1 Chivalry

This Byzantine epic details the life of the hero, Digenes, a man of mixed Roman and Syrian blood. The first part of the epic details the lives of his parents, how they met, and how his father, an Emir, converted to Christianity after abducting and marrying Digenes' mother. The remainder tells of Digenes superhuman feats of bravery and strength: like his father, he carries off the daughter of another Roman general and then marries her; he kills a dragon; he takes on the so called apelates, a group of bandits, and defeats their three leaders in single combat.

How it's gained (5)
  • At the end of a turn spent in a settlement: culture is Greek·settlement has Library or better·not: player's faction·has Intelligent (level 5+)·has Military Minded5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Library or better·culture is Greek·has Intelligent (level 6+)·has Military Minded·not: settlement is under siege5%
  • When he captures a settlement: in Marmara (Kōnstantinoúpolis)·has Intelligent (level 6+)·he is Orthodox40%
  • When he captures a settlement: in Makedonia (Thessalonike)·has Intelligent (level 6+)·he is Orthodox40%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Library or better·has Intelligent (level 6+)·culture is Greek·Chivalry 3+·not: settlement is under siege10%

Doge of Venice

Dearmad Her transferable

+10 Tax collection-2 Troop morale+1 Loyalty+10 Looting+15 Trading-2 Piety+1 Authority

Entitled as the senior Senatori of the thriving trade centre of Venice. Religiously free, rich, a city of the arts.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Veneto (Venèzsia)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Doge of Venice·has Fit For Office (level 2+)

Domestikos tos Anatoles

Office 01

+2 Troop morale+1 Authority

This man has reached the second highest rank of the Imperial army with this promotion. He has brought great honour to him and his family for his devoted service to the Emperor.

Not for: Middle Eastern, Northern European, Southern European, Eastern European

How it's gained (1)
  • At the end of a turn spent in a settlement: is a general·in Northern Capadoccia (Sivas)·faction is Byzantium·not: is faction leader·not: is faction heir·has Military Career In Byzantium (level 8)·nobody in your faction has Domestikos tos Anatoles·not has an ancillary of type office 01

Domestikos tos Dyseos

Office 01

+2 Troop morale+1 Authority

This man has reached the second highest rank of the Imperial army with this promotion. He has brought great honour to him and his family for his devoted service to the Emperor.

Not for: Middle Eastern, Northern European, Southern European, Eastern European

How it's gained (1)
  • At the end of a turn spent in a settlement: is a general·in Upper Serbia (Ras)·faction is Byzantium·not: is faction leader·not: is faction heir·has Military Career In Byzantium (level 8)·nobody in your faction has Domestikos tos Dyseos·not has an ancillary of type office 01

Doukas of Corinth

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty+1 Authority

Entitled as Lord of Corinth and its mighty castle. Rich in trade from silk, but seeks independence.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Hellas (Kórinthos)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Doukas of Corinth·has Fit For Office (level 2+)

Doux of Nicaea

Dearmad Her transferable

+5 Tax collection+1 Piety+1 Siege defence+1 Loyalty

Entitled as Lord of Nicaea an oft fought over city.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Bithynia (Níkaia)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Doux of Nicaea·has Fit For Office (level 2+)

Dread Knight

Knight

-2 Chivalry+1 Command

That so dread and dangerous a knight would follow this man says a lot about his own menace and capabilities in battle.

Not for: Middle Eastern

How it's gained (1)
  • After a battle: was the attacker·battle odds less than 1.2·% of enemy killed 67+·not has Battle Chivalry·not has Strategy Chivalry·he fought in melee·is a general·won the battle·not: his army routed25%

Dread Warrior

Knight

-2 Chivalry+1 Command

That so dread and dangerous a warrior would follow this man says a lot about his own menace and capabilities in battle.

How it's gained (1)
  • After a battle: was the attacker·is a general·culture is Middle Eastern·won the battle·he fought in melee·battle odds less than 1.2·% of enemy killed 67+·not has Battle Chivalry·not has Strategy Chivalry25%

Duke of Adrianople

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Adrianople.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Thrake (Adrianoupolis)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Adrianople·has Fit For Office (level 2+)

Duke of Al-Hasa

Dearmad Her transferable

+5 Tax collection+1 Loyalty+1 Authority

Entitled as Lord of Al-Hasa.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Bahrain (Al-Ahsa)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Al-Hasa·has Fit For Office (level 2+)

Duke of Al-Mahdiya

Dearmad Her transferable

+5 Tax collection+1 Farming+1 Loyalty

Entitled as Lord of Al-Mahdiya.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Southern Ifriqiya (Al-Mahdiya)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Al-Mahdiya·has Fit For Office (level 2+)

Duke of Alamut

Dearmad Her transferable

+5 Tax collection+1 Siege defence+1 Loyalty

Entitled as Lord of Alamut.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Alborz (Alamūt)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Alamut·has Fit For Office (level 2+)

Duke of Alba

Dearmad Her transferable

+10 Tax collection+1 Piety+1 Loyalty+1 Authority

Entitled as Lord of Edinburgh and its port of Leth. Capital of Scotland.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Scottish Lowlands (Dùn Èideann)·is a general·not: is faction leader·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Alba·has Fit For Office (level 2+)

Duke of Aleppo

Dearmad Her transferable

+5 Tax collection+2 Siege defence+20 Siege engineering+1 Loyalty+1 Authority

Entitled as Lord of the well defended Aleppo, one of the oldest inhabited cities in the world.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Halab·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Aleppo·has Fit For Office (level 2+)

Duke of Alexandria

Dearmad Her transferable

+10 Tax collection+5 Trading+1 Law+1 Loyalty+1 Authority

Entitled as Lord of Alexandria and its historic lighthouse.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Bilād al-Iskanderia (Al-Iskandariyya)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Alexandria·has Fit For Office (level 2+)

Duke of Algiers

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty

Entitled as Lord of Algiers.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Maġreb al-Ausat (Al-Jazā’er)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Algiers·has Fit For Office (level 2+)

Duke of Angora

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord Angora.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Galatia (Angora)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Angora·has Fit For Office (level 2+)

Duke of Ani

Dearmad Her transferable

+5 Tax collection+5 Trading+2 Siege defence+1 Loyalty-1 Local popularity

Entitled as Lord of Ani in Armenia. A strategic location for both the military and trade, but the locals prefer to be free.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Arminiya (Ani)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Ani·has Fit For Office (level 2+)

Duke of Apulia

Dearmad Her transferable

+5 Tax collection+1 Loyalty+1 Piety

Entitled as Lord of Bari.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Apulia (Bari)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Apulia·has Fit For Office (level 2+)

Duke of Aqaba

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Aqaba and the fortress of Helim.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Oultrejordain (Aqaba)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Aqaba·has Fit For Office (level 2+)

Duke of Aquitaine

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty

Entitled as Lord of Bordeaux an important wine centre.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Aquitaine (Bordeaux)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Aquitaine·has Fit For Office (level 2+)

Duke of Ar-Raqqah

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty

Entitled as Lord of Ar-Raqqah, a prosperous trade centre.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Ġarb al-Ġezīra (Ar-Raqqah)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Ar-Raqqah·has Fit For Office (level 2+)

Duke of Arta

Dearmad Her transferable

+10 Tax collection+1 Piety+1 Loyalty

Entitled as Lord of Arta. An independent place rich in history and churches.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Epirus (Arta)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Arta·has Fit For Office (level 2+)

Duke of Ascalon

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Ascalon.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Asqalān·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Ascalon·has Fit For Office (level 2+)

Duke of Attaleia

Dearmad Her transferable

+5 Tax collection+1 Piety+1 Loyalty

Entitled as Lord of Attaleia.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Pamphylia (Attaleia)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Attaleia·has Fit For Office (level 2+)

Duke of Badajoz

Dearmad Her transferable

+5 Trading+1 Siege defence+1 Loyalty+1 Authority

Entitled as Lord of Badajoz.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Extremadura (Batalyaws)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Badajoz·has Fit For Office (level 2+)

Duke of Baghdad

Dearmad Her transferable

+5 Tax collection+10 Trading+1 Loyalty+1 Authority

Entitled as Lord of Baghdad. One of the most populous cities in the world.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Sauad al-Irak (Baghdad)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Baghdad·has Fit For Office (level 2+)

Duke of Baku

Dearmad Her transferable

+5 Tax collection+1 Farming+1 Loyalty

Entitled as Lord of Baku.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Shirvan (Baku)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Baku·has Fit For Office (level 2+)

Duke of Basra

Dearmad Her transferable

+5 Tax collection+1 Chivalry+1 Loyalty

Entitled as Lord of Basra, where Ibn al-Haytham the farther of optics were born.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Basra (Al-Basra)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Basra·has Fit For Office (level 2+)

Duke of Belograd

Dearmad Her transferable

+5 Tax collection-1 Piety+1 Loyalty

Entitled as Lord of Belograd

How it's gained (1)
  • At the end of a turn spent in a settlement: in Lower Serbia (Belograd)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Belograd·has Fit For Office (level 2+)

Duke of Brittany

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Rennes in Celtic Breton.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Bretagne (Roazhon)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Brittany·has Fit For Office (level 2+)

Duke of Burgos

Dearmad Her transferable

+5 Tax collection+1 Loyalty+1 Troop morale+1 Piety

Entitled as Lord of Burgos, famed for its cathedral Santa Gadea and connections with El Cid.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Castilla La Vieja (Burgos)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Burgos·has Fit For Office (level 2+)

Duke of Burgundy

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Local popularity-1 Command+1 Loyalty

Entitled as Lord of Dijon. This is the capital of Burgundy, known throughout medieval Europe for its art and music.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Bourgogne (Dijon)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Burgundy·has Fit For Office (level 2+)

Duke of Caesarea

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Kayseri in Anatolia, an important centre of learning.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Southern Cappadocia (Kayseri)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Caesarea·has Fit For Office (level 2+)

Duke of Cagliari

Dearmad Her transferable

+5 Tax collection-2 Local popularity+1 Loyalty

Entitled as Lord of Cagliari in Sardinia, but watch out as the people prefer their independence.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Sardìgna e Córsica (Calari)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Cagliari·has Fit For Office (level 2+)

Duke of Cairo

Dearmad Her transferable

+5 Tax collection+1 Local popularity+1 Troop morale+1 Loyalty+1 Authority

Entitled as Lord of Cairo.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Asāfil Ard Misr (Al-Qāhira)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Cairo·has Fit For Office (level 2+)

Duke of Calabria

Dearmad Her transferable

+5 Tax collection+1 Loyalty+1 Piety

Entitled as Lord of Reggio.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Calabria (Regium)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Calabria·has Fit For Office (level 2+)

Duke of Chaldia

Dearmad Her transferable

+10 Tax collection+1 Loyalty+1 Authority

Entitled as Lord of Trebizond an independent trade state.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Chaldia (Trapezous)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Chaldia·has Fit For Office (level 2+)

Duke of Chandax

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Piety+1 Law+1 Chivalry+3 Siege defence+1 Loyalty

Entitled as Lord of Chandax. A well defended cultural and trade centre on Crete.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Kretē (Chándakas)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Chandax·has Fit For Office (level 2+)

Duke of Constantinople

Dearmad Her transferable

+15 Tax collection+15 Trading+1 Loyalty+1 Authority

Entitled as Lord of the Queen of Cities Constantinople, perhaps the greatest city on Earth.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Marmara (Kōnstantinoúpolis)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Constantinople·has Fit For Office (level 2+)

Duke of Cordoba

Dearmad Her transferable

+10 Tax collection+1 Troop morale+1 Local popularity+1 Piety+1 Loyalty

Entitled as Lord of Cordoba. A highly civilized and cultural settlement, one of the largest cities in the early middle ages with a magnificent Cathedral.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Central Andalusia (Qurtubah)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Cordoba·has Fit For Office (level 2+)

Duke of Damascus

Dearmad Her transferable

+10 Tax collection+10 Trading+1 Hit points+1 Piety+1 Loyalty+1 Authority

Entitled as Lord of Damascus. A populous and well defended city on the silk route famous for its steel.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Aš-Šām (Dimašqu)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Damascus·has Fit For Office (level 2+)

Duke of Damietta

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty

Entitled as Lord of Damietta.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Bilād al-Dumyāt (Dumyāt)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Damietta·has Fit For Office (level 2+)

Duke of Derbent

Dearmad Her transferable

+5 Tax collection+1 Loyalty-1 Local popularity+1 Authority

Entitled as Lord of Derbent.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Derbent (Bāb al-Abwāb)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Derbent·has Fit For Office (level 2+)

Duke of Dublin

Dearmad Her transferable

+5 Tax collection+1 Local popularity+1 Loyalty

As Lord of Dublin you are entitled as Lord of Ireland, King of the Irish.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Ireland (Duibhlinn)·is a general·not: is faction leader·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Dublin·has Fit For Office (level 2+)

Duke of Dyrrhachium

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Dyrrhachium, a city fated to be fought over by many states.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Albania (Dyrrachion)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Dyrrhachium·has Fit For Office (level 2+)

Duke of Erzurum

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Erzurum.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Armenian Highland (Qālīqalā)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Erzurum·has Fit For Office (level 2+)

Duke of Fez

Dearmad Her transferable

+10 Tax collection+1 Loyalty+1 Law+1 Authority

Entitled as Lord of Fez. A well populated and cultured city.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Šemāl Maġreb al-Aksa (Fās)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Fez·has Fit For Office (level 2+)

Duke of Granada

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty+1 Authority

Entitled as Lord of Granada. Famous for the pomegranates, the Alhambra and its important position on the sea trade routes.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Eastern Andalusia (Garnāta)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Granada·has Fit For Office (level 2+)

Duke of Hamadan

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Hamadan.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Media (Hamadān)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Hamadan·has Fit For Office (level 2+)

Duke of Hasankeyf

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Hasankeyf.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Diyar Bakr (Hisn Kayfa)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Hasankeyf·has Fit For Office (level 2+)

Duke of Isfahan

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty+1 Authority

Entitled as Lord of Isfahan.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Esfahān·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Isfahan·has Fit For Office (level 2+)

Duke of Kerman

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Kerman.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Carmania (Kerman)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Kerman·has Fit For Office (level 2+)

Duke of Konjikala

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Konjikala.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Kara Kum (Konjikala)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Konjikala·has Fit For Office (level 2+)

Duke of Konya

Dearmad Her transferable

+5 Tax collection+5 Trading+5 Movement+1 Loyalty+1 Authority

Entitled as Lord of the ancient city of Konya. Important military centre on a trade crossroads.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Lykaonia (Konya)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Konya·has Fit For Office (level 2+)

Duke of Lefkosia

Dearmad Her transferable

+10 Tax collection+1 Loyalty

Entitled as Lord or perhaps King of Lefkosia on Cyprus.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Kýpros (Lefkosia)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Lefkosia·has Fit For Office (level 2+)

Duke of León

Dearmad Her transferable

+5 Tax collection+2 Piety+1 Loyalty+1 Authority

Entitled as Lord of Leon. A popular pilgrim city known for Santiago de Compostela.

How it's gained (1)
  • At the end of a turn spent in a settlement: in León y Asturias (León)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of León·has Fit For Office (level 2+)

Duke of Liguria

Dearmad Her transferable

+5 Tax collection+10 Trading+1 Loyalty+1 Piety+1 Authority

Entitled as Lord of the commune of Genoa a wealthy independent maritime state. Possible home of the Holy Grail.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Liguria (Genova)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Liguria·has Fit For Office (level 2+)

Duke of Lisbon

Dearmad Her transferable

+10 Tax collection+1 Loyalty+1 Line of sight+1 Authority

Entitled as Lord of Lisbon a trading centre with Foral rights. Great city of explorers.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Tajo (Al-Ušbuna)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Lisbon·has Fit For Office (level 2+)

Duke of Lyon

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty+1 Authority

Entitled as Lord of Lyon, an independent trade centre.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Dauphiné (Lyon)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Lyon·has Fit For Office (level 2+)

Duke of Malatya

Dearmad Her transferable

+5 Tax collection+1 Farming+1 Loyalty

Entitled as Lord of Malatya.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Armenia Minor (Malatya)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Malatya·has Fit For Office (level 2+)

Duke of Marrakesh

Dearmad Her transferable

+5 Tax collection+10 Trading+1 Loyalty+1 Authority

Entitled as Lord of Marrakesh a city rich in trade from salt, gold and slaves and home of the seven saints.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Ganūb Maġreb al-Aksa (Murrākus)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Marrakesh·has Fit For Office (level 2+)

Duke of Mecca

Dearmad Her transferable

+5 Tax collection+1 Hit points+1 Loyalty

Entitled as Lord of Mecca.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Al-Heġāz (Makkah)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Mecca·has Fit For Office (level 2+)

Duke of Medina

Dearmad Her transferable

+5 Tax collection+1 Loyalty+1 Authority

Entitled as Lord of Medina, an import Islamic centre.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Medina·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Medina·has Fit For Office (level 2+)

Duke of Merv

Dearmad Her transferable

+5 Tax collection+1 Law+1 Loyalty+1 Authority

Entitled as Lord of Merv.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Merv·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Merv·has Fit For Office (level 2+)

Duke of Milan

Dearmad Her transferable

+10 Tax collection+1 Hit points-1 Command+1 Loyalty

Entitled as Duke of the commune of Milan, a city known for armour production. This Noble now prefers to use mercenaries to fight for him.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Lombardy (Milan)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Milan·has Fit For Office (level 2+)

Duke of Mosul

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty+1 Authority

Entitled as Lord of Mosul, known to the ancients as Nineveh. Sits on the trade routes to India.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Šark al-Ġezīra (Al-Mawsil)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Mosul·has Fit For Office (level 2+)

Duke of Murcia

Dearmad Her transferable

+5 Tax collection+1 Farming+1 Loyalty

Entitled as Lord of Murcia, a well fortified farming community.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Murcia (Mursiyah)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Murcia·has Fit For Office (level 2+)

Duke of Naples

Dearmad Her transferable

+5 Tax collection+1 Personal security+1 Agent training+1 Loyalty+1 Authority

Entitled as Lord of Naples. This region is known to breed the sort of Noble who depends on... those who work in the shadows.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Campania (Napoli)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Naples·has Fit For Office (level 2+)

Duke of Navarra

Dearmad Her transferable

+1 Piety+5 Movement+1 Loyalty

Entitled as Lord of Pamplona. A Basque city known for its 'running of the bulls' festival and religious nature.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Navarre (Pamplona)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Navarra·has Fit For Office (level 2+)

Duke of Neyshabur

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty+1 Authority

Entitled as Lord of Neyshabur.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Khorasan (Nīshāpūr)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Neyshabur·has Fit For Office (level 2+)

Duke of Nice

Dearmad Her transferable

+10 Tax collection+1 Loyalty+1 Local popularity

Entitled as Lord of Nice.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Niza·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Nice·has Fit For Office (level 2+)

Duke of Normandy

Dearmad Her transferable

+5 Tax collection+10 Trading+1 Loyalty+1 Authority

Entitled as Lord of Rouen, an important port and trade centre.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Normandie (Rouen)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Normandy·has Fit For Office (level 2+)

Duke of Norwich

Dearmad Her transferable

+1 Command+1 Loyalty

Entitled as Lord of Norwich, one of the largest castles in England.

How it's gained (1)
  • At the end of a turn spent in a settlement: in East Anglia (Norwich)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Norwich·has Fit For Office (level 2+)

Duke of Orleans

Dearmad Her transferable

+5 Tax collection+5 Movement+1 Loyalty

Entitled as Lord of Orleans.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Orleanáis (Orléans)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Orleans·has Fit For Office (level 2+)

Duke of Palermo

Dearmad Her transferable

+5 Tax collection+1 Loyalty+1 Law+1 Authority

Entitled as Lord of Palermo. Known for it's cultural and population mix, and good bureaucracy.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Trinacria (Balermus)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Palermo·has Fit For Office (level 2+)

Duke of Palma

Dearmad Her transferable

+5 Tax collection+5 Trading-1 Chivalry+1 Loyalty

Entitled as Lord of Palma and the Balearic islands, a trade centre with perhaps a touch of piracy.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Balearic Islands (Medina Mayurqa)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Palma·has Fit For Office (level 2+)

Duke of Paris

Dearmad Her transferable

+10 Tax collection+1 Loyalty+1 Authority

Entitled as Lord of Idle de France, the centre of France.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Île-de-France (Paris)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Paris·has Fit For Office (level 2+)

Duke of Pentapolis

Dearmad Her transferable

+5 Tax collection+2 Law-1 Command-1 Piety+1 Loyalty

Entitled as Lord of Bologna, a centre for law and study. Best given to a studious governor.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Romagna (Bologna)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Pentapolis·has Fit For Office (level 2+)

Duke of Pisa

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Pisa, a powerful banking state which issues the gold florin, and uses mercenaries.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Western Tuscany (Pisa)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Pisa·has Fit For Office (level 2+)

Duke of Poitiers

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Poitiers.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Poitou (Poitiers)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Poitiers·has Fit For Office (level 2+)

Duke of Qus

Dearmad Her transferable

+5 Tax collection+1 Troop morale+1 Loyalty

Entitled as Lord of Qus.

How it's gained (1)
  • At the end of a turn spent in a settlement: in A'alī Ard Misr (Qūs)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Qus·has Fit For Office (level 2+)

Duke of Ragusa

Dearmad Her transferable

+5 Tax collection+1 Command+1 Loyalty

Entitled as Lord of Ragusa an ancient and strategic site.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Ragusa·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Ragusa·has Fit For Office (level 2+)

Duke of Rascia

Dearmad Her transferable

+5 Tax collection+1 Piety+2 Siege defence+10 Siege engineering+1 Loyalty+1 Authority

Entitled as Lord of Ras.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Upper Serbia (Ras)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Rascia·has Fit For Office (level 2+)

Duke of Ray

Dearmad Her transferable

+5 Tax collection+1 Piety+1 Loyalty+1 Authority

Entitled as Lord of Ray.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Ray·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Ray·has Fit For Office (level 2+)

Duke of Santiago

Dearmad Her transferable

+5 Tax collection+1 Loyalty+1 Chivalry+1 Law

Entitled as Lord of Santiago de Compostela, an important learning centre.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Galicia (Santiago de Compostela)·is a general·not: is faction leader·has Fit For Office (level 2+)·not has an ancillary of type dearmad her·nobody in your faction has Duke of Santiago·he is not Muslim·culture is not Greek

Duke of Seville

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Seville. The holder of this title is usually loyal to the crown.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Western Andalusia (Išbīliyyah)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Seville·has Fit For Office (level 2+)

Duke of Shiraz

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Shiraz.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Fars (Shirāz)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Shiraz·has Fit For Office (level 2+)

Duke of Sijilmasa

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Sijilmasa.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Sahara (Sigilmāsa)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Sijilmasa·has Fit For Office (level 2+)

Duke of Silves

Dearmad Her transferable

+10 Tax collection+1 Loyalty

Entitled as Lord of Silves.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Algarve (Šilb)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Silves·has Fit For Office (level 2+)

Duke of Sinop

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty

Entitled as Lord of Sinop, a trade port on the Black Sea with a spirit of independence...

How it's gained (1)
  • At the end of a turn spent in a settlement: in Paphlagonia (Sinópē)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Sinop·has Fit For Office (level 2+)

Duke of Sives

Dearmad Her transferable

+10 Tax collection+1 Loyalty

Entitled as Lord of Sives, which contains the tomb of Rumi, a famous Persian poet.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Northern Capadoccia (Sivas)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Sives·has Fit For Office (level 2+)

Duke of Smyrna

Dearmad Her transferable

+5 Tax collection+1 Command+1 Loyalty

Entitled as Lord of Smyrna, a castle which offers great military training.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Ionia (Smyrne)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Smyrna·has Fit For Office (level 2+)

Duke of Spoleto

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty

Entitled as Lord of the independent maritime state of Ancona on the Adriatic.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Spoleto (Ancona)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Spoleto·has Fit For Office (level 2+)

Duke of Sredets

Dearmad Her transferable

+5 Tax collection+1 Loyalty-1 Piety+1 Authority

Entitled as Lord of Sredets.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Southern Bulgaria (Triadica)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Sredets·has Fit For Office (level 2+)

Duke of Tabriz

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Tabriz.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Āzarbayjan (Tabrīz)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Tabriz·has Fit For Office (level 2+)

Duke of Tarabulus

Dearmad Her transferable

+10 Tax collection+5 Trading+1 Chivalry+1 Loyalty

Entitled as Lord of Tarabulus.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Al-Maghrib al-Adna (Tarābulus)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Tarabulus·has Fit For Office (level 2+)

Duke of Targoviste

Dearmad Her transferable

+10 Tax collection+1 Loyalty

Entitled as Lord of Targoviste.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Wallachia (Târgovişte)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Targoviste·has Fit For Office (level 2+)

Duke of Tarnovo

Dearmad Her transferable

+5 Tax collection+1 Local popularity+5 Trading+1 Loyalty

Entitled as Lord of Tarnovo.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Northern Bulgaria (Tarnovgrad)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Tarnovo·has Fit For Office (level 2+)

Duke of Tayma

Dearmad Her transferable

+5 Tax collection+1 Siege defence+1 Loyalty

Entitled as Lord of the well defended castle of Tayma.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Nefud (Tayma)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Tayma·has Fit For Office (level 2+)

Duke of Tlemcen

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Tlemcen, a Berber trade settlement.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Tilimsān·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Tlemcen·has Fit For Office (level 2+)

Duke of Toledo

Dearmad Her transferable

+1 Chivalry+1 Loyalty+1 Law+1 Authority

Entitled as Lord of Toledo. Noted for water clocks and as a centre for learning and religious tolerance.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Castile-LaMancha (Toledo)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Toledo·has Fit For Office (level 2+)

Duke of Troyes

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty

Entitled as Lord of Troyes.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Champagne du Sud (Troyes)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Troyes·has Fit For Office (level 2+)

Duke of Tunis

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Law+1 Loyalty+1 Authority

Entitled as Lord of Tunis with its medina. One of the richest and grandest cities.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Northern Ifriqiya (Tūnis)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Tunis·has Fit For Office (level 2+)

Duke of Urgench

Dearmad Her transferable

+5 Tax collection+1 Local popularity+1 Loyalty

Entitled as Lord of Urgench.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Khwarezm (Gorganch)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Urgench·has Fit For Office (level 2+)

Duke of Valencia

Dearmad Her transferable

+5 Tax collection+2 Chivalry+1 Loyalty

Entitled as Lord of Valencia or Balansiya. Famous for El-Cid, King James I, and clashes between Moors and Catholics.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Valencia (Balansiyya)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Valencia·has Fit For Office (level 2+)

Duke of Yazd

Dearmad Her transferable

+5 Tax collection+1 Local popularity+1 Loyalty

Entitled as Lord of Yazd.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Dasht-e Kavir (Yazd)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Yazd·has Fit For Office (level 2+)

Duke of Zaragoza

Dearmad Her transferable

+5 Tax collection-1 Chivalry+1 Piety+1 Loyalty+1 Authority

Entitled as Lord of Zaragoza which lies in the centre of Aragon. Known for its cruel inquisitions and Cathedral del Salvador (Cathedral of the Saviour) where Kings are crowned.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Aragon (Zaragoza)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Duke of Zaragoza·has Fit For Office (level 2+)

Dux Bohemiae

Dearmad Her transferable

+1 Piety+1 Local popularity+10 Trading+20 Mining-1 Chivalry

In charge of land of men fighting enemies bravely, digging silver deep, praying to God devotedly. Granted fiefs around Prague.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Bohemia (Praha)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Dux Bohemiae·has Fit For Office (level 2+)

Dux Bolgharis

Dearmad Her transferable

+1 Authority+1 Chivalry+1 Local popularity+3 Movement

In charge of land of deep forests, endless steppes and proud and dreaded warlords. Granted fiefs around Bholgar.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Volga Bulgaria (Bolghar)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Dux Bolgharis·has Fit For Office (level 2+)

Dux Borussiae

Dearmad Her transferable

+20 Trading-1 Chivalry+60 Siege engineering

In charge of lands of dreadful warriors, skilled engineers, and industrious colonists trading all riches found in the land. Granted fiefs around Twangste.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Prussia (Twangste)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Dux Borussiae·has Fit For Office (level 2+)

Dux Kioviensis

Dearmad Her transferable

+1 Authority+1 Piety+2 Chivalry+1 Local popularity+20 Trading

In charge of the rich and splendid capital of all Rus, with monks praying in the sacred Saint-Sophie monastery, merchants peddling goods along the Dnieper river, and nobles following the knightly culture. Granted fiefs around Kiev.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Kyev·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Dux Kioviensis·has Fit For Office (level 2+)

Dux Lithuaniae

Dearmad Her transferable

+1 Authority+1 Local popularity-2 Chivalry+1 Troop morale+3 Movement

In charge of forests full of dreadful warriors, where lords enjoy popularity and authority among all the fighters. Granted fiefs around Kernave.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Lietuva (Kernavé)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Dux Lithuaniae·has Fit For Office (level 2+)

Dux Novogardiensis

Dearmad Her transferable

+1 Authority+1 Piety+1 Chivalry+30 Trading

In charge of the metropolis of the north, proud republic of merchants, patricians, and clergy. Granted fiefs around Novgorod.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Novgorod·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Dux Novogardiensis·has Fit For Office (level 2+)

Dux of Eger

Dearmad Her transferable

+1 Piety+1 Local popularity+20 Trading

In charge of the ecclesiastical centre of Hungary, and mountains rich with silver, lead and iron. Granted fiefs around Eger.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Felföld (Eger)·is a general·not: is faction leader·has Fit For Office (level 2+)·not has an ancillary of type dearmad her·nobody in your faction has Dux of Eger·culture is not Middle Eastern·culture is not Greek

Dux Scythiae

Dearmad Her transferable

+1 Authority+1 Local popularity-1 Chivalry+1 Troop morale+6 Movement

In charge of vast steppes controlled by the dreaded, respected and admired chieftains leading their nomadic tribes. Granted fiefs around Sharkil.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Scythia (Sharkil)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Dux Scythiae·has Fit For Office (level 2+)

Dux Tauricae

Dearmad Her transferable

+2 Chivalry+30 Trading

In charge of the rich land where ancient cultural traditions are fuelled by ever vibrant trade. Granted fiefs around Chersonesos.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Taurike (Chersonesos)·is a general·has Fit For Office (level 2+)·not: is faction leader·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Dux Tauricae·has Fit For Office (level 2+)

Earl of Essex

Dearmad Her transferable

+10 Tax collection+10 Trading+1 Law+1 Loyalty+1 Authority

Entitled as Lord of London, centre of trade for England.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Essex (London)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Earl of Essex·has Fit For Office (level 2+)

Earl of Mercia

Dearmad Her transferable

+5 Tax collection+2 Siege defence+1 Loyalty

Entitled as Lord of Lincoln, an important stronghold with an extensive system of caves and tunnels.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Mercia (Lincoln)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Earl of Mercia·has Fit For Office (level 2+)

Earl of Northumbria

Dearmad Her transferable

+5 Tax collection+5 Trading+2 Piety+1 Loyalty

Entitled as Lord of York. A large city, seat of English Archbishop, with a bussling wool industry.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Northumbria (York)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Earl of Northumbria·has Fit For Office (level 2+)

Earl of Wessex

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Bristol.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Wessex (Bristol)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Earl of Wessex·has Fit For Office (level 2+)

Eidikios

Office transferable

+20 Tax collection+20 Trading+20 Mining-1 Piety+2 Unrest-2 Bribe resistance

This man ensures that the Imperial treasury never runs dry. This doesn't exactly make him popular with the citizenry. Sometimes even he is doubtful about the benevolence of a God who would create a world of such rampant corruption.

Not for: Northern European, Southern European, Eastern European, Middle Eastern

How it's gained (2)
  • At the end of a turn spent in a settlement: is faction leader·player's faction·has Fit For Office (level 2+)·not has an ancillary of type office·nobody in your faction has Eidikios·settlement has Library or better
  • At the end of a turn spent in a settlement: is a general·not: player's faction·not: is faction leader·not: is faction heir·has Administratively-Minded·not has an ancillary of type office·nobody in your faction has Eidikios·settlement has Town Hall or better50%

Emir of Acre

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty+1 Command+1 Piety

Entitled as Lord over the Principality of St. Jean d'Acre, a great fortress and crusader site. But this is a rich title...

How it's gained (1)
  • At the end of a turn spent in a settlement: in Galilee (Acre)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Acre

Emir of Adrianople

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Adrianople.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Thrake (Adrianoupolis)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Adrianople

Emir of Al Aqaba

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Al-Aqabah and the fortress of Helim.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Oultrejordain (Aqaba)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Al Aqaba

Emir of Al-Gharb

Dearmad Her transferable

+10 Tax collection+1 Loyalty

Entitled as Lord of Silves.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Algarve (Šilb)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Al-Gharb

Emir of Al-Hasa

Dearmad Her transferable

+5 Tax collection+1 Loyalty+1 Authority

Entitled as Lord of Al-Hasa.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Bahrain (Al-Ahsa)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Al-Hasa

Emir of al-Isbunah

Dearmad Her transferable

+10 Tax collection+1 Loyalty+1 Line of sight+1 Authority

Entitled as Lord of Lisbon a trading centre with Foral rights. Great city of explorers.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Tajo (Al-Ušbuna)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of al-Isbunah

Emir of Al-Mahdiya

Dearmad Her transferable

+5 Tax collection+1 Farming+1 Loyalty

Entitled as Lord of Al-Mahdiya.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Southern Ifriqiya (Al-Mahdiya)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Al-Mahdiya

Emir of Alamut

Dearmad Her transferable

+5 Tax collection+1 Siege defence+1 Loyalty

Entitled as Lord of Alamut.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Alborz (Alamūt)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Alamut

Emir of Alba

Dearmad Her transferable

+5 Tax collection+1 Loyalty+1 Authority

Entitled as Lord of Edinburgh and its port of Leth. Capital of Scotland.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Scottish Lowlands (Dùn Èideann)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Alba

Emir of Aleppo

Dearmad Her transferable

+5 Tax collection+2 Siege defence+20 Siege engineering+1 Loyalty+1 Authority

Entitled as Lord of the well defended Aleppo, one of the oldest inhabitated cities in the world.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Halab·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Aleppo

Emir of Algiers

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty

Entitled as Lord of Algiers.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Maġreb al-Ausat (Al-Jazā’er)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Algiers

Emir of Ancona

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty

Entitled as Lord of the independent maritime state of Ancona on the Adriatic.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Spoleto (Ancona)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Ancona

Emir of Angora

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Angora.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Galatia (Angora)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Angora

Emir of Anjou

Dearmad Her transferable

+1 Command+10 Siege engineering+1 Loyalty

Entitled as Lord of Angers, home of the Angevin Kings of England.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Anjou (Angers)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Anjou

Emir of Apulia

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Bari.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Apulia (Bari)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Apulia

Emir of Ar-Raqqah

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty

Entitled as Lord of Ar-Raqqah, a prosperous trade centre.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Ġarb al-Ġezīra (Ar-Raqqah)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Ar-Raqqah

Emir of Armenian Cilicia

Dearmad Her transferable

+5 Tax collection+1 Loyalty+1 Authority

Entitled as Lord of Sis.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Cilicia (Sision)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Armenian Cilicia

Emir of Arta

Dearmad Her transferable

+10 Tax collection+1 Loyalty

Entitled as Lord of Arta. An independent place rich in history and churches.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Epirus (Arta)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Arta

Emir of Ascalon

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Ascalon.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Asqalān·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Ascalon

Emir of Attaleia

Dearmad Her transferable

+5 Tax collection+1 Piety+1 Loyalty

Entitled as Lord of Attaleia.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Pamphylia (Attaleia)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Attaleia

Emir of Auvergne

Dearmad Her transferable

+5 Tax collection+1 Troop morale+5 Trading+1 Piety+1 Loyalty

Entitled as Lord of Clermont scene of some famous declarations.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Auvergne (Clermont)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Auvergne

Emir of Baku

Dearmad Her transferable

+5 Tax collection+1 Farming+1 Loyalty

Entitled as Lord of Baku.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Shirvan (Baku)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Baku

Emir of Batalyaws

Dearmad Her transferable

+5 Trading+1 Siege defence+1 Loyalty+1 Authority

Entitled as Lord of Badajoz.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Extremadura (Batalyaws)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Batalyaws

Emir of Bavaria

Dearmad Her transferable

+5 Tax collection+1 Loyalty+1 Authority

Entitled as Lord of Ratisbon.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Bayern (Regensburg)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Bavaria

Emir of Belograd

Dearmad Her transferable

+5 Tax collection-1 Piety+1 Loyalty

Entitled as Lord of Belograd

How it's gained (1)
  • At the end of a turn spent in a settlement: in Lower Serbia (Belograd)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Belograd

Emir of Bjørgvin

Dearmad Her transferable

+10 Trading-1 Chivalry+1 Troop morale+3 Movement+60 Siege engineering

Entitled as Lord of Bjørgvin.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Gulathingslog (Bergvin)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Bjørgvin

Emir of Bohmen

Dearmad Her transferable

+1 Piety+1 Local popularity+10 Trading+20 Mining-1 Chivalry

Entitled as Lord of Prague. Heartland of Bohemia and perhaps an independent state.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Bohemia (Praha)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Bohmen

Emir of Brandenburg

Dearmad Her transferable

-2 Chivalry

Entitled as Lord of Brandenburg.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Brannenborg (Brennaburg)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Brandenburg

Emir of Brittany

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Rennes in Celtic Breton.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Bretagne (Roazhon)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Brittany

Emir of Burgos

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Burgos, famed for its cathedral Santa Gadea and connections with El Cid.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Castilla La Vieja (Burgos)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Burgos

Emir of Burgundy

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Local popularity-1 Command+1 Loyalty

Entitled as Lord of Dijon. This is the capital of Burgundy, known throughout medieval Europe for its art and music.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Bourgogne (Dijon)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Burgundy

Emir of Cagliari

Dearmad Her transferable

+5 Tax collection-2 Local popularity+1 Loyalty

Entitled as Lord of Cagliari in Sardinia, but watch out as the people prefer their independence.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Sardìgna e Córsica (Calari)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Cagliari

Emir of Calabria

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Reggio.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Calabria (Regium)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Calabria

Emir of Chaldia

Dearmad Her transferable

+10 Tax collection+1 Loyalty+1 Authority

Entitled as Lord of Trebizond an independent trade state.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Chaldia (Trapezous)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Chaldia

Emir of Champagne

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Rheims. The city is known for its cathedral where French Kings were crowned.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Champagne du Nord (Rheims)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Champagne

Emir of Chandax

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Piety+1 Law+1 Chivalry+1 Loyalty

Entitled as Lord of Chandax. A well defended cultural and trade centre on Crete

How it's gained (1)
  • At the end of a turn spent in a settlement: in Kretē (Chándakas)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Chandax

Emir of Coimbra

Dearmad Her transferable

+5 Tax collection+1 Troop morale+1 Loyalty

Entitled as Lord of Coimbra.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Beira (Coimbra)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Coimbra

Emir of Corinth

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty+1 Authority

Entitled as Lord of Corinth and its mighty castle. Rich in trade from silk, but seeks independence.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Hellas (Kórinthos)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Corinth

Emir of Damascus

Dearmad Her transferable

+10 Tax collection+10 Trading+1 Hit points+1 Piety+1 Loyalty+1 Authority

Entitled as Lord of Dimashq. A populous and well defended city on the silk route famous for its steel.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Aš-Šām (Dimašqu)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Damascus

Emir of Damietta

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty

Entitled as Lord of Damietta.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Bilād al-Dumyāt (Dumyāt)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Damietta

Emir of Dioclea

Dearmad Her transferable

+5 Tax collection+3 Siege defence+1 Loyalty

Entitled as Lord of Dioclea, a region famous for self-government.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Dioclea (Skadar)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Dioclea

Emir of Dyrrhachium

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Dyrrhachium, a city fated to be fought over by many states.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Albania (Dyrrachion)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Dyrrhachium

Emir of Edessa

Dearmad Her transferable

+5 Tax collection+2 Piety+1 Loyalty

Entitled as Lord of the small Armenian city of Edessa.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Diyar Mudar (Édessa)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Edessa

Emir of Erzurum

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Erzurum.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Armenian Highland (Qālīqalā)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Erzurum

Emir of Fez

Dearmad Her transferable

+10 Tax collection+1 Loyalty+1 Law+1 Authority

Entitled as Lord of Fez. A well populated and cultured city.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Šemāl Maġreb al-Aksa (Fās)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Fez

Emir of Flanders

Dearmad Her transferable

+1 Siege defence+5 Movement+1 Loyalty+1 Authority

Entitled as Lord of Ghent.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Flandre (Gand)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Flanders

Emir of Guimaraes

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty+1 Local popularity

Entitled as Lord of Guimaraes, a settlement of explorers.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Guimaraes·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Guimaraes

Emir of Halych

Dearmad Her transferable

+1 Chivalry+1 Local popularity+20 Mining

In charge of the rich province, vied by all neighbours.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Halychyna (Halych)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Halych

Emir of Hamadan

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Hamadan.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Media (Hamadān)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Hamadan

Emir of Inverness

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty

Entitled as Lord of Inverness, capital of the scotish highlands. Important fishing and shipbuilding area.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Inbhir Nis·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Inverness

Emir of Isfahan

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty+1 Authority

Entitled as Lord of Isfahan.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Esfahān·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Isfahan

Emir of Ishbiliyya

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Seville. The holder of this title is usually loyal to the crown.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Western Andalusia (Išbīliyyah)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Ishbiliyya

Emir of Kayseri

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Kayseri in Anatolia, an important centre of learning.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Southern Cappadocia (Kayseri)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Kayseri

Emir of Kerman

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Kerman.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Carmania (Kerman)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Kerman

Emir of Kernave

Dearmad Her transferable

+1 Authority+1 Local popularity-2 Chivalry+1 Troop morale+3 Movement

In charge of the capital of fierce Lithuanian warriors, skilled in swift attacks.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Lietuva (Kernavé)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Kernave

Emir of Konjikala

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Konjikala.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Kara Kum (Konjikala)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Konjikala

Emir of Konya

Dearmad Her transferable

+5 Tax collection+5 Trading+5 Movement+1 Loyalty+1 Authority

Entitled as Lord of the ancient city of Konya. Important military centre on a trade crossroad.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Lykaonia (Konya)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Konya

Emir of Kukarka

Dearmad Her transferable

+5 Tax collection+10 Movement+1 Loyalty

Entitled as Lord of Kukarka.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Kukarka·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Kukarka

Emir of Kutaisi

Dearmad Her transferable

+1 Piety+2 Farming+20 Trading-5 Tax collection+1 Law+1 Loyalty

Entitled as Lord of Kutaisi.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Egrisi (Kutatïssi)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Kutaisi

Emir of Lefkosia

Dearmad Her transferable

+10 Tax collection+1 Loyalty

Entitled as Lord or perhaps King of Lefkosia on Cyprus.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Kýpros (Lefkosia)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Lefkosia

Emir of Leuven

Dearmad Her transferable

+1 Chivalry+30 Trading+2 Farming

Entitled as Lord of Leuven a rich international trading centre.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Brabant (Loven)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Leuven

Emir of Liguria

Dearmad Her transferable

+5 Tax collection+10 Trading+1 Loyalty+1 Piety+1 Authority

Entitled as Lord of the commune of Genoa a wealthy independent maritime state. Possible home of the Holy Grail.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Liguria (Genova)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Liguria

Emir of Llandeilo

Dearmad Her transferable

+1 Loyalty+1 Siege defence+1 Authority

Entitled by the settlement of Caernarvon Castle in Wales.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Wales (Kaerenarvon)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Llandeilo

Emir of Lower Lorraine

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Cologne.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Niederlothrigen (Coellen)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Lower Lorraine

Emir of Lund

Dearmad Her transferable

+1 Piety+1 Chivalry+2 Farming

Entitled as Lord of Lund, a centre for religion.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Skane (Lund)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Lund

Emir of Lyon

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty+1 Authority

Entitled as Lord of Lyon, an independent trade centre.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Dauphiné (Lyon)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Lyon

Emir of Malatya

Dearmad Her transferable

+5 Tax collection+1 Farming+1 Loyalty

Entitled as Lord of Malatya.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Armenia Minor (Malatya)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Malatya

Emir of Mecca

Dearmad Her transferable

+5 Tax collection+1 Hit points+1 Loyalty

Entitled as Lord of Mecca.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Al-Heġāz (Makkah)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Mecca

Emir of Medina at-Turab

Dearmad Her transferable

+5 Tax collection+2 Chivalry+1 Loyalty

Entitled as Lord of Valencia or Balansiya. Famous for El-Cid, King James I, and clashes between Moors and Catholics.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Valencia (Balansiyya)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Medina at-Turab

Emir of Medina Garnata

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty+1 Authority

Entitled as Lord of Granada. Famous for the pomegranates, the Alhambra and its important position on the sea trade routes.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Eastern Andalusia (Garnāta)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Medina Garnata

Emir of Medina Mursiya

Dearmad Her transferable

+5 Tax collection+1 Farming+1 Loyalty

Entitled as Lord of Murcia, a well fortified farming community.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Murcia (Mursiyah)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Medina Mursiya

Emir of Mercia

Dearmad Her transferable

+5 Tax collection+2 Siege defence+1 Loyalty

Entitled as Lord of Lincoln, an important stronghold with an extensive system of caves and tunnels.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Mercia (Lincoln)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Mercia

Emir of Merv

Dearmad Her transferable

+5 Tax collection+1 Law+1 Loyalty+1 Authority

Entitled as Lord of Merv.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Merv·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Merv

Emir of Milan

Dearmad Her transferable

+10 Tax collection+1 Hit points-1 Command+1 Loyalty

Entitled as Lord of the commune of Milan, a city known for armour production. This Noble now prefers to use mercenaries to fight for him.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Lombardy (Milan)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Milan

Emir of Mosul

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty-2 Chivalry+1 Authority

Entitled as Lord of Musil, known to the ancients as Nineveh. Sits on the trade routes to India.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Šark al-Ġezīra (Al-Mawsil)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Mosul

Emir of Naples

Dearmad Her transferable

+5 Tax collection+1 Personal security+1 Agent training+1 Loyalty+1 Authority

Entitled as Lord of Naples. This region is known to breed the sort of Noble who depends on... those who work in the shadows.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Campania (Napoli)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Naples

Emir of Neyshabur

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty+1 Authority

Entitled as Lord of Neyshabur.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Khorasan (Nīshāpūr)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Neyshabur

Emir of Nordgau

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Law+1 Loyalty

Entitled as Lord of Nuremberg, unofficial capital of the HRE, where the Reichstag and courts meet. An important trade centre in Central Europe.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Ostfranken (Nuorenberc)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Nordgau

Emir of Normandy

Dearmad Her transferable

+5 Tax collection+10 Trading+1 Loyalty+1 Authority

Entitled as Lord of Rouen an important port and trade centre.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Normandie (Rouen)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Normandy

Emir of Northumbria

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty

Entitled as Lord of York. A large city, seat of English Archbishop, with a bussling wool industry.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Northumbria (York)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Northumbria

Emir of Norwich

Dearmad Her transferable

+1 Command+1 Loyalty

Entitled as Lord of Norwich, one of the largest castles in England.

How it's gained (1)
  • At the end of a turn spent in a settlement: in East Anglia (Norwich)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Norwich

Emir of Novgorod

Dearmad Her transferable

+1 Authority+1 Piety+1 Chivalry+30 Trading

In charge of the metropolis of north Ruthenia, proud republic of merchants, rich patricians and nobles.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Novgorod·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Novgorod

Emir of Orleans

Dearmad Her transferable

+5 Tax collection+5 Movement+1 Loyalty

Entitled as Lord of Orleans.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Orleanáis (Orléans)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Orleans

Emir of Oslo

Dearmad Her transferable

+1 Authority+2 Chivalry+1 Local popularity+20 Trading

Entitled as Lord of Oslo, a settlement with a dreaded northern tradition, and an independent state of mind.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Borgarthingslog (Ánslo)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Oslo

Emir of Ostarrichi

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty

Entitled as Lord of Vienna. Imperial seat of the Habsburgs, rich in culture and trade through a network of trade relations.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Ostmark (Wien)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Ostarrichi

Emir of Palermo

Dearmad Her transferable

+5 Tax collection+1 Loyalty+1 Law+1 Authority

Entitled as Lord of Palermo. Known for it's cultural and population mix, and good bureaucracy.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Trinacria (Balermus)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Palermo

Emir of Pentapolis

Dearmad Her transferable

+5 Tax collection+2 Law-1 Command+1 Loyalty-1 Piety

Entitled as Lord of Bologna, a centre for law and study. Best given to a studious governor.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Romagna (Bologna)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Pentapolis

Emir of Pereyaslav

Dearmad Her transferable

-2 Chivalry+1 Troop morale+3 Movement+2 Siege defence

In charge of the duchy fighting constantly with the steppe nomads.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Pereyaslavl'·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Pereyaslav

Emir of Pisa

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Pisa, a powerful banking state which issues the gold florin, and uses mercenaries.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Western Tuscany (Pisa)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Pisa

Emir of Poitiers

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Poitiers.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Poitou (Poitiers)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Poitiers

Emir of Provence

Dearmad Her transferable

+5 Tax collection+1 Law+5 Trading+1 Loyalty

Entitled as Lord of Arles. One of the oldest cities in Europe and an important trade centre.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Provence (Arles)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Provence

Emir of Qus

Dearmad Her transferable

+5 Tax collection+1 Troop morale+1 Loyalty

Entitled as Lord of Qus.

How it's gained (1)
  • At the end of a turn spent in a settlement: in A'alī Ard Misr (Qūs)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Qus

Emir of Ragusa

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Ragusa an ancient and strategic site.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Ragusa·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Ragusa

Emir of Rascia

Dearmad Her transferable

+5 Tax collection+1 Piety+2 Siege defence+10 Siege engineering+1 Loyalty+1 Authority

Entitled as Lord of Ras.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Upper Serbia (Ras)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Rascia

Emir of Ray

Dearmad Her transferable

+5 Tax collection+1 Piety+1 Loyalty+1 Authority

Entitled as Lord of Ray.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Ray·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Ray

Emir of Roskilde

Dearmad Her transferable

+1 Authority+2 Chivalry+1 Local popularity+10 Trading

Entitled as Lord of Roskilde, an important religious and trade centre.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Sialand (Roskilde)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Roskilde

Emir of Rostov

Dearmad Her transferable

+1 Authority+1 Piety+1 Local popularity

In charge of the land of nobles and bishops, and the numerous monasteries of the far north.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Rostov·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Rostov

Emir of Ryazan

Dearmad Her transferable

-1 Chivalry+3 Movement

Entitled as Lord of Ryazan. As lord of this kremlin (fortress) you are used to dealing with invasions from the south.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Ryazan'·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Ryazan

Emir of Saraqusta

Dearmad Her transferable

+5 Tax collection+1 Loyalty+1 Authority

Entitled as Lord of Zaragoza which lies in the centre of Aragon. Known for its cruel inquisitions and Cathedral del Salvador (Cathedral of the Saviour) were Kings were crowned.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Aragon (Zaragoza)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Saraqusta

Emir of Sarkel

Dearmad Her transferable

+1 Authority+1 Local popularity-1 Chivalry+1 Troop morale+6 Movement

Entitled as Lord of the White Tower.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Scythia (Sharkil)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Sarkel

Emir of Sarāijūq

Dearmad Her transferable

-1 Chivalry+3 Movement

Entitled as Emir of Sarāijūq.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Kazak Steppes (Kiçi-Saray)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Sarāijūq

Emir of Selanik

Dearmad Her transferable

+10 Tax collection+5 Trading+1 Loyalty+1 Authority

Entitled as Lord of Selanik an important trade city.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Makedonia (Thessalonike)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Selanik

Emir of Sharukan

Dearmad Her transferable

-2 Chivalry+3 Movement

Entitled as Lord of Sharukan.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Oleshye·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Sharukan

Emir of Shiraz

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Shiraz.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Fars (Shirāz)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Shiraz

Emir of Sijilmasa

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Sijilmasa.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Sahara (Sigilmāsa)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Sijilmasa

Emir of Silesia

Dearmad Her transferable

+1 Chivalry+20 Trading+2 Farming

In charge of the Piast duchies that are rich with agriculture, trade and handicraft, lavishing money on splendid courts.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Silesia (Wrezław)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Silesia

Emir of Sives

Dearmad Her transferable

+10 Tax collection+1 Loyalty+1 Law+1 Chivalry

Entitled as Lord of Sives.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Northern Capadoccia (Sivas)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Sives

Emir of Smyrna

Dearmad Her transferable

+5 Tax collection+1 Command+1 Loyalty

Entitled as Lord of Izmir, a castle which offers great military training.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Ionia (Smyrne)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Smyrna

Emir of Speyer

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Speyer.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Südfranken (Speyer)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Speyer

Emir of Sredets

Dearmad Her transferable

+5 Tax collection+1 Loyalty-1 Piety+1 Authority

Entitled as Lord of Sredets. A nice location for an independent sultanate with its own religion.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Southern Bulgaria (Triadica)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Sredets

Emir of Swaba

Dearmad Her transferable

-1 Chivalry+1 Law+1 Loyalty

Entitled as Lord of Basel in Swabia.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Westschwaben (Basel)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Swaba

Emir of Székesfehérvár

Dearmad Her transferable

+1 Authority+2 Chivalry+1 Local popularity+10 Trading+2 Farming

In charge of the cathedral and royal tombs in Szekesfehervar and also the splendid king's court in Buda.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Pannónia (Székesfehérvár)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Székesfehérvár

Emir of Tabriz

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Tabriz.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Āzarbayjan (Tabrīz)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Tabriz

Emir of Tarabulus

Dearmad Her transferable

+10 Tax collection+5 Trading+1 Chivalry+1 Loyalty

Entitled as Lord of Tarabulus.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Al-Maghrib al-Adna (Tarābulus)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Tarabulus

Emir of Targoviste

Dearmad Her transferable

+10 Tax collection+1 Loyalty

Entitled as Lord of Targoviste.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Wallachia (Târgovişte)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Targoviste

Emir of Tarnovo

Dearmad Her transferable

+5 Tax collection+1 Local popularity+1 Loyalty

Entitled as Lord of Tarnovo.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Northern Bulgaria (Tarnovgrad)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Tarnovo

Emir of Tayma

Dearmad Her transferable

+5 Tax collection+1 Siege defence+1 Loyalty

Entitled as Lord of the well defended castle of Tayma.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Nefud (Tayma)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Tayma

Emir of Tbilisi

Dearmad Her transferable

+1 Authority+1 Piety+1 Chivalry+1 Local popularity+1 Troop morale+10 Trading-5 Tax collection+1 Law+1 Loyalty

Entitled as Lord of Tbilisi in Kartli, centre of culture and power.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Kartli (T'pilisi)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Tbilisi

Emir of Tlemcen

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Tlemcen, a Berber trade settlement.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Tilimsān·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Tlemcen

Emir of Toulouse

Dearmad Her transferable

+5 Tax collection-2 Piety+1 Loyalty+1 Authority

Entitled as Lord of Toulouse. An independent region with its own beliefs.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Languedoc (Toulouse)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Toulouse

Emir of Tripoli

Dearmad Her transferable

+5 Tax collection+1 Piety+1 Loyalty

Entitled as Lord of the castle of Tripoli in Palestine.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Tortosa·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Tripoli

Emir of Tulaytulah

Dearmad Her transferable

+1 Chivalry+1 Loyalty+1 Law+1 Authority

Entitled as Lord of Toledo. Noted for water clocks and as a centre for learning and religious tolerance.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Castile-LaMancha (Toledo)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Emir of Tulaytulah

Emir of Twangste

Dearmad Her transferable

+20 Trading-1 Chivalry+60 Siege engineering

In charge of the country where Teutonic Order's unleashed crusades against pagans and they fought ferrociously.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Prussia (Twangste)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Twangste

Emir of Ulm

Dearmad Her transferable

+5 Tax collection+1 Local popularity+1 Loyalty

Entitled as Lord of Ulm.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Schwaben (Ulm)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Ulm

Emir of Urgench

Dearmad Her transferable

+5 Tax collection+1 Local popularity+1 Loyalty

Entitled as Lord of Urgench.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Khwarezm (Gorganch)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Urgench

Emir of Verona

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Verona.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Verona·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Verona

Emir of Vrhbosna

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Vrhbosna, a nice place for a independent principality.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Bosnia (Vrhbosna)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Vrhbosna

Emir of Várad

Dearmad Her transferable

-1 Personal security+1 Loyalty+1 Law+5 Tax collection

In charge of the Puszta steppes.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Alföld (Várad)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Várad

Emir of Wessex

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Bristol.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Wessex (Bristol)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Wessex

Emir of Yazd

Dearmad Her transferable

+5 Tax collection+1 Local popularity+1 Loyalty

Entitled as Lord of Yazd.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Dasht-e Kavir (Yazd)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Emir of Yazd

Episcopus Aboensis

Catholic Office transferable

+2 Movement+2 Piety+1 Purity+1 Personal security+1 Eligibility

With the expansion of the Scandinavian kingdoms and the Swedish crusades into Finland during the 12th and 13th centuries, the region began its gradual integration into Latin Christendom. The city of Turku then became the main ecclesiastical center of the territory, where the Bishopric of Åbo was established, under the jurisdiction of the Archdiocese of Uppsala.From this see, the bishop oversaw the evangelization of the Finnish population, the organization of parishes, and the consolidation of Christian authority in a region that for centuries had been marked by ancient pagan traditions. His position symbolizes the definitive incorporation of Finland into the religious and cultural world of medieval Europe. To obtain this title you need to be Catholic and have your priest spend a turn inside Turku, and no religious figure can already have this title.This religious office can be transferred to another priest.

How it's gained (1)

Episcopus Orthodoxus Turkuensis

Orthodox Office transferable

+2 Movement+2 Piety+1 Purity+1 Personal security-2 Unorthodoxy

While the Scandinavian kingdoms promoted the spread of Latin Christianity from the West, the Rus' cities, especially Novgorod, projected their influence north and east of the Gulf of Finland.Had Turku fallen under the rule of the Rus' princes, the Orthodox Church would have established a bishop there, dependent on the Rus' hierarchy, tasked with organizing parishes and converting the local populations still faithful to ancient pagan traditions. From this see, the Orthodox Bishop of Turku would have acted as a spiritual intermediary between the East Slavic world and the Finno-Ugric tribes of the Baltic, consolidating the presence of the Orthodox faith in a region contested by Scandinavian powers, pagan peoples, and Rus' principalities.This dignity symbolizes the expansion of the Eastern Church towards the far north of the Baltic and the religious competition between the Latin and Orthodox Christian traditions on the borders of Europe. To obtain this title you need to be Orthodox and have your priest spend a turn inside Turku, and no religious figure can already have this title.This religious office can be transferred to another priest.

How it's gained (1)

Episcopus Pragensis Maior

Catholic Office transferable

+2 Movement+2 Piety+1 Purity+1 Personal security+1 Eligibility

From the High Middle Ages, Prague was the main religious and political center of Bohemia. Although its see was not formally elevated to an archbishopric until the 14th century, the Bishop of Prague exercised for centuries a de facto authority comparable to that of an archbishop, acting as the spiritual head of the Bohemian kingdom.As Major Bishop, the holder of the Prague see oversaw the ecclesiastical organization of the country, legitimized the power of dukes and kings, and represented Bohemia before the Papacy and the Holy Roman Empire. His influence transcended the purely religious, actively participating in politics, diplomacy, and the cohesion of the kingdom within Latin Christendom.Throughout the period between the 12th and 16th centuries, this office symbolized the spiritual continuity of Bohemia, from its medieval consolidation to the profound religious transformations of the Late Middle Ages, becoming the principal ecclesiastical authority in the Czech lands. To obtain this title you need to be Catholic and have your priest spend a turn inside Prague, and no religious figure can already have this title.This religious office can be transferred to another priest.

How it's gained (1)
  • At the end of each turn: is a priest·in Bohemia (Praha)·before A Prague·nobody anywhere in the world has Episcopus Pragensis Maior·he is Catholic

Episcopus Sambiae Regiomontensis

Catholic Office transferable

+2 Movement+2 Piety+1 Purity+1 Personal security+1 Eligibility

Following the conquest of Prussian lands in the 13th century, the ancient settlement of Twangste was transformed by Christian orders into the city of Königsberg, which soon became one of the main centers of Latin power in the Baltic.The creation of the Bishopric of Sambia marked the spiritual reorganization of the region and the replacement of the old Prussian beliefs with the Western ecclesiastical structure. From Königsberg, the bishop oversaw evangelization, the parish network, and the consolidation of the new Christian order in the Baltic lands.This position represents the transformation of the eastern Baltic, from the ancestral cults of the Prussian peoples to their full integration into the medieval Christian world. To obtain this title you need to be Catholic and have your priest spend a turn inside Twangste, and no religious figure can already have this title.This religious office can be transferred to another priest.

How it's gained (1)

Eristavi of Kutaisi

Dearmad Her transferable

+1 Piety+2 Farming+20 Trading-5 Tax collection+1 Law+1 Loyalty

Entitled as Lord of Kutaisi.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Egrisi (Kutatïssi)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Eristavi of Kutaisi·has Fit For Office (level 2+)

Eristavi of Kutaisi

Dearmad Her transferable

+1 Piety+2 Farming+20 Trading-5 Tax collection+1 Law+1 Loyalty

Entitled as Lord of Kutaisi.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Egrisi (Kutatïssi)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Eristavi of Kutaisi

Eristavi of Tbilisi

Dearmad Her transferable

+1 Authority+1 Piety+1 Chivalry+1 Local popularity+1 Troop morale+10 Trading-5 Tax collection+1 Law+1 Loyalty

Entitled as Lord of Tbilisi in Kartli, centre of culture and power.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Kartli (T'pilisi)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Eristavi of Tbilisi·has Fit For Office (level 2+)

Eristavi of Tbilisi

Dearmad Her transferable

+1 Authority+1 Piety+1 Chivalry+1 Local popularity+1 Troop morale+10 Trading-5 Tax collection+1 Law+1 Loyalty

Entitled as Lord of Tbilisi in Kartli, centre of culture and power.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Kartli (T'pilisi)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Eristavi of Tbilisi

Exarch of Alba

Dearmad Her transferable

+10 Tax collection+1 Piety+1 Loyalty

Entitled as Lord of Edinburgh and its port of Leth. Capital of Scotland.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Scottish Lowlands (Dùn Èideann)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Exarch of Alba

Exarch of Egypt

Dearmad Her transferable

+5 Tax collection+1 Local popularity+1 Troop morale+1 Loyalty+1 Authority

Entitled as Lord of Cairo.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Asāfil Ard Misr (Al-Qāhira)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Exarch of Egypt

Exarch of England

Dearmad Her transferable

+10 Tax collection+10 Trading+1 Law+1 Loyalty+1 Authority

Entitled as Lord of London, centre of trade for England.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Essex (London)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Exarch of England

Exarch of France

Dearmad Her transferable

+10 Tax collection+1 Loyalty+1 Authority

Entitled as Lord of Idle de France, the centre of France.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Île-de-France (Paris)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Exarch of France

Exarch of Ireland

Dearmad Her transferable

+5 Tax collection+1 Local popularity+1 Loyalty

As Lord of Dublin you are entitled as Lord of Ireland, Strategos of the Irish.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Ireland (Duibhlinn)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Exarch of Ireland

Exarch of Italy

Dearmad Her transferable

+10 Tax collection+1 Loyalty+1 Authority

Entitled as Lord of the Commune of Rome.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Lazio (Roma)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Exarch of Italy

Exarch of Jerusalem

Dearmad Her transferable

+15 Tax collection+1 Loyalty+2 Command+2 Piety+1 Authority

This general has become Strategos of the Holy City of Jerusalem! (though he is still loyal to your crown, m'lord... for now). A position providing many opportunities for battle.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Jerusalem·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Exarch of Jerusalem

Exarch of Konstantinoupolis

Dearmad Her transferable

+5 Tax collection+10 Trading+2 Law+1 Troop morale+1 Command vs Rum+1 Command vs Turks+1 Loyalty+1 Authority

Entitled as Lord of the Queen of Cities Konstantinoupolis, perhaps the greatest city on Earth.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Marmara (Kōnstantinoúpolis)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Exarch of Konstantinoupolis

Exarch of Rostov

Dearmad Her transferable

+1 Authority+1 Piety+1 Local popularity

In charge of land of nobles and numerous monasteries hidden among the lakes of the far north. Granted fiefs around Rostov.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Rostov·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Exarch of Rostov

Exarch of Russia

Dearmad Her transferable

+1 Authority+1 Piety+2 Chivalry+1 Local popularity+20 Trading

In charge of the rich and splendid capital of all Rus, with monks praying in the sacred Saint-Sophie monastery, merchants peddling goods along the Dnieper river, and nobles following the knightly culture. Granted fiefs around Kiev.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Kyev·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Exarch of Russia

Exarch of Spain

Dearmad Her transferable

+10 Tax collection+1 Troop morale+1 Local popularity+1 Piety+1 Loyalty

Entitled as Lord of Cordoba. A highly civilized and cultural settlement, one of the largest cities in the early middle ages with a magnificent Cathedral.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Central Andalusia (Qurtubah)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Exarch of Spain

Executioner

Religion transferable

+1 Piety

The inquisitor himself only sentences the heretics, someone else is needed to administer the punishment.

Not for: Middle Eastern

How it's gained (1)
  • Denouncementmission: mission succeeded·is a inquisitor15%

Expugnator Meccae

Conquest Mecca

+2 Command+2 Troop morale+2 Command vs Egypt+2 Command vs Muslims+2 Siege attack+2 Chivalry+3 Local popularity

Since the rise of Islam, the distant city of Mecca stood as the spiritual heart of the Muslim world, unreachable even to the mightiest princes of Christendom. Crusaders marched to Jerusalem and Antioch, yet none dared dream of carrying the Cross into the depths of Arabia itself.This commander accomplished what generations believed impossible. The banners of the Cross now cast their shadow over the holy city of the followers of Muhammad, and his name shall endure in the chronicles of kings, crusaders, and holy warriors as the Expugnator Meccae. These great conqueror tittle are obtained after conquering Mecca by a Catholic commander; it will bring powerful military attributes make you a great conqueror, skilled against muslims, and very popular among catholic people.Non-transferable.

How it's gained (1)
  • At the end of each turn: is a general·in Al-Heġāz (Makkah)·nobody anywhere in the world has Expugnator Meccae·nobody anywhere in the world has Niketes tes Mekkas·he is Catholic

False Relic

Item transferable

+1 Piety

So certain he was that this was a holy relic that he redefined his faith accordingly.

How it's gained (1)
  • Priestbecomesheretic 10%

Foreign Fruitcake

Sex

-1 Chivalry-1 Piety-2 Troop morale-1 Local popularity-1 Fertility

Forsaking one's wedding vows for a 'woman' that can grow a beard does nothing for a leader's rapport with his men.

Not for: Middle Eastern

How it's gained (1)
  • At the end of each turn: has Handsome (level 8+)·is married·Wife's Charm below 63%

Fragment of the Black Stone

Relic transferable

+3 Piety

The Black Stone fell from the sky during the time of Adam and is believed to have the power to cleanse worshippers of their sins.

Not for: Northern European, Eastern European, Southern European, Greek

How it's gained (3)
  • When he captures a settlement: Piety 4+·in Northern Capadoccia (Sivas)·faction is not pagan·nobody anywhere in the world has Fragment of the Black Stone·not has an ancillary of type relic10%
  • When he captures a settlement: Piety 4+·in Northern Capadoccia (Sivas)·faction is not pagan·nobody anywhere in the world has Fragment of the Black Stone·not has an ancillary of type relic·is on jihad30%
  • When his father dies naturally: Piety 3+·father has Fragment of the Black Stone·not has an ancillary of type relic60%

Francesco Petrarca

Greatacademic

+2 Piety+2 Local popularity-1 Squalor

An astounding philosopher, scholar and author. His works are considered incredibly influential.

How it's gained (1)
  • When a building he governs is finished: he finished building Alchemy School or better·after Francesco Petrarca In·culture is Southern European·faction is not Spain·faction is not Portugal·faction is not Papal States

Francis of Assisi

Religion

+2 Piety-2 Squalor+2 Unrest

The founder of the Order of Friars Minor, and truly a living saint. His concern for the poor and nature endear him to countless.

How it's gained (2)
  • When he joins a crusade: culture is Southern European·faction is not Byzantium·after Francis Of Assisi In
  • When a building he governs is finished: he finished building Church (for Catholic factions) or better·after Francis Of Assisi In·culture is Southern European·faction is not Byzantium

Fātih Rūm

Conquest Rome transferable

+2 Command+2 Troop morale+2 Loyalty+2 Law+2 Unrest+3 Local popularity+2 Piety

For centuries, Rome was the heart of the Christian world, the city that claimed spiritual authority over kings and peoples, heir to the empire that once ruled the earth.Its name was spoken with fear even in distant lands, and its fall seemed unthinkable. But destiny does not belong to empires, but to Allah. The Messenger of God, Muhammad—peace be upon him—proclaimed that even the greatest powers of the world would be subdued when the appointed time came. That time has come.Rome has been conquered. Its symbols have been vanquished, its authority broken, and the seat of Christendom has been humbled before the power of Islam. Not as an act of plunder, but as proof that no throne can defy the divine will.The one who bears this title is remembered as Fatih Rum, the Conqueror of Rome. His victory does not proclaim the destruction of the ancient world, but rather its submission to the true order, for Allah grants victory to whomever He wills and humbles those who cling to pride.From Al-Andalus to Baghdad, his name will be cited as the one who accomplished what empires believed impossible: the fall of Rome under the banner of Islam. This conqueror title are obtained after conquering Rome by a Muslim commander; it will bring popularity and law to the conqueror of Rome, but this is sure to displease the Pope and the rest of the Catholics...

How it's gained (1)
  • At the end of each turn: is a general·in Lazio (Roma)·nobody anywhere in the world has Fātih Rūm·he is Muslim

George of Antioch

Military

+1 Piety+2 Command+2 Local popularity

A Sicilian war hero, greatly adept on the attack. Despite his warlike ways, he is also most cultured and a servant of the faith.

How it's gained (1)
  • After a battle: is a general·won the battle·battle odds below 1·faction is Sicily·after George Of Antioch In

Gerard de Ridefort

Military

+1 Command+1 Authority+1 Troop morale+2 Attack

A Master of the Order of the Knights Templar, renowned for surviving his own impossibly brave assaults.

How it's gained (1)
  • When he joins a crusade: he is Catholic·faction is not Hre·faction is not Spain·faction is not Portugal·after Gerard De Ridefort In

Ghazi Warrior

Jihad Warrior transferable

+1 Chivalry+1 Command+1 Piety+1 Personal security

A ghazi warrior accompanies this general, one of those who have dedicated themselves to the struggle in the path of God along the shifting frontiers of the Islamic world. The term ghazi has long been used to describe warriors who fight in defense and expansion of Islam, particularly in the borderlands where conflict with non-Muslim powers was constant—from al-Andalus to Anatolia and the steppes beyond.Unlike the knightly orders of Christendom, ghazis are not bound by formal vows or centralized authority. Instead, they are driven by personal devotion, the pursuit of honour, and the promise of spiritual reward. Many are seasoned fighters, hardened by years of campaigning, who gather around capable leaders and lend their strength to causes they deem righteous.His presence serves as both shield and inspiration. Ever vigilant and fiercely committed, the ghazi stands ready to defend his commander with his life, while his example strengthens the resolve of all who march beside him. This muslim Ghazi is available only to Muslim generals after spending a turn inside a settlement with a Jama(Muslim high level mosque) or upper levels,also after a successful jihad following the conquest of the target settlement; you'll have a 30% chance of he will be assigned.He is transferable.

How it's gained (2)
  • At the end of each turn: is a general·settlement has Jama (for Muslim factions) or better·faction is Muslim30%
  • When he takes a crusade target: it's a jihad·Chivalry 3+70%

Graf von Bremen

Dearmad Her transferable

+1 Piety+20 Trading

In charge of rich lowlands inhabited by merchants and monks. Granted fiefs around Bremen.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Westfalen (Bremen)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Graf von Bremen·has Fit For Office (level 2+)

Grandmaster of the Knights Hospitaller

Pks Chiv

+5 Movement+1 Personal security+1 Piety+1 Bribe resistance+5 Trading+1 Command+1 Cavalry command+1 Troop morale+1 Command vs Muslims

This man, through shrewd political manoeuvring or earnest fealty to his order, has impressed his fellow Knights enough to be elected as their Grandmaster.

How it's gained (1)
  • At the end of each turn: is a general·he is Catholic·Piety 6+·nobody anywhere in the world has Grandmaster of the Knights Hospitaller·faction has Seat of the Great Masters·not has an ancillary of type pks chiv10%

Grandmaster of the Knights of Santiago

Pks Chiv

+5 Movement+1 Personal security+1 Piety+5 Trading+1 Command+1 Cavalry command+1 Troop morale+1 Command vs Muslims

The inner workings of this man's heart have been deemed righteous by his peers in the Holy Order of Santiago. He has been elected to lead them all as their Grandmaster.

How it's gained (2)
  • At the end of each turn: is a general·he is Catholic·Piety 6+·nobody anywhere in the world has Grandmaster of the Knights of Santiago·faction has Seat of the Great Masters·faction is not Spain·not has an ancillary of type pks chiv10%
  • At the end of each turn: is a general·he is Catholic·Piety 6+·nobody anywhere in the world has Grandmaster of the Knights of Santiago·faction has Seat of the Great Masters·faction is Spain·not has an ancillary of type pks chiv10%

Grandmaster of the Temple

Pks Chiv

+5 Movement+1 Personal security+2 Piety+2 Bribe resistance+10 Trading+1 Command+2 Cavalry command+1 Troop morale+2 Command vs Muslims

This man has demonstrated absolute fidelity to cause of the temple and 'the Rule' of the Templar Order. He has impressed his fellow Knights enough to be elected as their Grandmaster.

How it's gained (2)
  • At the end of each turn: is a general·he is Catholic·Chivalry 4+·nobody anywhere in the world has Grandmaster of the Temple·faction has Seat of the Great Masters·faction is France·not has an ancillary of type pks chiv20%
  • At the end of each turn: is a general·he is Catholic·Chivalry 4+·nobody anywhere in the world has Grandmaster of the Temple·faction has Seat of the Great Masters·faction is not France·not has an ancillary of type pks chiv5%

Hafiz ad-Din Misr

Muslim Office transferable

+2 Movement+2 Piety+1 Purity+1 Personal security-2 Unorthodoxy

In the venerable mosques of al-Qāhira and al-Iskandariyya, where divine law has been taught for generations, some imams are elevated above the rest. The Hafiz ad-Din Misr is recognized as the guardian of the Islamic faith in Egypt, responsible for preserving orthodoxy, training the ulema, and upholding the religious legitimacy of the state. Under the Fatimids, he was a pillar of the Ismaili creed; under the Ayyubids and Mamluks, he became a defender of Sunnism, without losing his authority as the supreme spiritual figure of the Nile Valley. Although his rank does not equal that of the Grand Imam of Baghdad, his influence extends throughout Egypt and beyond its borders. To obtain this title you need to be Muslim and have your Imam spend a turn inside Cairo, and no religious figure can already have this title.Transferable.

How it's gained (1)
  • At the end of each turn: is a priest·in Asāfil Ard Misr (Al-Qāhira)·before Im Egypt·nobody anywhere in the world has Hafiz ad-Din Misr·he is Muslim

Hair from Mohammed's Beard

Relic transferable

+1 Piety

A single strand of Prophet Mohammed's hair, kept in a silver and crystal bottle.

Not for: Northern European, Eastern European, Southern European, Greek

How it's gained (3)
  • When he captures a settlement: Piety 4+·in Galilee (Acre)·faction is not pagan·nobody anywhere in the world has Hair from Mohammed's Beard·not has an ancillary of type relic10%
  • When he captures a settlement: Piety 4+·in Galilee (Acre)·faction is not pagan·nobody anywhere in the world has Hair from Mohammed's Beard·not has an ancillary of type relic·is on jihad30%
  • When his father dies naturally: Piety 3+·father has Hair from Mohammed's Beard·not has an ancillary of type relic60%

Head of John the Baptist

Relic transferable

+2 Piety+1 Authority

This holy artefact is sacred to both the Islamic and Christian faiths.

How it's gained (3)
  • When he captures a settlement: Piety 4+·in Aš-Šām (Dimašqu)·nobody anywhere in the world has Head of John the Baptist10%
  • When he captures a settlement: Piety 4+·is on crusade·in Aš-Šām (Dimašqu)·nobody anywhere in the world has Head of John the Baptist30%
  • When he captures a settlement: Piety 4+·is on jihad·in Aš-Šām (Dimašqu)·nobody anywhere in the world has Head of John the Baptist30%

Herald

Court transferable

+1 Authority

Nothing helps emphasise authority and importance than a booming voice to herald one's decisions and wishes.

How it's gained (1)
  • When a building he governs is finished: he finished building Citadel·Command 4+33%

Herzog von Bayern

Dearmad Her transferable

+1 Piety+20 Trading

In charge of land of powerful church and vibrant trade. Granted fiefs around Regensburg.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Bayern (Regensburg)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Herzog von Bayern·has Fit For Office (level 2+)

Herzog von Brabant

Dearmad Her transferable

+1 Chivalry+30 Trading+2 Farming

In charge of land of industrious merchants, skilled artisans and laborious peasants. Granted fiefs around Leuven.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Brabant (Loven)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Herzog von Brabant·has Fit For Office (level 2+)

Herzog von Franken

Dearmad Her transferable

+2 Chivalry+30 Trading+2 Farming

In charge of land of trade, viticulture and noble courts full of goliards, sculptors and painters. Granted fiefs around Frankfurt.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Nordfranken (Frankfurt)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Herzog von Franken·has Fit For Office (level 2+)

Herzog von Niederlothringen

Dearmad Her transferable

+1 Authority+1 Piety+1 Chivalry+1 Local popularity+20 Trading

In charge of the opulent ecclesiastical heart of the Germans with splendid culture and flourishing trade. Granted fiefs around Coellen.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Niederlothrigen (Coellen)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Herzog von Niederlothringen·has Fit For Office (level 2+)

Herzog von Oberlothringen

Dearmad Her transferable

+1 Piety+10 Trading+2 Farming

In charge of land of wine, trade and cathedrals. Granted fiefs around Trier.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Oberlothringen (Trier)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Herzog von Oberlothringen·has Fit For Office (level 2+)

Herzog von Schwaben

Dearmad Her transferable

-1 Chivalry+60 Siege engineering

In charge of the duchy of the strong warlords. Granted fiefs around Ulm.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Schwaben (Ulm)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Herzog von Schwaben·has Fit For Office (level 2+)

Herzog von Speyer

Dearmad Her transferable

+1 Authority+1 Troop morale+60 Siege engineering

In charge of land of kings' tombs, warring knights and learned siege experts. Granted fiefs around Speyer.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Südfranken (Speyer)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Herzog von Speyer·has Fit For Office (level 2+)

High Priest of the Eternal City

Pagan Office

+7 Movement+6 Level+4 Piety+3 Purity+1 Personal security

The city of Rome stood for centuries as the spiritual heart of Western Christendom and the seat of the Papacy. Yet long before its transformation into the center of the Christian world, Rome had been the cradle of ancient religions, where countless gods were worshipped and revered across the vast Roman Empire.For pagan peoples of the medieval world—whether the Baltic tribes of the north or the steppe cultures of the east—the conquest of Rome represents not merely a military victory, but a symbolic reversal of history. The fall of the Eternal City to the old faiths signifies the collapse of Christian dominance and the rebirth of ancestral traditions, where the spirits of sky, earth, and war once again claim their place.The High Priest of the Eternal City embodies this restoration, uniting diverse pagan traditions under a shared triumph.Whether invoking the thunder gods of the Baltic forests or the sky spirits of the steppe, this figure stands as a powerful symbol of the return of the old gods to one of the most sacred cities of the ancient world. To obtain this title you need to be Pagan and have your Shaman or Pagan Priest spend a turn inside Rome, and no religious figure can already have this title.You can only hold one pagan religious office by priest.This important pagan religious title will elevate you to one of the most important high pagan hierarchs, although always below the supreme and high pagan leaders (Steppe or Baltic).

How it's gained (1)

High Treasurer

Office transferable

+20 Tax collection+20 Trading+20 Mining-1 Piety+2 Unrest-2 Bribe resistance

This man ensures that the ruler's coffers are always filled with gold. This doesn't exactly make him popular with the citizenry. Sometimes even he is doubtful about the benevolence of a God who would create a world of such rampant corruption.

Not for: Middle Eastern, Greek

How it's gained (2)
  • At the end of a turn spent in a settlement: is faction leader·player's faction·has Fit For Office (level 2+)·not has an ancillary of type office·nobody in your faction has High Treasurer·settlement has Library or better
  • At the end of a turn spent in a settlement: is a general·not: player's faction·not: is faction leader·not: is faction heir·has Administratively-Minded·not has an ancillary of type office·nobody in your faction has High Treasurer·settlement has Town Hall or better50%

Hildegard von Bingen

Religion

+2 Piety+1 Authority+3 Local popularity

This woman is a renowned theologian and visionary, in the truest sense of the word. She is also considered a pioneer in the art of music.

How it's gained (1)
  • When a building he governs is finished: faction is Hre·he finished building Church (for Catholic factions) or better·after Hildegard Von Bingen In33%

Historia Alexandri Magni

Historicbook transferable

+1 Authority+1 Local popularity

The "Alexander Romance" is an account of the life and deeds of Alexander the Great of Macedon. Though the story purports to tell Alexander's tale, it is highly fictionalized, with each version and copy of the work including ever more fantastical adventures and legends. The author of the original manuscript is unknown, but the story has enjoyed so many revisions, reimaginings, and mistranslations, that it should be taken as a genre rather than the work of some single individual.

How it's gained (19)
  • At the end of a turn spent in a settlement: faction is Orthodox·culture is Eastern European·settlement has Library or better·not: player's faction·has Intelligent (level 5+)·has Military Minded5%
  • At the end of a turn spent in a settlement: faction is Muslim·settlement has Library or better·not: player's faction·has Intelligent (level 5+)·has Military Minded5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Library or better·faction is Orthodox·culture is Eastern European·has Intelligent (level 6+)·has Military Minded·not: settlement is under siege5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Library or better·faction is Muslim·faction is not Egypt·faction is not Moors·has Intelligent (level 6+)·has Military Minded·not: settlement is under siege5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Library or better·faction is Moors·has Intelligent (level 6+)·has Military Minded·not: settlement is under siege5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Library or better·faction is Egypt·has Intelligent (level 6+)·has Military Minded·not: settlement is under siege5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Library or better·faction is pagan·faction is not Lithuania·has Intelligent (level 6+)·has Military Minded·not: settlement is under siege5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Library or better·faction is Lithuania·has Intelligent (level 6+)·has Military Minded·not: settlement is under siege5%
  • When he captures a settlement: in Sauad al-Irak (Baghdad)·has Intelligent (level 6+)·faction is not Catholic·faction is not Orthodox10%
  • When he captures a settlement: in Basra (Al-Basra)·has Intelligent (level 6+)·faction is not Catholic·faction is not Orthodox20%
  • When he captures a settlement: in Aš-Šām (Dimašqu)·has Intelligent (level 6+)·faction is not Catholic·faction is not Orthodox5%
  • When he captures a settlement: in Aš-Šām (Dimašqu)·has Intelligent (level 6+)·faction is not Muslim·faction is not pagan20%
  • When he captures a settlement: in Asāfil Ard Misr (Al-Qāhira)·has Intelligent (level 6+)·faction is not Catholic·faction is not Orthodox5%
  • When he captures a settlement: in Asāfil Ard Misr (Al-Qāhira)·has Intelligent (level 6+)·faction is not Muslim·faction is not pagan20%
  • When he captures a settlement: in Southern Ifriqiya (Al-Mahdiya)·has Intelligent (level 6+)·faction is Muslim5%
  • When he captures a settlement: in Southern Ifriqiya (Al-Mahdiya)·has Intelligent (level 6+)·faction is not Muslim10%
  • When he captures a settlement: in Šemāl Maġreb al-Aksa (Fās)·has Intelligent (level 6+)·faction is Muslim5%
  • When he captures a settlement: in Šemāl Maġreb al-Aksa (Fās)·has Intelligent (level 6+)·faction is not Muslim10%
  • At the end of a turn spent in a settlement: 20% chance·has Scholar·didn't move this turn·settlement has Library or better·settlement has Local Nobility or better·not: settlement is under siege3%

Holy Chalice

Relic transferable

+1 Piety

This vessel is said to have been used by Jesus at the Last Supper to serve wine.

Not for: Middle Eastern

How it's gained (4)
  • When he captures a settlement: Piety 4+·in Jerusalem·nobody anywhere in the world has Holy Chalice·not has an ancillary of type relic10%
  • When he captures a settlement: Piety 4+·is on crusade·in Jerusalem·nobody anywhere in the world has Holy Chalice·not has an ancillary of type relic30%
  • After completing a council mission: Piety 4+·a special condition·nobody anywhere in the world has Holy Chalice·not has an ancillary of type relic5%
  • When his father dies naturally: Piety 3+·father has Holy Chalice·not has an ancillary of type relic60%

Holy Grail

Relic transferable

+2 Piety+1 Authority+3 Local popularity

The sacred vessel said to have been the one Jesus drank from at the Last Supper.

Not for: Middle Eastern

How it's gained (4)
  • When he captures a settlement: Piety 6+·in Halab·nobody anywhere in the world has Holy Grail·not has an ancillary of type relic10%
  • When he captures a settlement: Piety 6+·is on crusade·in Halab·nobody anywhere in the world has Holy Grail·not has an ancillary of type relic30%
  • After completing a council mission: Piety 6+·a special condition·nobody anywhere in the world has Holy Grail·not has an ancillary of type relic5%
  • When his father dies naturally: Piety 3+·father has Holy Grail·not has an ancillary of type relic60%

Holy Lance

Relic transferable

+2 Piety+1 Authority+3 Local popularity

The spear that pierced the side of Jesus during his crucifixion. It is believed that whosoever holds this spear has the power to conquer the world, but losing it means instant death.

Not for: Middle Eastern

How it's gained (6)
  • When he captures a settlement: Piety 4+·in Antioch·nobody anywhere in the world has Holy Lance·not has an ancillary of type relic10%
  • When he captures a settlement: Piety 4+·in Marmara (Kōnstantinoúpolis)·nobody anywhere in the world has Holy Lance·not has an ancillary of type relic10%
  • When he captures a settlement: Piety 4+·is on crusade·in Antioch·nobody anywhere in the world has Holy Lance·not has an ancillary of type relic30%
  • When he captures a settlement: Piety 4+·is on crusade·in Marmara (Kōnstantinoúpolis)·nobody anywhere in the world has Holy Lance·not has an ancillary of type relic30%
  • After completing a council mission: Piety 4+·a special condition·nobody anywhere in the world has Holy Lance·not has an ancillary of type relic5%
  • When his father dies naturally: Piety 3+·father has Holy Lance·not has an ancillary of type relic60%

Holy Mantle

Relic transferable

+2 Piety+1 Authority+3 Local popularity

A mantle that was once worn by the Prophet Mohammed.

Not for: Northern European, Eastern European, Southern European, Greek

How it's gained (3)
  • When he captures a settlement: Piety 4+·in Antioch·faction is not pagan·nobody anywhere in the world has Holy Mantle·not has an ancillary of type relic10%
  • When he captures a settlement: Piety 4+·in Antioch·faction is not pagan·nobody anywhere in the world has Holy Mantle·not has an ancillary of type relic·is on jihad30%
  • When his father dies naturally: Piety 3+·father has Holy Mantle·not has an ancillary of type relic60%

Holy Prepuce

Relic transferable

+1 Piety+1 Fertility

One of the few physical remainders of Jesus left behind on earth. This relic is said to ensure an easy and safe childbirth.

Not for: Middle Eastern

How it's gained (6)
  • When he captures a settlement: Piety 4+·in Aquitaine (Bordeaux)·nobody anywhere in the world has Holy Prepuce·not has an ancillary of type relic10%
  • When he captures a settlement: Piety 4+·in Westfalen (Bremen)·nobody anywhere in the world has Holy Prepuce·not has an ancillary of type relic10%
  • When he captures a settlement: Piety 4+·is on crusade·in Aquitaine (Bordeaux)·nobody anywhere in the world has Holy Prepuce·not has an ancillary of type relic30%
  • When he captures a settlement: Piety 4+·is on crusade·in Westfalen (Bremen)·nobody anywhere in the world has Holy Prepuce·not has an ancillary of type relic30%
  • After completing a council mission: Piety 4+·a special condition·nobody anywhere in the world has Holy Prepuce·not has an ancillary of type relic5%
  • When his father dies naturally: Piety 3+·father has Holy Prepuce·not has an ancillary of type relic60%

Holy Qur'an

Relic transferable

+2 Piety

This is the oldest existing Qur'an, inscribed on deer skin.

Not for: Northern European, Eastern European, Southern European, Greek

How it's gained (3)
  • When he captures a settlement: Piety 4+·in Šark al-Ġezīra (Al-Mawsil)·faction is not pagan·nobody anywhere in the world has Holy Qur'an·not has an ancillary of type relic10%
  • When he captures a settlement: Piety 4+·in Šark al-Ġezīra (Al-Mawsil)·faction is not pagan·nobody anywhere in the world has Holy Qur'an·not has an ancillary of type relic·is on jihad30%
  • When his father dies naturally: Piety 3+·father has Holy Qur'an·not has an ancillary of type relic60%

Holy Shroud

Relic transferable

+1 Piety+1 Siege defence+1 Personal security

The burial cloth of Jesus, on which His image was recorded at his resurrection. It is rumoured to provide protection against criminal bands.

Not for: Middle Eastern

How it's gained (4)
  • When he captures a settlement: Piety 4+·in Marmara (Kōnstantinoúpolis)·nobody anywhere in the world has Holy Shroud·not has an ancillary of type relic10%
  • When he captures a settlement: Piety 4+·is on crusade·in Marmara (Kōnstantinoúpolis)·nobody anywhere in the world has Holy Shroud·not has an ancillary of type relic30%
  • After completing a council mission: Piety 4+·a special condition·nobody anywhere in the world has Holy Shroud·not has an ancillary of type relic5%
  • When his father dies naturally: Piety 3+·father has Holy Shroud·not has an ancillary of type relic60%

Hospitaller Knight

Crusadeknight transferable

+1 Chivalry+1 Command+1 Piety+1 Personal security

A knight of the Order of Saint John accompanies this general, clad in the dark mantle marked by the white cross. Originally devoted to the care of pilgrims in the Holy Land, the Hospitallers have long since become formidable warriors, equally skilled in tending the wounded and in striking down the enemies of Christendom. Disciplined and resolute, he brings both martial strength and a sense of order to the army. His presence is a reminder that faith is not only defended by the sword, but also preserved through service and sacrifice.He may be transferred to another general.

How it's gained (4)
  • After a battle: is on crusade·was the attacker·won the battle·is a general·battle odds at least 0.5·battle odds less than 1.5·faction is not Portugal·faction is not Spain·faction is not Aragon·faction is not Hre·faction is not Poland·faction is not France·faction is not Jerusalem40%
  • When he takes a crusade target: it's a crusade·faction is not Portugal·faction is not Spain·faction is not Aragon·faction is not Hre·faction is not Poland·faction is not France·faction is not Jerusalem70%
  • When he takes a crusade target: it's a crusade5%
  • When a building he governs is finished: he finished building Military Orders' Outposts or better·after Hospitallers Recruitment Enabled20%

Ibn Khaldun

Greatacademic

+2 Piety+2 Authority+15 Trading

A deeply respected scholar, who has addressed many courts as a master of Islamic law, economics and history.

How it's gained (2)
  • When a building he governs is finished: he finished building Alchemists Lab or better·is a general·culture is Middle Eastern·after Ibn Khaldun In
  • When a building he governs is finished: he finished building Bimaristan or better·is a general·culture is Middle Eastern·after Ibn Khaldun In

Ibn Rushd

Greatacademic

+1 Authority+10 Battle surgery+1 Law+1 Local popularity-1 Piety

Better known as Averroes, this man born in Cordoba is a master of philosophy, theology, Maliki law and jurisprudence, astronomy, geography, mathematics, medicine, physics, psychology and science.

How it's gained (1)
  • At the end of a turn spent in a settlement: is a general·settlement has Library or better·settlement has School or better·culture is Middle Eastern·turn 70+·turn 118 or less

Icon not Made by Hands

Relic transferable

+1 Piety+1 Health

Jesus is said to have sent this icon to the King of Edessa, to cure him of leprosy.

Not for: Middle Eastern

How it's gained (4)
  • When he captures a settlement: Piety 4+·in Diyar Mudar (Édessa)·nobody anywhere in the world has Icon not Made by Hands·not has an ancillary of type relic10%
  • When he captures a settlement: Piety 4+·is on crusade·in Diyar Mudar (Édessa)·nobody anywhere in the world has Icon not Made by Hands·not has an ancillary of type relic30%
  • After completing a council mission: Piety 4+·a special condition·nobody anywhere in the world has Icon not Made by Hands·not has an ancillary of type relic5%
  • When his father dies naturally: Piety 3+·father has Icon not Made by Hands·not has an ancillary of type relic60%

Il Canzoniere

Poetrybook transferable

+1 Chivalry

The Il Canzoniere, or Song Book, is a collection of 366 poems (mostly in sonnet form) by Francesco Petrarca, whose central theme is about a woman called "Laura" who he saw in the church of Sainte-Claire d'Avignon, the sight of whom awoke in him a lasting, pure, unfullfiled passion (as she was married). Within the poems can be found questions concerning the virtue of love in relation to the Christian religion.

How it's gained (1)
  • At the end of a turn spent in a settlement: 20% chance·after Pioneer of Paint·didn't move this turn·settlement has Library or better·has Intelligent (level 6+)·culture is Southern European·faction is not Spain·faction is not Aragon·faction is not Portugal·not has an ancillary of type poetrybook20%

Imam al-Azam al-Baghdadi

Religious Leader

+10 Movement+4 Piety+4 Purity+3 Level+2 Personal security

The Grand Imam of Baghdad, the second most important religious figure after the Grand Caliph of Baghdad, the Grand Imam is responsible for preaching Islam and is a living source of wisdom thanks to his study of the numerous books in the House of Wisdom in Baghdad. To obtain this title, the Imam must spend a term in Baghdad and no one else must hold it. This grants him great prestige and popularity in the Islamic world, as he is the most important Imam for Muslims, but it also brings him hatred from Christians.Although the Caliph remains the supreme source of religious authority, the Grand Imam of Baghdad acts as the guardian of orthodoxy and the interpreter of divine law, reinforcing the spiritual legitimacy of the Abbasid Caliphate throughout the Islamic world.

How it's gained (1)
  • At the end of each turn: is a priest·nobody anywhere in the world has Imam al-Azam al-Baghdadi·before G Imam·not has an ancillary of type great imam·he is Muslim

Imam al-Bulghar al-A´zam

Muslim Office transferable

+2 Movement+2 Piety+1 Purity+1 Personal security-2 Unorthodoxy

Following the official adoption of Islam in 922, Bulgar or also called Bholgar, became one of the northernmost Islamic centers of the medieval world. Situated at the crossroads of the Volga trade routes and the Eurasian steppes, the city served as a religious and cultural bridge between the Islamic world and the peoples of the north.The Grand Imam of Bulgar held supreme spiritual authority in the region, overseeing mosques and religious judges and preserving Islamic orthodoxy. Although politically independent, his doctrinal legitimacy linked Bulgar to the major centers of Islam, reinforcing its membership in the community of believers (Ummah) and facilitating religious contact with other Muslim powers. To obtain this title you need to be Muslim and have your Imam spend a turn inside Bolghar, and no religious figure can already have this title.Transferable.

How it's gained (1)
  • At the end of each turn: is a priest·in Volga Bulgaria (Bolghar)·before Im Bulgar·nobody anywhere in the world has Imam al-Bulghar al-A´zam·nobody anywhere in the world has Qam Ulug Bulgar·he is Muslim

Imam al-Jami al-A´zam bi-Qurtuba

Muslim Office transferable

+2 Movement+2 Piety+1 Purity+1 Personal security-2 Unorthodoxy

Imam al-Jami al-A´zam bi-Qurtuba presided over religious life in the Great Mosque of Córdoba (Qurtuba), one of the most influential spiritual and intellectual centers of medieval Islam.For centuries, Córdoba was a leading center of Islamic religious knowledge in the West, attracting jurists, theologians, and scholars from across the Muslim world. Under various dynasties, the city maintained its prestige as a center for the teaching of Islamic law and the Maliki religious tradition, which dominated Al-Andalus and the Maghreb.The spiritual authority associated with the Great Mosque of Córdoba transcended political changes, becoming an enduring symbol of the Islamic legacy in the Iberian Peninsula and in Western Islam.Qurtuba, the ancient center of Western Islamic learning, symbolized for centuries the religious and cultural prestige of Al-Andalus. To obtain this title you need to be Muslim and have your Imam spend a turn inside Cordoba, and no religious figure can already have this title.Transferable.

How it's gained (1)

Imam al-Mawṣil

Muslim Office transferable

+2 Movement+2 Piety+1 Purity+1 Personal security-2 Unorthodoxy

The city of Mosul stood as a major center of power in Upper Mesopotamia and one of the principal strongholds of the Zengid dynasty during the twelfth century. From this strategic position, the Zengid rulers extended their authority across northern Syria—known as al-Shām—including key cities such as Aleppo and Raqqa, forming a vital political and religious sphere of influence.In these lands, religious leadership was closely tied to political authority. The Imam of Mosul represented one of the foremost religious figures within the Zengid domains, presiding over mosques, guiding the faithful, and reinforcing the Sunni character of the region. Under rulers such as Nur ad-Din, religious institutions flourished, with the foundation of madrasas and the promotion of learned scholars strengthening both faith and governance.As Imām al-Mawṣil, this figure embodies the spiritual authority that supported Zengid rule across Syria and Upper Mesopotamia, symbolizing the close relationship between religion, power, and the defense of the Islamic world in a region shaped by conflict and cultural exchange. To obtain this title you need to be Muslim and have your Imam spend a turn inside Mosul and no religious figure can already have this title.Transferable.

How it's gained (1)
  • At the end of each turn: is a priest·in Šark al-Ġezīra (Al-Mawsil)·before Im Zengids·nobody anywhere in the world has Imam al-Mawṣil·he is Muslim

Imam Dimashq

Muslim Office transferable

+2 Movement+2 Piety+1 Purity+1 Personal security-2 Unorthodoxy

The city of Damascus was one of the oldest and most revered cities of the Islamic world, serving as the capital of the Umayyad Caliphate and a major center of religion, scholarship, and trade throughout the Middle Ages. From Damascus, Muslim rulers governed vast territories stretching across the Near East, establishing the city as the heart of al-Sham — the historic lands of Syria.The Imam of Damascus represented an important spiritual authority within the region, presiding over religious life in a city renowned for its mosques, scholars, and ancient Islamic traditions. Even after the fall of the Umayyads, Damascus remained one of the great centers of Sunni Islam and a key stronghold of Muslim power during the struggles against Crusader and rival states in the eastern Mediterranean.As Imam Dimashq, this figure embodies the enduring religious prestige of Damascus and the legacy of one of the most influential cities of the medieval Islamic world. To obtain this title you need to be Muslim and have your Imam spend a turn inside Damascus and no religious figure can already have this title.Transferable.

How it's gained (1)
  • At the end of each turn: is a priest·in Aš-Šām (Dimašqu)·before Im Damascus·nobody anywhere in the world has Imam Dimashq·he is Muslim

Imam Makkah al-Aʿzam

Great Imam

+3 Movement+3 Piety+3 Purity+1 Level+2 Personal security+1 Violence-3 Unorthodoxy

The city of Mecca stands at the very heart of the Islamic world, as the birthplace of the Prophet Muhammad and the site of the Kaaba, the most sacred sanctuary in Islam. From the earliest days of the faith, Mecca has been the focal point of prayer and the destination of the Hajj, drawing pilgrims from across the known world.The authority of the Grand Imam of Mecca reflects not only religious leadership, but also the immense prestige associated with the protection and administration of the holy city. Those who held influence over Mecca assumed the sacred duty of safeguarding the pilgrimage routes and maintaining order within the sanctuary. This role was closely tied to the broader concept of custodianship of the Two Holy Sanctuaries—Mecca and Medina—an honor claimed by powerful rulers seeking legitimacy over the Muslim world.As Imām Makkah al-Aʿẓam, this figure embodies the highest spiritual authority within Islam’s most sacred city, symbolizing unity, devotion, and the defense of the faith at its very core. To obtain this title you need to be Muslim and have your Imam spend a turn inside Mecca.None religious figure can already have this title and can not one be a Great Imam or religious leader prior to obtaining this title.Non-transferable.

How it's gained (1)
  • At the end of each turn: is a priest·in Al-Heġāz (Makkah)·a special condition·not has an ancillary of type religious leader·not has an ancillary of type great imam·nobody anywhere in the world has Imam Makkah al-Aʿzam·he is Muslim

Imām al-Rūm

Muslim Office transferable

+2 Movement+2 Piety+1 Purity+1 Personal security-2 Unorthodoxy

The city of Konya stood as the principal center of power in Anatolia under the Seljuk Sultanate of Rum, marking the consolidation of Islamic rule in lands once governed by the Byzantine Empire. From this capital, Turkish dynasties established their authority across Anatolia, shaping the region into a frontier of the Islamic world.The Imam of Konya represented the religious authority within this evolving political landscape, overseeing the spiritual life of the Muslim communities and reinforcing Sunni orthodoxy among the Turkish rulers of Rum. Under Seljuk patronage, and later through the rise of Anatolian beyliks, mosques, madrasas, and centers of learning flourished, blending Persian, Turkic, and local traditions into a distinct Anatolian Islamic culture.This role continued to hold significance beyond the Seljuk period, as emerging Turkish powers—most notably the early Ottomans—built upon these foundations to expand Islamic authority across Anatolia and beyond. As Imām Qūniyah, this figure embodies the enduring religious leadership that accompanied the transformation of Anatolia into a core region of the Muslim world. To obtain this title you need to be Muslim and have your Imam spend a turn inside Konya and no religious figure can already have this title.Transferable.

How it's gained (1)
  • At the end of each turn: is a priest·in Lykaonia (Konya)·before Im Rumselyuks·nobody anywhere in the world has Imām al-Rūm·he is Muslim

Imām Isfahān al-Muʿazzam

Muslim Office transferable

+3 Movement+2 Piety+1 Purity+1 Personal security-2 Unorthodoxy

The city of Isfahan rose to prominence as one of the greatest capitals of the medieval Islamic world under the Seljuk Empire, serving as the political and cultural heart of Persia during the eleventh and twelfth centuries. From this flourishing metropolis, the Seljuk sultans governed vast territories while promoting the revival of Sunni Islam in close alignment with the Abbasid caliphate.The Esteemed Imam of Isfahan stood as a prominent spiritual figure within the Seljuk realm, presiding over religious institutions in a city renowned for its mosques, scholars, and centers of learning. Under Seljuk patronage, networks of madrasas flourished, fostering theological study, jurisprudence, and the transmission of knowledge, reflecting the deep integration of Persian cultural traditions with Turkic political power.As Imām Iṣfahān al-Muʿazzam, this figure embodies the refined religious authority of Seljuk Persia, representing a leadership rooted not only in faith, but also in learning, culture, and the enduring prestige of one of the greatest cities of the Islamic world. To obtain this title you need to be Muslim and have your Imam spend a turn inside Isfahan and no religious figure can already have this title.Transferable.

How it's gained (1)
  • At the end of each turn: is a priest·in Esfahān·before Im Selyuks·nobody anywhere in the world has Imām Isfahān al-Muʿazzam·he is Muslim

Insignia Caesarum Romanorum

Conquest Rome transferable

+2 Command+2 Troop morale+2 Loyalty+2 Law+3 Local popularity

Forged for the Caesars and guarded for centuries, the imperial regalia have finally returned to Roman hands. For the Basileus, Rome never ceased to be part of the Empire; its recovery is not conquest, but restoration. From Constantinople to the Tiber, the Empire is once again recognized as one. These Imperial insignia are obtained after conquering Rome by an Roman commander; it will bring power and law to the Roman Empire, but this is sure to displease the Pope and the rest of the Catholics...

How it's gained (1)

Iron Crown of Lombardy

Relic transferable

+1 Piety+1 Personal security+1 Hit points

This crown was fashioned for Emperor Constantine, with a nail from the crucifixion of Christ. It is believed to protect the head of the wearer from the darts of his enemies.

Not for: Middle Eastern

How it's gained (4)
  • When he captures a settlement: Piety 4+·in Lombardy (Milan)·nobody anywhere in the world has Iron Crown of Lombardy·not has an ancillary of type relic10%
  • When he captures a settlement: Piety 4+·is on crusade·in Lombardy (Milan)·nobody anywhere in the world has Iron Crown of Lombardy·not has an ancillary of type relic30%
  • After completing a council mission: Piety 4+·a special condition·nobody anywhere in the world has Iron Crown of Lombardy·not has an ancillary of type relic5%
  • When his father dies naturally: Piety 3+·father has Iron Crown of Lombardy·not has an ancillary of type relic60%

Jan Žižka

Military

+2 Command+1 Authority+2 Defence+60 Siege engineering

An outstandingly resourceful commander, particularly with makeshift fortifications.

How it's gained (1)
  • After a battle: is a general·won the battle·battle odds below 1·faction is Poland·after Jan Zizka In

Jarl í Borgarthingslog

Dearmad Her transferable

+1 Authority+2 Chivalry+1 Local popularity+20 Trading

In charge of green valleys full of trading cites and opulent estates where nobles lavish gold rings on the skalds. Granted fiefs around Oslo.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Borgarthingslog (Ánslo)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Jarl í Borgarthingslog·has Fit For Office (level 2+)

Jarl í Borgarthingslog

Dearmad Her transferable

+1 Authority+2 Chivalry+1 Local popularity+20 Trading

In charge of green valleys full of trading cites and opulent estates where nobles lavish gold rings on the skalds. Granted fiefs around Oslo.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Borgarthingslog (Ánslo)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Jarl í Borgarthingslog

Jarl í Gulathingslog

Dearmad Her transferable

+10 Trading-1 Chivalry+1 Troop morale+3 Movement+60 Siege engineering

In charge of the northern fjords with audacious warriors daring voyages to storm and loot far-away cities. Granted fiefs around Bjørgvin.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Gulathingslog (Bergvin)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Jarl í Gulathingslog·has Fit For Office (level 2+)

Jarl í Gulathingslog

Dearmad Her transferable

+10 Trading-1 Chivalry+1 Troop morale+3 Movement+60 Siege engineering

In charge of the northern fjords with audacious warriors daring voyages to storm and loot far-away cities. Granted fiefs around Bjørgvin.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Gulathingslog (Bergvin)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Jarl í Gulathingslog

Jarl í Sjáland

Dearmad Her transferable

+1 Authority+2 Chivalry+1 Local popularity+10 Trading

In charge of lands of nobilty listening to the scalds but also enjoying culture flowing from the south. Granted fiefs around Roskilde.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Sialand (Roskilde)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Jarl í Sjáland·has Fit For Office (level 2+)

Jarl í Sjáland

Dearmad Her transferable

+1 Authority+2 Chivalry+1 Local popularity+10 Trading

In charge of lands of nobilty listening to the scalds but also enjoying culture flowing from the south. Granted fiefs around Roskilde.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Sialand (Roskilde)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Jarl í Sjáland

Jarl í Skáney

Dearmad Her transferable

+1 Piety+1 Chivalry+2 Farming

In charge of the ecclesiastical heart of Scandinavia with it's splendid culture. Granted fiefs around Lund.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Skane (Lund)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Jarl í Skáney·has Fit For Office (level 2+)

Jarl í Skáney

Dearmad Her transferable

+1 Piety+1 Chivalry+2 Farming

In charge of the ecclesiastical heart of Scandinavia with it's splendid culture. Granted fiefs around Lund.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Skane (Lund)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Jarl í Skáney

Jeanne d'Arc

Military

+2 Piety+1 Command+2 Troop morale+2 Command vs England

This angelic girl believes God has chosen her to champion France... and so do the French.

How it's gained (1)
  • After a battle: is a general·won the battle·battle odds below 1·faction is France·fought England·Command 4+·after Joan Of Arc In

Johannes Faustus

Magic

-2 Chivalry-2 Piety+2 Fertility+4 Hit points

An alchemist rumoured to practise the most blasphemous art of necromancy.

How it's gained (1)
  • At the end of a turn spent in a settlement: is a general·not: settlement has Huge Cathedral (for Catholic factions)·settlement has Alchemists Lab or better·culture is Northern European·after Johannes Faustes In

John Fastolf

Military

+1 Infantry command+1 Troop morale+1 Loyalty

John Fastolf, an English soldier, is a remarkable military commander, especially of the infantry.

How it's gained (1)
  • At the end of each turn: is a general·faction is England·after Fastolf In5%

John Wycliffe

Greatacademic

-3 Piety+2 Law+10 Tax collection-5 Trading+2 Unrest+1 Bribe resistance

A well-known and respected theologian, responsible for translating the Holy Bible into English. A staunch opponent of the Papacy- which considers him a heretic- idolatry and clerical influence in secular affairs.

How it's gained (1)
  • At the end of each turn: is a general·faction is England·has Cultured·after John Wycliffe In10%

Kamelaúkion

Crown

+2 Authority+1 Law+1 Local popularity+2 Line of sight

En Christo to Theo pistós basileus kai autokratōr Rhomaíon.

How it's gained (4)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Byzantium·Byzantium holds Marmara (Kōnstantinoúpolis)·Byzantium holds Makedonia (Thessalonike)·Byzantium holds Thrake (Adrianoupolis)·Byzantium holds Albania (Dyrrachion)·Byzantium holds Epirus (Arta)·Byzantium holds Hellas (Kórinthos)·Byzantium holds Northern Bulgaria (Tarnovgrad)·Byzantium holds Southern Bulgaria (Triadica)·Byzantium holds Taurike (Chersonesos)·Byzantium holds Paphlagonia (Sinópē)·Byzantium holds Chaldia (Trapezous)·Byzantium holds Kretē (Chándakas)·Byzantium holds Bithynia (Níkaia)·Byzantium holds Ionia (Smyrne)·Byzantium holds Pamphylia (Attaleia)·Byzantium holds Kýpros (Lefkosia)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Byzantium·has Crownholder (level 3+)·has Crownholder (level below 4)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·has Saviour of Konstantinoupolis·faction is Byzantium
  • At the end of a turn spent in a settlement: not: player's faction·has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Byzantium·Byzantium holds Marmara (Kōnstantinoúpolis)·Byzantium holds Makedonia (Thessalonike)·Byzantium holds Thrake (Adrianoupolis)·Byzantium holds Epirus (Arta)·Byzantium holds Hellas (Kórinthos)·Byzantium holds Northern Bulgaria (Tarnovgrad)·Byzantium holds Southern Bulgaria (Triadica)·Byzantium holds Chaldia (Trapezous)·Byzantium holds Kretē (Chándakas)·Byzantium holds Bithynia (Níkaia)·Byzantium holds Ionia (Smyrne)·Byzantium holds Pamphylia (Attaleia)·nobody anywhere in the world has Kamelaúkion

Keeper of the Privy Seal

Office transferable

+1 Loyalty+1 Piety+1 Public security

This most trusted man has in his keeping the king's Privy Seal. His fortunes tied to the king's, he is now even more loyal. He even suspects that he was chosen by God himself.

Not for: Middle Eastern, Greek

How it's gained (2)
  • At the end of a turn spent in a settlement: is faction leader·player's faction·has Fit For Office (level 2+)·not has an ancillary of type office·faction is not Hungary·faction is not Poland·nobody in your faction has Keeper of the Privy Seal·settlement has Council Chambers or better
  • At the end of a turn spent in a settlement: is a general·not: player's faction·not: is faction leader·not: is faction heir·not has an ancillary of type office·has Administratively-Minded·faction is not Hungary·faction is not Poland·nobody in your faction has Keeper of the Privy Seal50%

Key to Holy Kaaba

Relic transferable

+1 Piety+1 Authority+2 Local popularity

A key to the door of the holiest place in Islam.

Not for: Northern European, Eastern European, Southern European, Greek

How it's gained (3)
  • When he captures a settlement: Piety 4+·in Diyar Mudar (Édessa)·faction is not pagan·nobody anywhere in the world has Key to Holy Kaaba·not has an ancillary of type relic10%
  • When he captures a settlement: Piety 4+·in Diyar Mudar (Édessa)·faction is not pagan·nobody anywhere in the world has Key to Holy Kaaba·not has an ancillary of type relic·is on jihad30%
  • When his father dies naturally: Piety 3+·father has Key to Holy Kaaba·not has an ancillary of type relic60%

Khans' Crown

Crown

+2 Authority+1 Law+1 Local popularity+2 Line of sight

Tsar of the Steppes and Rus

How it's gained (3)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Cumans·Cumans holds Volga Bulgaria (Bolghar)·Cumans holds Kazak Steppes (Kiçi-Saray)·Cumans holds Volga Delta (Saqsin)·Cumans holds Kypchak Steppes (Azaq)·Cumans holds Scythia (Sharkil)·Cumans holds Khazaria (Sharukan)·Cumans holds Taurike (Chersonesos)·Cumans holds Circassia (Tmutarakan)·Cumans holds Moldavia (Siret)·Cumans holds Wallachia (Târgovişte)·nobody anywhere in the world has Khans' Crown
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Cumans·has Crownholder (level 3+)·has Crownholder (level below 4)·nobody anywhere in the world has Khans' Crown
  • At the end of a turn spent in a settlement: not: player's faction·has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Cumans·Cumans holds Volga Delta (Saqsin)·Cumans holds Kypchak Steppes (Azaq)·Cumans holds Scythia (Sharkil)·Cumans holds Khazaria (Sharukan)·Cumans holds Taurike (Chersonesos)·Cumans holds Circassia (Tmutarakan)·Cumans holds Moldavia (Siret)·nobody anywhere in the world has Khans' Crown

Knight of Santiago

Crusadeknight transferable

+1 Chivalry+1 Command+1 Piety+1 Personal security

A sworn knight of the Order of Santiago rides alongside this general, bearing the red cross of the apostle upon his surcoat. Founded to defend the frontiers of Iberia and safeguard pilgrims, these warriors combine martial prowess with a deep sense of religious duty. Hardened by the long struggle of the Reconquista, he is both a skilled cavalryman and a steadfast protector of the faithful. His presence inspires confidence among Christian troops, for the knights of Santiago are known not only for their courage in battle but also for their unwavering commitment to their cause. Where he rides, the banner of the Cross is never far behind.He may be transferred to another general.

How it's gained (9)
  • After a battle: is on crusade·was the attacker·won the battle·is a general·battle odds at least 0.5·battle odds less than 1.5·faction is Spain40%
  • After a battle: is on crusade·was the attacker·won the battle·is a general·battle odds at least 0.5·battle odds less than 1.5·faction is Portugal40%
  • After a battle: is on crusade·was the attacker·won the battle·is a general·battle odds at least 0.5·battle odds less than 1.5·faction is Aragon40%
  • When he takes a crusade target: it's a crusade·faction is Spain70%
  • When he takes a crusade target: it's a crusade·faction is Portugal70%
  • When he takes a crusade target: it's a crusade·faction is Aragon70%
  • When a building he governs is finished: he finished building Military Orders' Outposts or better·after Santiago Knights Recruitment Enabled·faction is Aragon20%
  • When a building he governs is finished: he finished building Military Orders' Outposts or better·after Santiago Knights Recruitment Enabled·faction is Spain20%
  • When a building he governs is finished: he finished building Military Orders' Outposts or better·after Santiago Knights Recruitment Enabled·faction is Portugal20%

Korona Polski

Crown

+2 Authority+1 Law+1 Local popularity+2 Line of sight

Dei gratia Rex Poloniae.

How it's gained (3)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Poland·Poland holds Silesia (Wrezław)·Poland holds Wielkopolska (Poznań)·Poland holds Pomerania (Stetin)·Poland holds Pomerania Gedanensis (Gdańsk)·Poland holds Masovia (Płock)·Poland holds Malopolska (Kraków)·Poland holds Halychyna (Halych)·Poland holds Volhynia (Volodymyr)·Poland holds Moldavia (Siret)·Poland holds Ruthenia (Goroden)·Poland holds Prussia (Twangste)·nobody anywhere in the world has Korona Polski
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Poland·has Crownholder (level 3+)·has Crownholder (level below 4)·nobody anywhere in the world has Korona Polski
  • At the end of a turn spent in a settlement: not: player's faction·has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Poland·Poland holds Silesia (Wrezław)·Poland holds Wielkopolska (Poznań)·Poland holds Pomerania (Stetin)·Poland holds Pomerania Gedanensis (Gdańsk)·Poland holds Masovia (Płock)·Poland holds Malopolska (Kraków)·Poland holds Halychyna (Halych)·Poland holds Ruthenia (Goroden)·nobody anywhere in the world has Korona Polski

Krivis Krivaitis

Religious Leader

+10 Movement+4 Piety+4 Purity+4 Level+2 Personal security

The term Krivis Krivaitis refers to the high priest or supreme spiritual leader in the ancient mythology and social structure of the Baltic peoples (especially Lithuanians and ancient Prussians). He was the highest hierarch who oversaw the sacred fire, led religious rites and funerals, and revealed the will of the gods.The term Romuva refers to Lithuanian paganism. Followers of the native Lithuanian religion chose the name "Romuva" in honor of the Baltic Prussian sanctuary called Romuva, located in the land of Nadruvia. The Prussian-Lithuanian Romuva Temple established Dievas, Perkūnas, and Velnias as its three principal gods.

How it's gained (1)
  • At the end of each turn: is a priest·nobody anywhere in the world has Krivis Krivaitis·before Lit H Priest·not has an ancillary of type religious leader·not has an ancillary of type pagan office·he is pagan·faction is Lithuania

Librarian

Writing transferable

+1 Piety+10 Tax collection

There is much knowledge to be found in books, provided you know somebody that knows where to look.

How it's gained (5)
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has University or better·doesn't have Xenophobia·doesn't have Wantschool·has Scholar·not: is faction leader·not: settlement is under siege5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has University or better·doesn't have Wantschool·doesn't have Xenophobia·not: is faction leader·is a general·not: settlement is under siege5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Library or better·has Intelligent (level 6+)·not: is faction leader·is a general·not: settlement is under siege5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Library or better·doesn't have Wantschool·has Introvert·not: is faction leader·is a general·not: settlement is under siege5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Library or better·has Scholar·not: is faction leader·is a general·not: settlement is under siege5%

Lietuvos karalystė

Crown

+2 Authority+1 Law+1 Local popularity+2 Line of sight

King of the Lithuanians

How it's gained (3)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Lithuania·Lithuania holds Lietuva (Kernavé)·Lithuania holds Curonia (Riga)·Lithuania holds Prussia (Twangste)·Lithuania holds Masovia (Płock)·Lithuania holds Ruthenia (Goroden)·Lithuania holds Volhynia (Volodymyr)·Lithuania holds The Marshes (Turov)·Lithuania holds Polotsk·Lithuania holds Smolenesk·Lithuania holds Livonia (Kolyvan)·Lithuania holds Pleskov·nobody anywhere in the world has Lietuvos karalystė
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Lithuania·has Crownholder (level 3+)·has Crownholder (level below 4)·nobody anywhere in the world has Lietuvos karalystė
  • At the end of a turn spent in a settlement: not: player's faction·has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Lithuania·Lithuania holds Lietuva (Kernavé)·Lithuania holds Curonia (Riga)·Lithuania holds Prussia (Twangste)·Lithuania holds Masovia (Płock)·Lithuania holds Ruthenia (Goroden)·Lithuania holds Volhynia (Volodymyr)·Lithuania holds The Marshes (Turov)·Lithuania holds Polotsk·nobody anywhere in the world has Lietuvos karalystė

Lock of Kaaba

Relic transferable

+1 Piety+1 Authority+2 Local popularity

A lock from the door of the holiest place in Islam.

Not for: Northern European, Eastern European, Southern European, Greek

How it's gained (3)
  • When he captures a settlement: Piety 4+·in Cilicia (Sision)·faction is not pagan·nobody anywhere in the world has Lock of Kaaba·not has an ancillary of type relic10%
  • When he captures a settlement: Piety 4+·in Cilicia (Sision)·faction is not pagan·nobody anywhere in the world has Lock of Kaaba·not has an ancillary of type relic·is on jihad30%
  • When his father dies naturally: Piety 3+·father has Lock of Kaaba·not has an ancillary of type relic60%

Madrasa Scholar

Education transferable

+1 Movement+1 Piety

A learned scholar trained in a madrasa accompanies this imam, bringing with him a deep understanding of Islamic theology, law, and tradition. In the great centres of learning across the Islamic world—such as Baghdad, Córdoba, and Damascus—madrasas served as institutions where scholars were educated in the interpretation of the Qur’an, Hadith, and jurisprudence.These men formed the intellectual backbone of religious life, teaching doctrine, guiding communities, and strengthening the authority of the faith through knowledge and reason. Their presence enhances the imam’s ability to preach effectively, as well as to counter rival beliefs with confidence and clarity.In lands where faith is contested, such learning proves invaluable, for the pen and the word may win hearts where force cannot. This madrasa scholar is available for muslim factions after spending a turn inside a settlement with a Madrasa (school)or upper levels; you'll have a 33% chance of he will be assigned.He is transferable.

How it's gained (1)
  • At the end of each turn: is a priest·settlement has School or better·faction is Muslim33%

Malik al-Arman

Dearmad Her transferable

+5 Tax collection+5 Trading+2 Siege defence+1 Loyalty-1 Local popularity

Entitled as Lord of Ani in Armenia. A strategic location for both the military and trade, but the locals prefer to be free.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Arminiya (Ani)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Malik al-Arman

Manuel Anemas

Military

+1 Command+1 Authority+1 Law+1 Defence

Manuel Anemas was a member of the Anemas family. Four Anemas brothers were involved in a serious conspiracy against Alexios I Komnenos in 1105.It is remarkable that in the next generation a member of the same family, Manuel, married the porphyrogenita princess Theodora Komnene, daughter of John II and his empress, Eirene of Hungary. By this marriage John II may have been seeking to politically neutralise the threat of a potentially dangerous family. He was certainly pursuing a policy of bringing 'new blood' into the imperial family and governing circles.Manuel was celebrated by the Byzantine court poet Theodore Prodromos, who described him as a wise general and the "great tower of the Rhomaioi",Rhomaioi being the Romans, as the Byzantines referred to themselves. Though Anemas appears to have been a prominent soldier little information on his exploits has survived. This important Byzantine aristocrat and military commander is unique to the Emperor at the start of the game.He is non-transferable and can only be obtained once.

Only given by special events or at the start of the campaign.

Maqalat al-Islamiyyin wa Ikhtilfa al-Musallin

Religiousbook transferable

+2 Piety

The Maqalat al-Islamiyyin wa Ikhtilfa al-Musallin, or "The Treatises of the Islamic Schools", is an encylopedia of the many Islamic sects. It comprises much more than merely a listing of the sundered religious orders, also including an extensive treatment of problems of medieval Islamic scholastic theology.

How it's gained (12)
  • At the end of a turn spent in a settlement: faction is Muslim·settlement has Library or better·not: player's faction·has Intelligent (level 5+)·has Administratively-Minded5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Library or better·faction is Muslim·has Intelligent (level 6+)·has Administratively-Minded·not: settlement is under siege5%
  • When he captures a settlement: in Sauad al-Irak (Baghdad)·has Intelligent (level 6+)·faction is not Catholic·faction is not Orthodox40%
  • When he captures a settlement: in Esfahān·has Intelligent (level 6+)·faction is not Catholic·faction is not Orthodox5%
  • When he captures a settlement: in Khorasan (Nīshāpūr)·has Intelligent (level 6+)·faction is not Catholic·faction is not Orthodox5%
  • When he captures a settlement: in Merv·has Intelligent (level 6+)·faction is not Catholic·faction is not Orthodox5%
  • When he captures a settlement: in Aš-Šām (Dimašqu)·has Intelligent (level 6+)·faction is not Catholic·faction is not Orthodox5%
  • When he captures a settlement: in Al-Heġāz (Makkah)·has Intelligent (level 6+)·faction is Muslim50%
  • When he captures a settlement: in Asāfil Ard Misr (Al-Qāhira)·has Intelligent (level 6+)·faction is not Catholic·faction is not Orthodox5%
  • When he captures a settlement: in Southern Ifriqiya (Al-Mahdiya)·has Intelligent (level 6+)·faction is Muslim5%
  • When he captures a settlement: in Šemāl Maġreb al-Aksa (Fās)·has Intelligent (level 6+)·faction is Muslim5%
  • At the end of a turn spent in a settlement: 20% chance·has Scholar·didn't move this turn·settlement has Library or better·settlement has Jama (for Muslim factions) or better·faction is Muslim·not: settlement is under siege5%

Markgraf von Brandenburg

Dearmad Her transferable

-2 Chivalry

In charge of swampy land with ferocious warriors raising fear among their enemies. Granted fiefs around Brandenburg.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Brannenborg (Brennaburg)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Markgraf von Brandenburg·has Fit For Office (level 2+)

Marquis of Toscana

Dearmad Her transferable

+10 Tax collection+10 Trading-1 Command+1 Loyalty+1 Authority

Entitled as Lord of the commune of Florence.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Eastern Tuscany (Firenze)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Marquis of Toscana·has Fit For Office (level 2+)

Marquis of Verona

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Verona.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Verona·is a general·not: is faction leader·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Marquis of Verona·has Fit For Office (level 2+)

Martin Luther

Religion

-3 Piety+1 Law+15 Tax collection+2 Unrest

Considered by most to be a very forward-thinking theologian. Condemned as a heretic by the Papacy, he is most concerned by the accumulation of wealth and temporal by the Church.

How it's gained (1)
  • At the end of a turn spent in a settlement: is a general·he is Catholic·didn't move this turn·settlement has Collegiate Church (for Catholic factions) or better·Piety below 5·after Martin Luther In15%

Master of the Horse

Office transferable

+5 Movement+1 Cavalry command+2 Line of sight-1 Authority

This man oversees the faction's stables and the cavalry officers' corps. He is very useful on campaign due to his scouting team's abilities. However, this is a lowly position relative to the greater offices of state.

Not for: Greek, Middle Eastern

How it's gained (3)
  • At the end of a turn spent in a settlement: is faction leader·player's faction·faction is not Cumans·has Fit For Office (level 2+)·not has an ancillary of type office·nobody in your faction has Master of the Horse·settlement has Knights Stables or better
  • At the end of a turn spent in a settlement: is faction leader·player's faction·faction is Cumans·has Fit For Office (level 2+)·not has an ancillary of type office·nobody in your faction has Master of the Horse
  • At the end of a turn spent in a settlement: is a general·not: player's faction·not: is faction leader·not: is faction heir·settlement has Stables or better·has Military Minded·nobody in your faction has Master of the Horse·not has an ancillary of type office50%

Megas Domestikos

Office 01

+3 Troop morale+2 Authority

In the name of God, Jesus Christ and the Holy Spirit, for devotion to the Emperor and the army, you are granted the highest rank of the Imperial army. May you lead the Imperial army to glory and add new golden pages to the history of our glorious Empire!

Not for: Middle Eastern, Northern European, Southern European, Eastern European

Only given by special events or at the start of the campaign.

Megas Konostaulos

Office transferable

+5 Movement+1 Cavalry command+2 Line of sight-1 Authority

This man oversees the Empire's stables and the cavalry officers' corps. He is very useful on campaign due to his scouting team's abilities. However, this is a lowly position relative to the greater offices of the Empire.

Not for: Northern European, Southern European, Eastern European, Middle Eastern

How it's gained (2)
  • At the end of a turn spent in a settlement: is faction leader·player's faction·has Fit For Office (level 2+)·not has an ancillary of type office·nobody in your faction has Megas Konostaulos·settlement has Knights Stables or better
  • At the end of a turn spent in a settlement: is a general·not: player's faction·not: is faction leader·not: is faction heir·settlement has Stables or better·has Military Minded·nobody in your faction has Megas Konostaulos·not has an ancillary of type office50%

Megas Kontostablos

Office transferable

+1 Authority+30 Looting

A largely honorary title, nominally in command of the Empire's latin mercenaries.

How it's gained (1)
  • When he hires mercenaries: is a general·faction is Byzantium·not: is faction leader·not: is faction heir·has Loyal·has Xenophilia·has Good Commander (level 3+)·nobody in your faction has Megas Kontostablos·not has an ancillary of type office

Megas Primikerios

Office transferable

+1 Authority+1 Troop morale+1 Local popularity

The Emperor has decided that this man is faithful enough and a exceptional officer. Thus, from now on he is the commander of the Imperial guard.

How it's gained (1)
  • At the end of each turn: is a general·faction is Byzantium·not: is faction leader·not: is faction heir·has Loyal·has Good Commander (level 3+)·nobody in your faction has Megas Primikerios·not has an ancillary of type office

Meister Eckhart

Religion

+2 Piety+1 Authority

A master theologian, mystic and philosopher. Widely respected, and perhaps too influential for the Church's liking.

How it's gained (1)
  • At the end of a turn spent in a settlement: is a general·faction is Hre·settlement has University·after Meister Eckhart In20%

Mentor

Education

+1 Command

Has been by side of his noble master for years. Thanks to his life experience his advice is always well-thought out, especially on the matters of finding oneself in the heat of battle.

How it's gained (16)
  • When he comes of age: Father: has Military Minded·has Military Minded10%
  • When he comes of age: Father's Authority 7+·has Military Minded10%
  • When he comes of age: Father's Authority 4+·has Military Minded10%
  • When he comes of age: Father's Command 7+·has Military Minded10%
  • When he comes of age: Father's Chivalry 7+·has Military Minded10%
  • When he comes of age: Father's Chivalry below -6·has Military Minded10%
  • When he comes of age: Father: has Intelligent (level 7+)·has Military Minded10%
  • When he comes of age: Father: has Wife Is Wise·has Military Minded10%
  • When a building he governs is finished: just finished Perkunas Altar or better33%
  • When a building he governs is finished: just finished Dievas Altar or better33%
  • When a building he governs is finished: just finished Giltine Altar or better33%
  • When a building he governs is finished: just finished Tengir Altar or better33%
  • When a building he governs is finished: just finished C Perkunas Altar or better33%
  • When a building he governs is finished: just finished C Dievas Altar or better33%
  • When a building he governs is finished: just finished C Giltine Altar or better33%
  • When a building he governs is finished: just finished C Tengir Altar or better33%

Metropolita Kioviensis et totius Rus'

Orthodox Chief

+3 Movement+3 Piety+2 Purity+1 Personal security-3 Unorthodoxy

For centuries, the city of Kyiv was the political and spiritual heart of Rus' after the Christianization of the principality under Grand Prince Vladimir in the 10th century. From this ancient capital, the Orthodox Church organized its hierarchy and spread the Christian faith throughout the vast Slavic lands stretching from the Dnieper River to the northern regions.The Metropolitan of Kyiv and All Rus' held the highest position within the Church of medieval Rus', subordinate only to the Patriarch of Constantinople. Under his authority were numerous bishops and archbishops of the major Russian cities, including such influential sees as Novgorod. In addition to his religious role, the metropolitan played a key part as a figure of spiritual unity among the different principalities of Rus'.This office represents the origin and spiritual authority of the Slavic Orthodox Church, whose center developed in Kyiv before expanding across the lands of northern and eastern Europe. To obtain this title you need to be Orthodox and have your priest spend a turn inside Kiev, and no religious figure can already have this title.It is incompatible with the religious office of the Ecumenical Patriarch and other important Orthodox patriarchs.Non-transferable.

How it's gained (1)
  • At the end of each turn: is a priest·in Kyev·before Ortho Kiev·not has an ancillary of type religious leader·not has an ancillary of type orthodox chief·nobody anywhere in the world has Metropolita Kioviensis et totius Rus'·he is Orthodox

Metropolita Nicaenus

Orthodox Office transferable

+2 Movement+3 Piety+1 Purity+1 Personal security-2 Unorthodoxy

The city of Nicaea held a place of immense importance within the Christian and Byzantine world. It was here that the First and Second Councils of Nicaea were held, gatherings that shaped the foundations of Christian doctrine and affirmed the authority of Orthodox theology against heresy and division.Following the Latin conquest of Constantinople in 1204, Nicaea also became the refuge of the Byzantine Empire and the temporary center of Orthodox authority in exile. From this city, Byzantine rulers and clergy preserved the traditions of the Eastern Roman Empire until the eventual recovery of Constantinople.As Metropolita Nicaenus, this figure embodies the theological authority and spiritual legacy of one of the most revered cities of the Orthodox world, symbolizing the endurance of the true faith through both council and empire. To obtain this title you need to be Orthodox and have your priest spend a turn inside Nicaea, and no religious figure can already have this title.This religious office can be transferred to another priest.

How it's gained (1)
  • At the end of each turn: is a priest·in Bithynia (Níkaia)·before Ortho Nicaea·nobody anywhere in the world has Metropolita Nicaenus·he is Orthodox

Mohammed's Footprint

Relic transferable

+1 Piety

A footprint of the Prophet Mohammed, preserved in bronze.

Not for: Northern European, Eastern European, Southern European, Greek

How it's gained (3)
  • When he captures a settlement: Piety 4+·in Aš-Šām (Dimašqu)·faction is not pagan·nobody anywhere in the world has Mohammed's Footprint·not has an ancillary of type relic10%
  • When he captures a settlement: Piety 4+·in Aš-Šām (Dimašqu)·faction is not pagan·nobody anywhere in the world has Mohammed's Footprint·not has an ancillary of type relic·is on jihad30%
  • When his father dies naturally: Piety 3+·father has Mohammed's Footprint·not has an ancillary of type relic60%

Monk

Religion transferable

+1 Piety-1 Purity

A monk is always keen to spend time with those that would sit around, feed themselves and discuss religion…

How it's gained (1)
  • At the end of each turn: not: is at sea·is a priest·idle turns 4+·% of population of his religion 70+·religion shift % 10 or less·faction is not pagan·faction is not Muslim50%

Moses Maimonides

Greatacademic

+1 Authority+20 Battle surgery-1 Local popularity-1 Piety

Born in Cordoba, this Jewish rabbi and scholar is considered the greatest physician of his age and one of the greatest Jewish thinkers ever.

How it's gained (1)
  • At the end of a turn spent in a settlement: is a general·settlement has Library or better·settlement has School or better·culture is Middle Eastern·turn 70+·turn 124 or less

Mother-in-Law

Family

-1 Authority-1 Troop morale

Marrying the daughter of a vile malcontent is a move that this man often rues.

How it's gained (1)
  • When he marries: has Gambling·has Drink (level 2+)·is a general50%

Munyatu'l-Guzat

Poetrybook transferable

+1 Chivalry

The Munyatu'l-Guzat, or Wish of the Warriors of the Faith, is a fourteenth-century treatise on furusiyya, or 'chivalric arts', and contains information on such things as horse-manship, lance manoeuvres, sword, archery, and polo. It is written in Mamluk-Kipchak.

How it's gained (2)
  • At the end of a turn spent in a settlement: 20% chance·after A New Era Begins·didn't move this turn·settlement has Library or better·has Intelligent (level 6+)·Chivalry 3+·faction is Muslim·faction is not Egypt·faction is not Moors20%
  • At the end of a turn spent in a settlement: 20% chance·after A New Era Begins·didn't move this turn·settlement has Library or better·has Intelligent (level 6+)·Chivalry 3+·faction is pagan·faction is not Lithuania10%

Nazir al-Haram al-Sharif

Great Imam

+4 Movement+3 Piety+3 Purity+1 Level+1 Personal security+2 Violence-4 Unorthodoxy

The Nair al-Haram al-Sharif was the supreme religious administrator of the Noble Sanctuary of Jerusalem, which includes the al-Aqsa Mosque and the Dome of the Rock, the third holiest site in Islam.Under Fatimid, Ayyubid, and Mamluk rule, this office combined spiritual and administrative authority, ensuring the protection of Islamic holy sites and the proper application of religious law in the Holy City.While not equivalent to the Caliph or the Grand Imam of Baghdad, his position reflected Jerusalem's centrality within the medieval Islamic world. To obtain this title you need to be Muslim and have your Imam spend a turn inside Jerusalem, and no religious figure can already have this title.Non-transferable.

How it's gained (1)

Niccolo Machiavelli

Greatacademic

+1 Command+1 Authority-1 Squalor-1 Unrest

A master musician, poet, and most notably political philosopher. His approach is considered by many inhumanely clinical.

How it's gained (1)
  • At the end of a turn spent in a settlement: is a general·settlement has University·after Machiavelli In·has Strategy Dread·culture is not Eastern European·culture is not Middle Eastern·faction is not Byzantium25%

Nicolau Copernicus

Greatacademic

+5 Trading+2 Line of sight+1 Authority

One of the most respected scholars of his time, having studied mathematics, optics and canon law. His understanding of the heavens is presently unsurpassed.

How it's gained (1)
  • When a building he governs is finished: faction is Poland·is a general·he finished building Library or better·after Nicolau Copernicus In

Niels Ebbesen

Military

+2 Chivalry+2 Command+2 Troop morale

Known as the "Tyrant Slayer", he is renowned for his heroics in the struggle for his homelands.

How it's gained (1)
  • After a battle: is a general·won the battle·battle odds below 1·faction is Denmark·after Niels Ebbesen In

Niketes tes Mekkas

Conquest Mecca

+2 Command+2 Troop morale+2 Command vs Egypt+2 Command vs Muslims+2 Siege attack+2 Chivalry+3 Local popularity

For centuries the rulers of the Eastern Roman world defended Christendom against the armies of Islam, guarding the ancient legacy of Constantinople and the holy traditions of the Orthodox faith. Yet even the emperors of old never carried war into the sacred heart of Arabia.This commander has achieved a victory beyond the imagination of emperors and patriarchs alike. Mecca has fallen before the armies of the Cross, and his triumph shall be remembered throughout the Orthodox world as a sign of divine favor and imperial destiny. These great conqueror tittle are obtained after conquering Mecca by a Orthodox commander; it will bring powerful military attributes make you a great conqueror, skilled against muslims, and very popular among orthodox people.Non-transferable.

How it's gained (1)
  • At the end of each turn: is a general·in Al-Heġāz (Makkah)·nobody anywhere in the world has Expugnator Meccae·nobody anywhere in the world has Niketes tes Mekkas·he is Orthodox

Noita Magnus Aboensis

Pagan Office

+5 Movement+6 Level+3 Piety+1 Purity+1 Personal security

Before the arrival of Christianity, Finnish tribes practiced ancient shamanic beliefs deeply connected to the forests, lakes, and ancestral spirits. In this context, the Noita Magnus held supreme spiritual authority among the communities of southwestern Finland.From Turku, one of the main settlements on the Baltic coast, the Great Shaman, or Noita Magnus, led rituals, divinations, and ceremonies intended to ensure successful hunting, fishing, and navigation. His authority stemmed from his knowledge of ancient, orally transmitted traditions and his ability to communicate with the invisible forces of the natural world.This position represents the ancestral spirituality of the Finno-Uralic peoples before their integration into the medieval Christian world. To obtain this title you need to be Pagan and have your Shaman or Pagan Priest spend a turn inside Turku, and no religious figure can already have this title.You can only hold one pagan religious office by priest.This important pagan religious title will elevate you to one of the most important high pagan hierarchs, although always below the supreme and high pagan leaders (Steppe or Baltic).Non-transferable.

How it's gained (1)
  • At the end of each turn: is a priest·in Austrland (Turku)·not has an ancillary of type religious leader·not has an ancillary of type pagan office·before Pag Turku·nobody anywhere in the world has Noita Magnus Aboensis·nobody anywhere in the world has Episcopus Aboensis·nobody anywhere in the world has Episcopus Orthodoxus Turkuensis·he is pagan

Norrœn Krone

Crown

+2 Authority+1 Law+1 Local popularity+2 Line of sight

He who carries it is the Norrœnkonungr.

How it's gained (6)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Denmark·Denmark holds Iutland (Ribe)·Denmark holds Skane (Lund)·Denmark holds Gutland (Visby)·Denmark holds Gøtland (Skara)·Denmark holds Swerike (Sigtuna)·Denmark holds Sialand (Roskilde)·Denmark holds Borgarthingslog (Ánslo)·Denmark holds Gulathingslog (Bergvin)·Denmark holds Smaland (Kalmar)·Denmark holds Holstein-Mecklenburg (Liubice)·Denmark holds Pomerania (Stetin)·Denmark holds Livonia (Kolyvan)·Denmark holds Austrland (Turku)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Denmark·has Crownholder (level 3+)·has Crownholder (level below 4)
  • At the end of a turn spent in a settlement: not: player's faction·has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Denmark·Denmark holds Iutland (Ribe)·Denmark holds Skane (Lund)·Denmark holds Gøtland (Skara)·Denmark holds Swerike (Sigtuna)·Denmark holds Sialand (Roskilde)·Denmark holds Borgarthingslog (Ánslo)·Denmark holds Gulathingslog (Bergvin)·Denmark holds Smaland (Kalmar)·Denmark holds Holstein-Mecklenburg (Liubice)·nobody anywhere in the world has Norrœn Krone
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Norway·Norway holds Iutland (Ribe)·Norway holds Skane (Lund)·Norway holds Gutland (Visby)·Norway holds Gøtland (Skara)·Norway holds Swerike (Sigtuna)·Norway holds Sialand (Roskilde)·Norway holds Borgarthingslog (Ánslo)·Norway holds Gulathingslog (Bergvin)·Norway holds Smaland (Kalmar)·Norway holds Holstein-Mecklenburg (Liubice)·Norway holds Scottish Highlands (Obar Dheathain)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Norway·has Crownholder (level 3+)·has Crownholder (level below 4)
  • At the end of a turn spent in a settlement: not: player's faction·has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Norway·Norway holds Iutland (Ribe)·Norway holds Skane (Lund)·Norway holds Gutland (Visby)·Norway holds Gøtland (Skara)·Norway holds Swerike (Sigtuna)·Norway holds Sialand (Roskilde)·Norway holds Borgarthingslog (Ánslo)·Norway holds Gulathingslog (Bergvin)·Norway holds Smaland (Kalmar)·nobody anywhere in the world has Norrœn Krone

Nosy Mother

Family

-1 Authority+1 Personal security

When there are spies within your own home, there's always a sense of unease.

How it's gained (1)
  • When he marries: has Girls50%

Notorious Berserker

Knight

-1 Command+1 Troop morale

Keeps the company of a hulking veteran of war, notorious for his wild and uncontrolled rage and unrelenting brutality.

How it's gained (1)
  • After a battle: was the attacker·battle odds at least 0.5·battle odds less than 1.5·has Battle Dread·he fought in melee·is a general·won the battle·not: his army routed15%

Nun

Religion

+1 Piety-1 Violence

Has formed a bond of friendship with the sister that attended to his nobly-won injuries.

Not for: Greek, Middle Eastern

How it's gained (2)
  • When the agent is recruited: is a priest·he is Catholic·settlement has Collegiate Church (for Catholic factions) or better75%
  • When the agent is recruited: is a priest·he is Orthodox·settlement has Katholikon (for Orthodox factions) or better75%

Ordinis Militiae Teutonicorum Magister

Pks Chiv

+5 Movement+1 Bribe resistance+1 Command+1 Personal security+2 Command vs pagans

Manoeuvring shrewdly the ever changing political landscape of the German Feudal states, somehow this man has risen to the top of his knightly breed. He has been duly elected the Grandmaster.

How it's gained (2)
  • At the end of each turn: is a general·he is Catholic·Piety 6+·nobody anywhere in the world has Ordinis Militiae Teutonicorum Magister·faction has Seat of the Great Masters·faction is Hre·not has an ancillary of type pks chiv20%
  • At the end of each turn: is a general·he is Catholic·Piety 6+·nobody anywhere in the world has Ordinis Militiae Teutonicorum Magister·faction has Seat of the Great Masters·faction is not Hre·not has an ancillary of type pks chiv5%

Ornamental Armour

Armour

+1 Authority+1 Local popularity-1 Hit points

The people think he looks dashing in this ornate piece of metal. He would be fool, however, to wear it in battle.

How it's gained (8)
  • At the end of a turn spent in a settlement: didn't move this turn·settlement has Swordsmiths Guild or better·settlement has Heavy Armourer or better·treasury 15001+·20% chance10%
  • At the end of a turn spent in a settlement: didn't move this turn·settlement has Jousting Lists or better·settlement has Heavy Armourer or better·has Tourney Knight (level 3+)·treasury 15001+·20% chance10%
  • At the end of a turn spent in a settlement: didn't move this turn·settlement has Racing Track or better·settlement has Heavy Armourer or better·has Horse Racer (level 2+)·treasury 15001+·20% chance10%
  • At the end of a turn spent in a settlement: didn't move this turn·settlement has Heavy Armourer or better·has an ancillary of type office·treasury 15001+·20% chance10%
  • At the end of a turn spent in a settlement: didn't move this turn·settlement has Heavy Armourer or better·has Epicurean (level 2+)·has Victor Virtue·treasury 15001+·20% chance20%
  • At the end of a turn spent in a settlement: didn't move this turn·settlement has Heavy Armourer or better·has Expensive Tastes (level 2+)·has Victor Virtue·treasury 15001+·20% chance20%
  • When he marries a princess: faction has Plate Armourer or better·has Military Minded·Faction leader: has Generous (level 2+)·treasury 15001+·20% chance50%
  • When he marries a princess: faction has Gothic Armourer·has Military Minded·Faction leader: has Generous (level 2+)·treasury 15001+·20% chance50%

Outlander Adulteress

Sex

-1 Chivalry-1 Piety-1 Troop morale-1 Local popularity-2 Fertility

Though long campaigns make his lordship's desire for this woman understandable, it's shameful that his wife back home has no chance to see the deception for herself.

Not for: Middle Eastern

How it's gained (1)
  • At the end of each turn: is in enemy lands·is married·turns in the region 5+·Chivalry below 4·Piety below 410%

Pagan Magician

Magic

-2 Piety

Regardless how fascinating the arcane arts may seem, consorting with one who actually practises them is not something a noble should be seen to do.

How it's gained (1)
  • At the end of each turn: not: is at sea·is a general·faction is not pagan·% of population of his religion below 51·has Superstitious2%

Pagan Magician

Magic

+2 Piety

A magician in the fascinating arcane arts. Consorting with one who actually practises them gives insight into the gods ways.

How it's gained (1)
  • At the end of each turn: not: is at sea·is a general·faction is pagan·% of population of his religion 51+·has Superstitious2%

Patriarcha Alexandrinus

Orthodox Chief

+3 Movement+3 Piety+2 Purity+1 Personal security-3 Unorthodoxy

The city of Alexandria was one of the great centers of early Christianity and one of the original patriarchal sees of the ancient Byzantine Pentarchy, alongside Rome, Constantinople, Antioch, and Jerusalem. Before the Muslim conquest of Egypt, the Patriarch of Alexandria held immense spiritual authority within the Orthodox Christian world and remained a symbol of the ancient Eastern Church.For the Orthodox realms of the medieval world, Alexandria represented both the legacy of early Christianity and the memory of the old Roman and Byzantine order in the eastern Mediterranean. As Patriarcha Alexandrinus, this figure embodies the enduring authority of one of Christianity’s oldest patriarchates and the preservation of the Orthodox faith in the lands of Egypt. To obtain this title you need to be Orthodox and have your priest spend a turn inside Alexandria, and no religious figure can already have this title.It is incompatible with the religious office of the Ecumenical Patriarch and other important Orthodox patriarchs.Non-transferable.

How it's gained (1)
  • At the end of each turn: is a priest·in Bilād al-Iskanderia (Al-Iskandariyya)·before Ortho Alexandria·not has an ancillary of type religious leader·not has an ancillary of type orthodox chief·nobody anywhere in the world has Patriarcha Alexandrinus·nobody anywhere in the world has Patriarcha Alexandrinus·he is Orthodox

Patriarcha Alexandrinus

Byzantine Pentarchy

+3 Movement+3 Level+3 Piety+2 Purity+1 Personal security-3 Unorthodoxy

The city of Alexandria was one of the great centers of early Christianity and one of the original patriarchal sees of the ancient Byzantine Pentarchy, alongside Rome, Constantinople, Antioch, and Jerusalem. Before the Muslim conquest of Egypt, the Patriarch of Alexandria held immense spiritual authority within the Orthodox Christian world and remained a symbol of the ancient Eastern Church.For the Orthodox realms of the medieval world, Alexandria represented both the legacy of early Christianity and the memory of the old Roman and Byzantine order in the eastern Mediterranean. As Patriarcha Alexandrinus, this figure embodies the enduring authority of one of Christianity’s oldest patriarchates and the preservation of the Orthodox faith in the lands of Egypt. To obtain this title you need to be Orthodox and have your priest spend a turn inside Alexandria, and no religious figure can already have this title.It is incompatible with the religious office of the Ecumenical Patriarch and other important Orthodox patriarchs.Non-transferable.

How it's gained (1)
  • At the end of each turn: is a priest·in Bilād al-Iskanderia (Al-Iskandariyya)·before Ortho Alexandriabyz·not has an ancillary of type religious leader·not has an ancillary of type orthodox chief·not has an ancillary of type byzantine pentarchy·nobody anywhere in the world has Patriarcha Alexandrinus·nobody anywhere in the world has Patriarcha Alexandrinus·he is Orthodox

Patriarcha Antiochenus

Orthodox Chief

+3 Movement+3 Piety+2 Purity+1 Personal security-3 Unorthodoxy

The city of Antioch was one of the principal centers of early Christianity and the seat of one of the oldest patriarchates of the Church. From this historic city, where, according to tradition, the disciples of Christ were first called Christians, the Patriarch of Antioch exercised his authority over vast regions of the Christian East.

How it's gained (1)

Patriarcha Antiochenus

Byzantine Pentarchy

+3 Movement+3 Level+3 Piety+2 Purity+1 Personal security-3 Unorthodoxy

The city of Antioch was one of the principal centers of early Christianity and the seat of one of the oldest patriarchates of the Church. From this historic city, where, according to tradition, the disciples of Christ were first called Christians, the Patriarch of Antioch exercised his authority over vast regions of the Christian East.Integrated within the structure of the Church of the Byzantine Empire, the Patriarch of Antioch held a prominent position in the Orthodox hierarchy, subordinate to the Patriarch of Constantinople, but with great spiritual prestige and historical significance. For centuries, his see was a key point in the defense and spread of the Christian faith in territories bordering the Islamic world and in constant contact with the trade and cultural routes of the East.This dignity symbolizes the continuity of one of the great apostolic patriarchates and the presence of the Orthodox Church in one of the most contested regions of the medieval world. To obtain this title you need to be Orthodox and have your priest spend a turn inside Antioch, and no religious figure can already have this title.It is incompatible with the religious office of the Ecumenical Patriarch and other important Orthodox patriarchs.Non-transferable.

How it's gained (1)
  • At the end of each turn: is a priest·in Antioch·before Ortho Antiochbyz·not has an ancillary of type religious leader·not has an ancillary of type orthodox chief·not has an ancillary of type byzantine pentarchy·nobody anywhere in the world has Patriarcha Antiochenus·nobody anywhere in the world has Patriarcha Antiochenus·nobody anywhere in the world has Patriarcha Antiochenus Latinus·nobody anywhere in the world has Qadi Antiochensis·he is Orthodox

Patriarcha Antiochenus Latinus

Catholic Chief

+3 Movement+2 Piety+2 Purity+1 Personal security+2 Eligibility

Following the Crusader conquest of Antioch in 1098, the former seat of the Orthodox Patriarchate was occupied by the Latin Church, establishing a patriarchate aligned with Rome. This change symbolized the establishment of Western Christianity in one of the oldest and most prestigious cities in the Christian world.The Latin Patriarch of Antioch exercised his authority over the territories of the Principality of Antioch and other Christian communities under Crusader rule, acting as the spiritual leader of the Latin faithful in the East. His position was closely tied to the political power of the Crusader states and the support of the papacy, in a context of constant conflict with the local Orthodox populations and the Muslim powers of the region.This office represents the presence of the Church of Rome in the East and the struggle between Latin and Orthodox Christian traditions in one of the most important theaters of the Crusades. To obtain this title you need to be Catholic and have your priest spend a turn inside Antioch, and no religious figure can already have this title.Non-transferable.

How it's gained (1)

Patriarcha Constantinopolitanus Latinus

Catholic Chief

+4 Movement+3 Piety+1 Level+2 Purity+1 Personal security+1 Violence+3 Eligibility

The city of Constantinople, long the heart of the Eastern Roman Empire and the seat of the Orthodox Patriarch, was seized by Western crusaders during the Fourth Crusade. In the aftermath of this unprecedented conquest, the Byzantine order was replaced by a Latin regime, and a new patriarch was installed under the authority of the Papacy.The Latin Patriarch of Constantinople became the spiritual head of the Catholic Church in the former Byzantine capital, symbolizing the extension of Roman ecclesiastical authority into the eastern Mediterranean. His position stood in direct opposition to the displaced Orthodox hierarchy, reflecting the deepening division between the Latin West and the Greek East.Although the Latin Patriarchate endured only as long as the Latin Empire itself, it represented a bold and controversial attempt to reshape the religious landscape of the eastern Christian world. As Patriarcha Constantinopolitanus Latinus, this figure embodies both the ambition of the crusading movement and the fragile nature of Latin rule in the East. To obtain this title you need to be Catholic and have your priest spend a turn inside Constantinople, and no religious figure can already have this title.Non-transferable.

How it's gained (1)

Patriarcha Latinus Hierosolymitanus

Catholic Chief

+4 Movement+3 Piety+1 Level+3 Purity+1 Personal security+2 Violence+4 Eligibility

The Latin Patriarch of Jerusalem was established after the Crusader conquest of the city in 1099 as head of the Catholic Church in the Holy Land. Directly dependent on the Pope, this office exercised spiritual authority over the Latin territories of the East, safeguarding the Holy Places and legitimizing the Western Christian presence in Jerusalem. His dignity, exceptional within the ecclesiastical hierarchy, placed him above any regional authority, reflecting the spiritual centrality of the Holy City for Latin Christendom. To obtain this title you need to be Catholic and have your priest spend a turn inside Jerusalem, and no religious figure can already have this title.Non-transferable.

How it's gained (1)

Patriarcha Oecumenicus Constantinopolitanus

Religious Leader

+10 Movement+4 Piety+4 Purity+5 Level+2 Personal security

His Most Divine All-Holiness the Archbishop of Constantinople, New Rome, and Ecumenical Patriarch: First amongst equals in the communion of the Orthodox patriarchs, this man is the closest thing the Orthodox faith has to a spiritual leader.This Holy Orthodox Title is the most important for the Orthodox Church; it will grant great attributes such as piety and great popularity in the Orthodox world by making you its highest ecclesiastical authority, but this will also bring confrontations with the Catholic Christian world, which only obeys the Pope and sees you as a schismatic figure.

How it's gained (1)

Patriarcha Orthodoxus Hierosolymitanus

Orthodox Chief

+4 Movement+3 Piety+3 Purity+1 Personal security+2 Violence-4 Unorthodoxy

The Orthodox Patriarch of Jerusalem is one of the five major patriarchs of the Eastern Church, with a see of apostolic origin dating back to the early centuries of Christianity.Although subordinate in precedence to the Ecumenical Patriarch of Constantinople, his spiritual authority over Jerusalem and the Holy Land made him a figure of immense prestige within the medieval Orthodox world.During the Crusader period and subsequent Muslim rule, the patriarchate maintained its continuity as the guarantor of the Eastern Christian presence in the Holy Land. To obtain this title you need to be Orthodox and have your priest spend a turn inside Jerusalem, and no religious figure can already have this title.Non-transferable.

How it's gained (2)

Patriarcha Orthodoxus Hierosolymitanus

Byzantine Pentarchy

+4 Movement+3 Level+3 Piety+3 Purity+1 Personal security+2 Violence-4 Unorthodoxy

The Orthodox Patriarch of Jerusalem is one of the five major patriarchs of the Eastern Church, with a see of apostolic origin dating back to the early centuries of Christianity.Although subordinate in precedence to the Ecumenical Patriarch of Constantinople, his spiritual authority over Jerusalem and the Holy Land made him a figure of immense prestige within the medieval Orthodox world.During the Crusader period and subsequent Muslim rule, the patriarchate maintained its continuity as the guarantor of the Eastern Christian presence in the Holy Land. To obtain this title you need to be Orthodox and have your priest spend a turn inside Jerusalem, and no religious figure can already have this title.Non-transferable.

Only given by special events or at the start of the campaign.

Patriarcha Romanus Orthodoxus

Orthodox Chief

+3 Movement+4 Piety+2 Purity+2 Personal security-3 Unorthodoxy

The city of Rome was one of the original patriarchal sees of the early Christian Church and a cornerstone of the ancient Pentarchy. Before the divisions between East and West, it stood alongside Constantinople, Antioch, Alexandria, and Jerusalem as a major center of Christian authority.From a Byzantine perspective, the loss of Rome marked a deep rupture in the unity of the Church. Its restoration under imperial rule would signify not only political victory, but also the revival of the ancient ecclesiastical order under Orthodox leadership.As Patriarcha Romanus Orthodoxus, this figure represents the rebirth of Rome’s original patriarchate within the Orthodox tradition, symbolizing continuity, legitimacy, and the enduring vision of a united Christian world. To obtain this title you need to be Orthodox and have your priest spend a turn inside Rome, and no religious figure can already have this title.Incompatible with the Ecumenical Patriarch and other important Orthodox patriarchs.Non-transferable.

How it's gained (1)

Patriarcha Romanus Orthodoxus

Byzantine Pentarchy

+3 Movement+3 Level+4 Piety+2 Purity+2 Personal security-3 Unorthodoxy

The city of Rome was one of the original patriarchal sees of the early Christian Church and a cornerstone of the ancient Pentarchy. Before the divisions between East and West, it stood alongside Constantinople, Antioch, Alexandria, and Jerusalem as a major center of Christian authority.From a Byzantine perspective, the loss of Rome marked a deep rupture in the unity of the Church. Its restoration under imperial rule would signify not only political victory, but also the revival of the ancient ecclesiastical order under Orthodox leadership.As Patriarcha Romanus Orthodoxus, this figure represents the rebirth of Rome’s original patriarchate within the Orthodox tradition, symbolizing continuity, legitimacy, and the enduring vision of a united Christian world. To obtain this title you need to be Orthodox and have your priest spend a turn inside Rome, and no religious figure can already have this title.Incompatible with the Ecumenical Patriarch and other important Orthodox patriarchs.Non-transferable.

How it's gained (1)

Patriarcha Tarnovensis

Orthodox Chief

+3 Movement+3 Piety+2 Purity+1 Personal security-3 Unorthodoxy

The city of Veliko Tarnovo rose to prominence as the capital of the Second Bulgarian Empire and one of the great spiritual centers of the medieval Balkans. Deeply influenced by the traditions, theology, and ecclesiastical structure of the Byzantine world, Tarnovo became the seat of the Bulgarian Patriarchate and a symbol of Bulgarian religious independence.Before the restoration of the Bulgarian Empire, the Bulgarian Church had spent long periods under Byzantine authority following the conquest of Bulgaria by the Eastern Roman Empire. Even after regaining independence, the Bulgarian patriarchate preserved strong theological and cultural ties with Constantinople and the wider Orthodox world.As Patriarcha Tarnovensis, this figure embodies both the legacy of Byzantine Orthodoxy and the revival of Bulgarian spiritual authority, representing the enduring faith and identity of the Bulgarian lands and slavic culture in the medieval Balkans. To obtain this title you need to be Orthodox and have your priest spend a turn inside Tarnovo, and no religious figure can already have this title.It is incompatible with the religious office of the Ecumenical Patriarch and other important Orthodox patriarchs.Non-transferable.

How it's gained (1)
  • At the end of each turn: is a priest·in Northern Bulgaria (Tarnovgrad)·before Ortho Bulgaria·not has an ancillary of type religious leader·not has an ancillary of type orthodox chief·nobody anywhere in the world has Patriarcha Tarnovensis·he is Orthodox

Patriarcha Venetiarum

Catholic Office transferable

+2 Movement+2 Piety+1 Purity+1 Personal security+1 Eligibility

During the Middle Ages, Venice developed its own distinct religious identity, closely linked to the cult of Saint Mark the Evangelist, whose relics were brought to the city in the 9th century. Although patriarchal authority originally resided in Grado, Venice's growing political, economic, and military importance led to the gradual shift of ecclesiastical power toward the lagoon city.The Venetian Church maintained a complex relationship with the Papacy, retaining considerable autonomy in religious and political matters. The Patriarch, closely linked to the Doge and the republican government, acted as the spiritual guarantor of Venetian power and protector of its commercial and naval expansion in the eastern Mediterranean.The patriarchal figure symbolized the divine mission attributed to Venice as defender of Christianity in the East and as the spiritual heir to the Roman tradition on the seas. To obtain this title you need to be Catholic and have your priest spend a turn inside Venice, and no religious figure can already have this title.This religious office can be transferred to another priest.

How it's gained (1)
  • At the end of each turn: is a priest·in Veneto (Venèzsia)·before A Venice·nobody anywhere in the world has Patriarcha Venetiarum·he is Catholic

Pierre Abélard

Greatacademic

+1 Piety+1 Local popularity-1 Squalor

A great scholar, known as the man responsible for the fall of the philosophy of 'Realism'.

How it's gained (1)
  • At the end of a turn spent in a settlement: faction is France·is a general·after Pierre Abelard In5%

Priest

Religion transferable

+1 Piety

There is are few better ways to keep the faith than to keep a man of the cloth at hand to ensure you are on the correct path.

How it's gained (1)
  • At the end of a turn spent in a settlement: is a general·settlement has Theologians Guild or better·he is not Muslim·he is not pagan3%

Prince of Acre

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty+1 Command+1 Piety

Entitled as Lord over the Principality of St. Jean d'Acre, a great fortress and crusader site. But this is a rich title...

How it's gained (1)
  • At the end of a turn spent in a settlement: in Galilee (Acre)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Prince of Acre·has Fit For Office (level 2+)

Prince of Antioch

Dearmad Her transferable

+10 Tax collection+1 Troop morale+1 Piety+1 Loyalty+1 Authority

Entitled as Lord of Antioch.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Antioch·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Prince of Antioch·has Fit For Office (level 2+)

Prince of Armenian Cilicia

Dearmad Her transferable

+5 Tax collection+1 Loyalty+1 Authority

Entitled as Lord of Sis.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Cilicia (Sision)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Prince of Armenian Cilicia·has Fit For Office (level 2+)

Prince of Duklja

Dearmad Her transferable

+5 Tax collection+3 Siege defence+1 Loyalty

Entitled as titular Prince of Duklja.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Dioclea (Skadar)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Prince of Duklja·has Fit For Office (level 2+)

Prince of Kukarka

Dearmad Her transferable

+5 Tax collection+10 Movement+1 Loyalty

Entitled as Lord of Kukarka.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Kukarka·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Prince of Kukarka·has Fit For Office (level 2+)

Prince of Wales

Dearmad Her transferable

-1 Loyalty+1 Siege defence+1 Loyalty+1 Authority

Entitled by the settlement of Caernarvon Castle in Wales.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Wales (Kaerenarvon)·is a general·he is not Muslim·culture is not Greek·not has an ancillary of type dearmad her·nobody in your faction has Prince of Wales·has Fit For Office (level 2+)

Protector Ecclesiae

Protector

+2 Authority+1 Piety

Impressed by his personality, piety and power, the Pope himself has declared this man the Defender of the Faith.

How it's gained (1)
  • At the end of each turn: is faction leader·he is Catholic·Piety 9+·Authority 6+·not: faction is excommunicated5%

Qadi Antiochensis

Muslim Office transferable

+2 Movement+2 Piety+1 Purity+1 Personal security-2 Unorthodoxy

Under Muslim rule, the city of Antioch formed part of the border regions between the Islamic world and the Christian territories of the eastern Mediterranean. In this context, the qadi played a fundamental role as judge and religious authority, responsible for applying Islamic law and overseeing the life of the Muslim community.The Qadi of Antioch acted as the representative of Islamic justice in a city marked by religious diversity and its strategic importance on the trade routes between Anatolia and Syria. His authority symbolizes the presence of Islam in one of the most contested cities of the medieval world. To obtain this title you need to be Muslim and have your Imam spend a turn inside Antioch, and no religious figure can already have this title.Transferable.

How it's gained (1)

Qam Saqsiniensis Magnus

Pagan Office

+5 Movement+6 Level+3 Piety+1 Purity+1 Personal security

Located on the plains of the lower Volga, Saqsin was, during the Middle Ages, one of the main meeting points between the nomadic tribes of the steppe and the trade routes that connected northern Eurasia with the Islamic world. Turkic peoples, including the Cumans and Kipchaks, coexisted in this region with merchants from the Bulgarian Volga, the cities of Rus', and the caravans of the south.Before the definitive expansion of Islam in these lands, the steppe tribes maintained ancient shamanic beliefs linked to the worship of the Eternal Sky and the spirits of nature. In this context, Qam Saqsiniensis Magnus represented the highest spiritual authority in the region. From Saqsin, he directed rituals, auguries, and ceremonies intended to ensure divine favor, the prosperity of the tribes, and victory in war.Their dignity symbolizes the spiritual power of the nomadic peoples who dominated the steppe routes and controlled this strategic crossroads between the world of Rus, the Volga lands, and the great plains of Central Asia. To obtain this title you need to be Pagan and have your Shaman or Pagan Priest spend a turn inside Saqsin, and no religious figure can already have this title.You can only hold one pagan religious office by priest.This important pagan religious title will elevate you to one of the most important high pagan hierarchs, although always below the supreme and high pagan leaders (Steppe or Baltic).Non-transferable.

How it's gained (1)
  • At the end of each turn: is a priest·in Volga Delta (Saqsin)·not has an ancillary of type religious leader·not has an ancillary of type pagan office·before Pag Saqsin·nobody anywhere in the world has Qam Saqsiniensis Magnus·he is pagan

Qam Ulug Bulgar

Pagan Office

+5 Movement+6 Level+3 Piety+1 Purity+1 Personal security

Before their conversion to Islam in 922, the Volga peoples practiced an ancestral religious system based on the worship of the Eternal Sky and the spirits of nature and ancestors. If Bulgar returns to these primordial beliefs, the Great Shaman of Bulgar will emerge as the highest spiritual authority in the region.From the city, the Qam Ulug directs rituals, divinations, and sacrifices, legitimizes the power of the rulers, and maintains the spiritual cohesion of the Volga and steppe peoples. His authority is not based on written law or an institutional hierarchy, but on sacred charisma and tradition passed down from ancient times, predating any Islamic or Christian influence. To obtain this title you need to be Pagan and have your Shaman or Pagan Priest spend a turn inside Bolghar, and no religious figure can already have this title.You can only hold one pagan religious office by priest.This important pagan religious title will elevate you to one of the most important high pagan hierarchs, although always below the supreme and high pagan leaders (Steppe or Baltic).Non-transferable.

How it's gained (1)
  • At the end of each turn: is a priest·in Volga Bulgaria (Bolghar)·before Sh Bulgar·not has an ancillary of type religious leader·not has an ancillary of type pagan office·nobody anywhere in the world has Qam Ulug Bulgar·nobody anywhere in the world has Imam al-Bulghar al-A´zam·he is pagan

Qayser-i Rûm

Crown

+2 Authority+1 Law+1 Local popularity+2 Line of sight

The Emperor of the Turks.

How it's gained (3)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Rum·Rum holds Pamphylia (Attaleia)·Rum holds Lykaonia (Konya)·Rum holds Galatia (Angora)·Rum holds Paphlagonia (Sinópē)·Rum holds Southern Cappadocia (Kayseri)·Rum holds Bithynia (Níkaia)·Rum holds Ionia (Smyrne)·Rum holds Marmara (Kōnstantinoúpolis)·Rum holds Northern Capadoccia (Sivas)·Rum holds Armenia Minor (Malatya)·Rum holds Diyar Mudar (Édessa)·Rum holds Cilicia (Sision)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Rum·Rum holds Pamphylia (Attaleia)·Rum holds Lykaonia (Konya)·Rum holds Galatia (Angora)·Rum holds Paphlagonia (Sinópē)·Rum holds Southern Cappadocia (Kayseri)·Rum holds Bithynia (Níkaia)·Rum holds Ionia (Smyrne)·Rum holds Marmara (Kōnstantinoúpolis)·Rum holds Northern Capadoccia (Sivas)·Rum holds Makedonia (Thessalonike)·Rum holds Southern Bulgaria (Triadica)·Rum holds Thrake (Adrianoupolis)·Rum holds Northern Bulgaria (Tarnovgrad)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Rum·has Crownholder (level 3+)·has Crownholder (level below 4)

Regalia Imperii Occidentalis

Conquest Rome transferable

+2 Command+2 Troop morale+2 Loyalty+2 Law+3 Local popularity-2 Piety

In Rome, the symbols of the ancient imperial power still lay: crowns, scepters, and emblems that survived the fall of the Empire.By appropriating these regalia, the Holy Roman Emperor sought not the Pope's blessing, but the legacy of Charlemagne and the Caesars of the West.His authority and command were born of iron, not of the altar.The commander who conquers Rome can keep these regalia for himself or give them to the Holy Emperor. These Imperial insignia are obtained after conquering Rome by an HRE commander; it will bring power and law to the Empire, but this is sure to displease the Pope and the rest of the Catholics...

How it's gained (1)

Reliable Runner

Military transferable

+1 Command

A man who can race through the thick of battle to deliver orders to friends out of earshot can be worth losing many other men to keep alive.

Not for: Northern European, Middle Eastern

How it's gained (1)
  • After a battle: battle result exactly crushing·% of bodyguard lost 11+·% of enemy killed 67+·he fought in melee·is a general·won the battle·not: his army routed10%

Rex Italicum

Crown

+2 Authority+1 Law+1 Local popularity+2 Line of sight

King of Italy.

How it's gained (12)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Venice·Venice holds Lombardy (Milan)·Venice holds Liguria (Genova)·Venice holds Western Tuscany (Pisa)·Venice holds Verona·Venice holds Calabria (Regium)·Venice holds Romagna (Bologna)·Venice holds Eastern Tuscany (Firenze)·Venice holds Veneto (Venèzsia)·Venice holds Spoleto (Ancona)·Venice holds Campania (Napoli)·Venice holds Apulia (Bari)·Venice holds Trinacria (Balermus)·Venice holds Dalmatia (Zara)·Venice holds Ragusa
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Venice·Venice holds Dalmatia (Zara)·Venice holds Ragusa·Venice holds Albania (Dyrrachion)·Venice holds Verona·Venice holds Dioclea (Skadar)·Venice holds Romagna (Bologna)·Venice holds Hellas (Kórinthos)·Venice holds Veneto (Venèzsia)·Venice holds Spoleto (Ancona)·Venice holds Kretē (Chándakas)·Venice holds Kýpros (Lefkosia)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Venice·has Crownholder (level 3+)·has Crownholder (level below 4)
  • At the end of a turn spent in a settlement: not: player's faction·has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Venice·Venice holds Dalmatia (Zara)·Venice holds Ragusa·Venice holds Verona·Venice holds Romagna (Bologna)·Venice holds Veneto (Venèzsia)·Venice holds Spoleto (Ancona)·nobody anywhere in the world has Rex Italicum
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Pisa·Pisa holds Lombardy (Milan)·Pisa holds Liguria (Genova)·Pisa holds Western Tuscany (Pisa)·Pisa holds Verona·Pisa holds Calabria (Regium)·Pisa holds Romagna (Bologna)·Pisa holds Eastern Tuscany (Firenze)·Pisa holds Veneto (Venèzsia)·Pisa holds Spoleto (Ancona)·Pisa holds Campania (Napoli)·Pisa holds Apulia (Bari)·Pisa holds Trinacria (Balermus)·Pisa holds Sardìgna e Córsica (Calari)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Pisa·Pisa holds Lombardy (Milan)·Pisa holds Liguria (Genova)·Pisa holds Western Tuscany (Pisa)·Pisa holds Verona·Pisa holds Balearic Islands (Medina Mayurqa)·Pisa holds Romagna (Bologna)·Pisa holds Eastern Tuscany (Firenze)·Pisa holds Veneto (Venèzsia)·Pisa holds Sardìgna e Córsica (Calari)·Pisa holds Niza·Pisa holds Northern Ifriqiya (Tūnis)·Pisa holds Maġreb al-Ausat (Al-Jazā’er)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Pisa·has Crownholder (level 3+)·has Crownholder (level below 4)
  • At the end of a turn spent in a settlement: not: player's faction·has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Pisa·Pisa holds Lombardy (Milan)·Pisa holds Liguria (Genova)·Pisa holds Western Tuscany (Pisa)·Pisa holds Verona·Pisa holds Romagna (Bologna)·Pisa holds Eastern Tuscany (Firenze)·Pisa holds Niza·nobody anywhere in the world has Rex Italicum
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Sicily·Sicily holds Lombardy (Milan)·Sicily holds Liguria (Genova)·Sicily holds Western Tuscany (Pisa)·Sicily holds Verona·Sicily holds Calabria (Regium)·Sicily holds Romagna (Bologna)·Sicily holds Eastern Tuscany (Firenze)·Sicily holds Veneto (Venèzsia)·Sicily holds Spoleto (Ancona)·Sicily holds Campania (Napoli)·Sicily holds Apulia (Bari)·Sicily holds Trinacria (Balermus)·Sicily holds Sardìgna e Córsica (Calari)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Sicily·Sicily holds Spoleto (Ancona)·Sicily holds Campania (Napoli)·Sicily holds Apulia (Bari)·Sicily holds Trinacria (Balermus)·Sicily holds Calabria (Regium)·Sicily holds Southern Ifriqiya (Al-Mahdiya)·Sicily holds Northern Ifriqiya (Tūnis)·Sicily holds Al-Maghrib al-Adna (Tarābulus)·Sicily holds Albania (Dyrrachion)·Sicily holds Dioclea (Skadar)·Sicily holds Makedonia (Thessalonike)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Sicily·has Crownholder (level 3+)·has Crownholder (level below 4)
  • At the end of a turn spent in a settlement: not: player's faction·has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Sicily·Sicily holds Western Tuscany (Pisa)·Sicily holds Calabria (Regium)·Sicily holds Romagna (Bologna)·Sicily holds Eastern Tuscany (Firenze)·Sicily holds Spoleto (Ancona)·Sicily holds Campania (Napoli)·Sicily holds Apulia (Bari)·Sicily holds Trinacria (Balermus)·nobody anywhere in the world has Rex Italicum

Rex Theutonicorum

Crown

+2 Authority+1 Law+1 Local popularity+2 Line of sight

Römisch-deutscher König

How it's gained (3)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Hre·Hre holds Brannenborg (Brennaburg)·Hre holds Holstein-Mecklenburg (Liubice)·Hre holds Westfalen (Bremen)·Hre holds Friesland (Utrecht)·Hre holds Ostfalen (Magideberc)·Hre holds Nordfranken (Frankfurt)·Hre holds Oberlothringen (Trier)·Hre holds Ostfranken (Nuorenberc)·Hre holds Westschwaben (Basel)·Hre holds Ostmark (Wien)·Hre holds Bayern (Regensburg)·Hre holds Brabant (Loven)·Hre holds Südfranken (Speyer)·Hre holds Schwaben (Ulm)·Hre holds Kärnten (Freiberg)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Hre·has Crownholder (level 3+)·has Crownholder (level below 4)
  • At the end of a turn spent in a settlement: not: player's faction·has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Hre·Hre holds Westfalen (Bremen)·Hre holds Ostfalen (Magideberc)·Hre holds Nordfranken (Frankfurt)·Hre holds Oberlothringen (Trier)·Hre holds Ostfranken (Nuorenberc)·Hre holds Westschwaben (Basel)·Hre holds Ostmark (Wien)·Hre holds Niederlothrigen (Coellen)·Hre holds Bayern (Regensburg)·Hre holds Brabant (Loven)·Hre holds Südfranken (Speyer)·Hre holds Schwaben (Ulm)·Hre holds Kärnten (Freiberg)·nobody anywhere in the world has Rex Theutonicorum

Roger de Moulins

Military

+2 Command+1 Authority

One of the Masters of the Knights Hospitaller, adept in the ways of both war and politics.

How it's gained (1)
  • When he joins a crusade: he is Catholic·faction is not Hre·faction is not Spain·faction is not Portugal·after Roger De Moulins In

Royal Seminarian

Religion

+1 Piety+1 Unorthodoxy

One simply has to be a pious presence when bringing royalty into the fold.

How it's gained (2)
  • When the agent is recruited: is a priest·settlement has Mayors Palace or better·he is not pagan·he is not Muslim20%
  • When the agent is recruited: is a priest·settlement has Castle or better·he is not pagan·he is not Muslim20%

Ruinator Romae

Conquest Rome transferable

+2 Command+2 Troop morale+2 Loyalty-3 Chivalry+2 Public security+2 Unrest+2 Law+3 Local popularity

Before this conquest was written, Attila rode to the gates of Rome, and the world trembled. He did not enter the city, but he made it clear that even the Eternal City could kneel before the will of the ancient gods. Centuries later, that prophecy has been fulfilled. Rome has fallen. Its walls have been breached, its symbols humiliated, and the order of the ancient world destroyed.The bearer of this title does not claim Roman heritage nor does he presume to rule like Caesar; his glory is greater: to have accomplished what Attila foretold and what empires feared. From the steppe to the pagan forests of the north, his name is spoken with respect and awe. He is remembered as Victor and Ruinator Romae, the conqueror and destroyer who proved that no empire is eternal and that even Rome can fall when fate rides with the armies of the ancient gods. This title of pagan horror are obtained after conquering Rome by a Pagan commander; it will bring Dread and law to Roma and surroundings, but this is sure to displease the Pope and the rest of the Catholics...

How it's gained (1)
  • At the end of each turn: is a general·in Lazio (Roma)·nobody anywhere in the world has Ruinator Romae·he is pagan

Sacrum Labarum Imperii Romanorum

Imperial Banner

+2 Troop morale+1 Authority+1 Law+1 Local popularity+1 Piety

The Labarum, inherited from the ancient Roman emperors, symbolizes the unbroken continuity of the Empire in the East. Carried by the Basileus, this standard affirms that Constantinople is the true Rome and that its emperor is the sole legitimate heir to Roman power. Under this symbol, the imperial claims of the West and the spiritual authority of the Papacy are rejected. .This imperial banner can only be obtained by the Roman Emperor in Constantinople; it grants him great benefits of authority and command but challenges other factions that claim to be heirs of Rome...

How it's gained (1)
  • At the end of each turn: is faction leader·in Marmara (Kōnstantinoúpolis)·before I Labarum·nobody anywhere in the world has Sacrum Labarum Imperii Romanorum·faction is Byzantium

Sahib Al-Khail

Office transferable

+5 Movement+1 Cavalry command+2 Line of sight-1 Authority

This man oversees the faction's stables and the cavalry officers' corps. He is very useful on campaign due to his scouting team's abilities. However, this is a lowly position relative to the greater offices of state.

Not for: Northern European, Southern European, Eastern European, Greek

How it's gained (2)
  • At the end of a turn spent in a settlement: is faction leader·player's faction·has Fit For Office (level 2+)·not has an ancillary of type office·nobody in your faction has Sahib Al-Khail·settlement has Knights Stables or better
  • At the end of a turn spent in a settlement: is a general·not: player's faction·not: is faction leader·not: is faction heir·settlement has Stables or better·has Military Minded·nobody in your faction has Sahib Al-Khail·not has an ancillary of type office50%

Seal of Solomon

Relic transferable

-1 Chivalry-1 Piety+2 Cavalry command

Legend has it that King Solomon's signet ring gave him the power to command demons and speak with animals.

How it's gained (4)
  • When he captures a settlement: Piety 4+·in Jerusalem·faction is not pagan·nobody anywhere in the world has Seal of Solomon·not has an ancillary of type relic10%
  • When he captures a settlement: Piety 4+·is on crusade·in Jerusalem·nobody anywhere in the world has Seal of Solomon·not has an ancillary of type relic30%
  • When he captures a settlement: Piety 4+·in Jerusalem·faction is not pagan·nobody anywhere in the world has Seal of Solomon·not has an ancillary of type relic·is on jihad30%
  • When his father dies naturally: Piety 3+·father has Seal of Solomon·not has an ancillary of type relic60%

Seeress

Academic

+1 Command

The art of Astrology as grants this woman to power to read the stars and gain you advantage in battle.

How it's gained (1)
  • At the end of each turn: not: ended the turn in a settlement·didn't move this turn·is a general·faction is pagan·doesn't have Wantschool10%

Shapka Monomakha

Crown

+2 Authority+1 Law+1 Local popularity+2 Line of sight

Veliky Knyaz, Tsar of all Rus

How it's gained (6)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Russia·Russia holds Novgorod·Russia holds Pleskov·Russia holds Smolenesk·Russia holds Ryazan'·Russia holds Chernigov·Russia holds Kyev·Russia holds Polotsk·Russia holds Rostov·Russia holds Suzdal·Russia holds The Marshes (Turov)·Russia holds Ruthenia (Goroden)·Russia holds Volhynia (Volodymyr)·Russia holds Halychyna (Halych)·Russia holds Pereyaslavl'·nobody anywhere in the world has Shapka Monomakha
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Russia·has Crownholder (level 3+)·has Crownholder (level below 4)·nobody anywhere in the world has Shapka Monomakha
  • At the end of a turn spent in a settlement: not: player's faction·has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Russia·Russia holds Novgorod·Russia holds Pleskov·Russia holds Smolenesk·Russia holds Ryazan'·Russia holds Chernigov·Russia holds Kyev·Russia holds Polotsk·Russia holds Rostov·Russia holds The Marshes (Turov)·Russia holds Pereyaslavl'·nobody anywhere in the world has Shapka Monomakha
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Kievan Rus·Kievan Rus holds Novgorod·Kievan Rus holds Pleskov·Kievan Rus holds Smolenesk·Kievan Rus holds Ryazan'·Kievan Rus holds Chernigov·Kievan Rus holds Kyev·Kievan Rus holds Polotsk·Kievan Rus holds Rostov·Kievan Rus holds Suzdal·Kievan Rus holds The Marshes (Turov)·Kievan Rus holds Ruthenia (Goroden)·Kievan Rus holds Volhynia (Volodymyr)·Kievan Rus holds Halychyna (Halych)·Kievan Rus holds Pereyaslavl'·nobody anywhere in the world has Shapka Monomakha
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Kievan Rus·has Crownholder (level 3+)·has Crownholder (level below 4)·nobody anywhere in the world has Shapka Monomakha
  • At the end of a turn spent in a settlement: not: player's faction·faction is Kievan Rus·Kievan Rus holds Smolenesk·Kievan Rus holds Ryazan'·Kievan Rus holds Chernigov·Kievan Rus holds Kyev·Kievan Rus holds Polotsk·Kievan Rus holds Rostov·Kievan Rus holds Suzdal·Kievan Rus holds The Marshes (Turov)·Kievan Rus holds Volhynia (Volodymyr)·Kievan Rus holds Pereyaslavl'·nobody anywhere in the world has Shapka Monomakha

Shard of the True Cross

Relic transferable

+2 Piety+1 Command

A piece of the cross upon which Jesus was crucified, rumoured to have been built from the Tree of Knowledge from the Garden of Eden.

Not for: Middle Eastern

How it's gained (4)
  • When he captures a settlement: Piety 4+·in Tripoli·nobody anywhere in the world has Shard of the True Cross·not has an ancillary of type relic10%
  • When he captures a settlement: Piety 4+·is on crusade·in Tripoli·nobody anywhere in the world has Shard of the True Cross·not has an ancillary of type relic30%
  • After completing a council mission: Piety 4+·a special condition·nobody anywhere in the world has Shard of the True Cross·not has an ancillary of type relic5%
  • When his father dies naturally: Piety 3+·father has Shard of the True Cross·not has an ancillary of type relic85%

Simon de Montfort

Military

+2 Chivalry+2 Command-1 Loyalty+1 Local popularity

An outstanding field commander, known for championing the cause of an elected parliament, rather than a monarchy.

How it's gained (1)
  • After a battle: is a general·won the battle·battle odds below 1·faction is England·Faction leader's Authority below 5·after Simon De Montfort In50%

Slovo o pulku Igorevě

Poetrybook transferable

-2 Chivalry

Slovo o pulku Igoreve is an anonymous epic poem written in the Old East Slavic language. The story describes a failed raid made by Kniaz Igor Svyatoslavich the Polovtsians. The author appeals to the warring Rus' princes and pleads for unity in the face of the constant threat from the Turkic East.

How it's gained (4)
  • At the end of a turn spent in a settlement: faction is Orthodox·culture is Eastern European·settlement has Library or better·not: player's faction·has Intelligent (level 5+)·has Military Minded5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Library or better·faction is Orthodox·culture is Eastern European·has Intelligent (level 6+)·has Military Minded·not: settlement is under siege5%
  • When he captures a settlement: in Kyev·he is not Muslim·he is not Catholic·has Intelligent (level 6+)50%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Library or better·has Intelligent (level 6+)·culture is Eastern European·he is Orthodox·Chivalry 3+·not: settlement is under siege10%

Soil of Mohammed's Grave

Relic transferable

+1 Piety

This soil comes from the sacred grave of the Prophet Mohammed.

Not for: Northern European, Eastern European, Southern European, Greek

How it's gained (3)
  • When he captures a settlement: Piety 4+·in Asqalān·faction is not pagan·nobody anywhere in the world has Soil of Mohammed's Grave·not has an ancillary of type relic10%
  • When he captures a settlement: Piety 4+·in Asqalān·faction is not pagan·nobody anywhere in the world has Soil of Mohammed's Grave·not has an ancillary of type relic·is on jihad30%
  • When his father dies naturally: Piety 3+·father has Soil of Mohammed's Grave·not has an ancillary of type relic60%

Spymaster

Security

+1 Command+1 Public security+4 Agent training+2 Line of sight

Having others keep you aware of things you are not able to notice defeats a dangerous sort of ignorance.

How it's gained (3)
  • Leaderorderedspyingmission: is faction leader·is a general·20% chance4%
  • When a building he governs is finished: he finished building Thieves Guild or better·is a general50%
  • At the end of a turn spent in a settlement: is a general·didn't move this turn·settlement has M Thieves Guild or better·20% chance5%

Standard of Mohammed

Relic transferable

+1 Piety+1 Command

The Standard of Mohammed is born aloft by the faithful amidst the storm of battle.

Not for: Northern European, Eastern European, Southern European, Greek

How it's gained (3)
  • When he captures a settlement: Piety 4+·in Bithynia (Níkaia)·faction is not pagan·nobody anywhere in the world has Standard of Mohammed·not has an ancillary of type relic10%
  • When he captures a settlement: Piety 4+·in Bithynia (Níkaia)·faction is not pagan·nobody anywhere in the world has Standard of Mohammed·not has an ancillary of type relic·is on jihad30%
  • When his father dies naturally: Piety 3+·father has Standard of Mohammed·not has an ancillary of type relic60%

Strategikon

Militarybook transferable

+1 Command+1 Personal security+2 Unit training+1 Level

Usually attributed to Emperor Maurice in the 6th century, "Strategikon" consists of 12 chapters that deal with the organization, training, and support of mounted troops, as well as plans to recruit peasant militia and a list of military infractions and their suitable penalties. The Strategikon is praised as the first combined-arms theory work. Studying this work may lead to an increase of one's military skills.

How it's gained (9)
  • At the end of a turn spent in a settlement: culture is Greek·settlement has Library or better·not: player's faction·has Intelligent (level 5+)·has Military Minded5%
  • At the end of a turn spent in a settlement: faction is Orthodox·culture is Eastern European·settlement has Library or better·not: player's faction·has Intelligent (level 5+)·has Military Minded5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Library or better·culture is Greek·has Intelligent (level 6+)·has Military Minded·not: settlement is under siege5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Library or better·faction is Orthodox·culture is Eastern European·has Intelligent (level 6+)·has Military Minded·not: settlement is under siege5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Library or better·faction is Lithuania·has Intelligent (level 6+)·has Military Minded·not: settlement is under siege5%
  • When he captures a settlement: in Marmara (Kōnstantinoúpolis)·has Intelligent (level 6+)·he is Catholic40%
  • When he captures a settlement: in Marmara (Kōnstantinoúpolis)·has Intelligent (level 6+)·he is Orthodox80%
  • When he captures a settlement: in Makedonia (Thessalonike)·has Intelligent (level 6+)·he is Orthodox80%
  • At the end of a turn spent in a settlement: 20% chance·has Scholar·didn't move this turn·settlement has Library or better·settlement has Local Nobility or better·faction is Orthodox·not: settlement is under siege5%

Strategos of Acre

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty+1 Command+1 Piety

Entitled as Lord over the Principality of St. Jean d'Acre, a great fortress and crusader site. But this is a rich title...

How it's gained (1)
  • At the end of a turn spent in a settlement: in Galilee (Acre)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Acre

Strategos of Adrianople

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Adrianople.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Thrake (Adrianoupolis)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Adrianople

Strategos of Al-Hasa

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Al-Hasa.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Bahrain (Al-Ahsa)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Al-Hasa

Strategos of Al-Mahdiya

Dearmad Her transferable

+5 Tax collection+1 Farming+1 Loyalty

Entitled as Lord of Al-Mahdiya.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Southern Ifriqiya (Al-Mahdiya)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Al-Mahdiya

Strategos of Alamut

Dearmad Her transferable

+5 Tax collection+1 Siege defence+1 Loyalty

Entitled as Lord of Alamut.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Alborz (Alamūt)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Alamut

Strategos of Aleppo

Dearmad Her transferable

+5 Tax collection+2 Siege defence+20 Siege engineering+1 Loyalty+1 Authority

Entitled as Lord of the well defended Aleppo, one of the oldest inhabited cities in the world.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Halab·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Aleppo

Strategos of Alexandria

Dearmad Her transferable

+10 Tax collection+5 Trading+1 Law+1 Loyalty+1 Authority

Entitled as Lord of Alexandria and its historic lighthouse.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Bilād al-Iskanderia (Al-Iskandariyya)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Alexandria

Strategos of Algiers

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty

Entitled as Lord of Algiers.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Maġreb al-Ausat (Al-Jazā’er)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Algiers

Strategos of Ancona

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty

Entitled as Lord of the independent maritime state of Ancona on the Adriatic.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Spoleto (Ancona)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Ancona

Strategos of Angora

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Angora.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Galatia (Angora)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Angora

Strategos of Ani

Dearmad Her transferable

+5 Tax collection+5 Trading+2 Siege defence+1 Loyalty-1 Local popularity

Entitled as Lord of Ani in Armenia. A strategic location for both the military and trade, but the locals prefer to be free.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Arminiya (Ani)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Ani

Strategos of Anjou

Dearmad Her transferable

+1 Command+10 Siege engineering+1 Loyalty

Entitled as Lord of Angers, home of the Angevin Kings of England.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Anjou (Angers)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Anjou

Strategos of Aqaba

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Aqaba and the fortress of Helim.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Oultrejordain (Aqaba)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Aqaba

Strategos of Ar-Raqqah

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty

Entitled as Lord of Ar-Raqqah, a prosperous trade centre.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Ġarb al-Ġezīra (Ar-Raqqah)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Ar-Raqqah

Strategos of Armenian Cilicia

Dearmad Her transferable

+5 Tax collection+1 Loyalty+1 Authority

Entitled as Lord of Sis.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Cilicia (Sision)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Armenian Cilicia

Strategos of Arta

Dearmad Her transferable

+10 Tax collection+1 Piety+1 Loyalty

Entitled as Lord of Arta. An independent place rich in history and churches.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Epirus (Arta)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Arta

Strategos of Ascalon

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Ascalon.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Asqalān·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Ascalon

Strategos of Attaleia

Dearmad Her transferable

+5 Tax collection+1 Piety+1 Loyalty

Entitled as Lord of Attaleia.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Pamphylia (Attaleia)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Attaleia

Strategos of Auvergne

Dearmad Her transferable

+5 Tax collection+1 Troop morale+5 Trading+1 Piety+1 Loyalty

Entitled as Lord of Clermont scene of some famous declarations.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Auvergne (Clermont)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Auvergne

Strategos of Badajoz

Dearmad Her transferable

+5 Trading+1 Siege defence+1 Loyalty+1 Authority

Entitled as Lord of Badajoz.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Extremadura (Batalyaws)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Badajoz

Strategos of Baghdad

Dearmad Her transferable

+5 Tax collection+10 Trading+1 Loyalty+1 Authority

Entitled as Lord of Baghdad. One of the most populous cities in the world.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Sauad al-Irak (Baghdad)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Baghdad

Strategos of Baku

Dearmad Her transferable

+5 Tax collection+1 Farming+1 Loyalty

Entitled as Lord of Baku.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Shirvan (Baku)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Baku

Strategos of Basra

Dearmad Her transferable

+5 Tax collection+1 Chivalry+1 Loyalty

Entitled as Lord of Basra, where Ibn al-Haytham the farther of optics were born.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Basra (Al-Basra)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Basra

Strategos of Bavaria

Dearmad Her transferable

+1 Piety+20 Trading

In charge of land of powerful church and vibrant trade. Granted fiefs around Regensburg.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Bayern (Regensburg)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Bavaria

Strategos of Bohmen

Dearmad Her transferable

+1 Piety+1 Local popularity+10 Trading+20 Mining-1 Chivalry

In charge of land of men fighting enemies bravely, digging silver deep, praying to God devotedly. Granted fiefs around Prague.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Bohemia (Praha)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Bohmen

Strategos of Brandenburg

Dearmad Her transferable

-2 Chivalry

In charge of swampy land with ferocious warriors raising fear among their enemies. Granted fiefs around Brandenburg.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Brannenborg (Brennaburg)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Brandenburg

Strategos of Brittany

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Rennes in Celtic Breton.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Bretagne (Roazhon)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Brittany

Strategos of Bulgar

Dearmad Her transferable

+1 Authority+1 Chivalry+1 Local popularity+3 Movement

In charge of land of deep forests, endless steppes and proud and dreaded warlords. Granted fiefs around Bholgar.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Volga Bulgaria (Bolghar)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Bulgar

Strategos of Burgos

Dearmad Her transferable

+5 Tax collection+1 Loyalty+1 Troop morale+1 Piety

Entitled as Lord of Burgos, famed for its cathedral Santa Gadea and connections with El Cid.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Castilla La Vieja (Burgos)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Burgos

Strategos of Burgundy

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Local popularity-1 Command+1 Loyalty

Entitled as Lord of Dijon. This is the capital of Burgundy, known throughout medieval Europe for its art and music.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Bourgogne (Dijon)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Burgundy

Strategos of Caernarvon

Dearmad Her transferable

+1 Loyalty+1 Siege defence+1 Authority

Entitled by the settlement of Caernarvon Castle in Wales.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Wales (Kaerenarvon)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Caernarvon

Strategos of Caesarea

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Kayseri in Anatolia, an important centre of learning.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Southern Cappadocia (Kayseri)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Caesarea

Strategos of Cagliari

Dearmad Her transferable

+5 Tax collection-2 Local popularity+1 Loyalty

Entitled as Lord of Cagliari in Sardinia, but watch out as the people prefer their independence.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Sardìgna e Córsica (Calari)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Cagliari

Strategos of Calabria

Dearmad Her transferable

+5 Tax collection+1 Loyalty+1 Piety

Entitled as Lord of Reggio.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Calabria (Regium)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Calabria

Strategos of Chaldia

Dearmad Her transferable

+10 Tax collection+1 Loyalty+1 Authority

Entitled as Lord of Trebizond an independent trade state.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Chaldia (Trapezous)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Chaldia

Strategos of Champagne

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Rheims. The city is known for its cathedral where French Kings were crowned.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Champagne du Nord (Rheims)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Champagne

Strategos of Chandax

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Piety+1 Law+1 Chivalry+3 Siege defence+1 Loyalty

Entitled as Lord of Chandax. A well defended cultural and trade centre on Crete.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Kretē (Chándakas)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Chandax

Strategos of Chersonesos

Dearmad Her transferable

+2 Chivalry+30 Trading

In charge of the rich land where ancient cultural traditions are fuelled by ever vibrant trade. Granted fiefs around Chersonesos.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Taurike (Chersonesos)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Chersonesos

Strategos of Coimbra

Dearmad Her transferable

+5 Tax collection+1 Troop morale+1 Loyalty

Entitled as Lord of Coimbra.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Beira (Coimbra)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Coimbra

Strategos of Damascus

Dearmad Her transferable

+10 Tax collection+10 Trading+1 Hit points+1 Piety+1 Loyalty+1 Authority

Entitled as Lord of Damascus. A populous and well defended city on the silk route famous for its steel.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Aš-Šām (Dimašqu)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Damascus

Strategos of Damietta

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty

Entitled as Lord of Damietta.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Bilād al-Dumyāt (Dumyāt)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Damietta

Strategos of Derbent

Dearmad Her transferable

+5 Tax collection+1 Loyalty-1 Local popularity+1 Authority

Entitled as Lord of Derbent.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Derbent (Bāb al-Abwāb)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Derbent

Strategos of Dioclea

Dearmad Her transferable

+5 Tax collection+3 Siege defence+1 Loyalty

Entitled as Lord of Dioclea, a region famous for its autonomy.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Dioclea (Skadar)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Dioclea

Strategos of Dyrrachion

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Dyrrachion, a city fated to be fought over by many states.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Albania (Dyrrachion)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Dyrrachion

Strategos of Edessa

Dearmad Her transferable

+5 Tax collection+2 Piety+1 Loyalty

Entitled as Lord of the small Armenian city of Edessa.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Diyar Mudar (Édessa)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Edessa

Strategos of Eger

Dearmad Her transferable

+1 Piety+1 Local popularity+20 Trading

In charge of the ecclesiastical centre of Hungary, and mountains rich with silver, lead and iron. Granted fiefs around Eger.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Felföld (Eger)·is a general·not: is faction leader·has Fit For Office (level 2+)·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Eger·culture is Greek

Strategos of Erzurum

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Erzurum.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Armenian Highland (Qālīqalā)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Erzurum

Strategos of Fez

Dearmad Her transferable

+10 Tax collection+1 Loyalty+1 Law+1 Authority

Entitled as Lord of Fez. A well populated and cultured city.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Šemāl Maġreb al-Aksa (Fās)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Fez

Strategos of Flanders

Dearmad Her transferable

+1 Siege defence+5 Movement+1 Loyalty+1 Authority

Entitled as Lord of Ghent.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Flandre (Gand)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Flanders

Strategos of Florence

Dearmad Her transferable

+10 Tax collection+10 Trading-1 Command+1 Loyalty+1 Authority

Entitled as Lord of the commune of Florence.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Eastern Tuscany (Firenze)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Florence

Strategos of Franconia

Dearmad Her transferable

+2 Chivalry+30 Trading+2 Farming

In charge of land of trade, viticulture and noble courts full of goliards, sculptors and painters. Granted fiefs around Frankfurt.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Nordfranken (Frankfurt)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Franconia

Strategos of Granada

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty+1 Authority

Entitled as Lord of Granada. Famous for the pomegranates, the Alhambra and its important position on the sea trade routes.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Eastern Andalusia (Garnāta)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Granada

Strategos of Guimaraes

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty+1 Local popularity

Entitled as Lord of Guimaraes, a settlement of explorers.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Guimaraes·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Guimaraes

Strategos of Halych

Dearmad Her transferable

+1 Chivalry+1 Local popularity+20 Mining

In charge of the opulent duchy with strong trade and culture links to its neighbours, using the mining expertise of foreigners and locals. Granted fiefs around Halych.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Halychyna (Halych)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Halych

Strategos of Hamadan

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Hamadan.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Media (Hamadān)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Hamadan

Strategos of Hasankeyf

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Hasankeyf.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Diyar Bakr (Hisn Kayfa)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Hasankeyf

Strategos of Inverness

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty

Entitled as Lord of Inverness, capital of the Scottish highlands. Important fishing and shipbuilding area.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Inbhir Nis·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Inverness

Strategos of Isfahan

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty+1 Authority

Entitled as Lord of Isfahan.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Esfahān·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Isfahan

Strategos of Kerman

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Kerman.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Carmania (Kerman)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Kerman

Strategos of Kernave

Dearmad Her transferable

+1 Authority+1 Local popularity-2 Chivalry+1 Troop morale+3 Movement

In charge of forests full of dreadful warriors, where lords enjoy popularity and authority among all the fighters. Granted fiefs around Kernave.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Lietuva (Kernavé)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Kernave

Strategos of Konjikala

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Konjikala.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Kara Kum (Konjikala)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Konjikala

Strategos of Konya

Dearmad Her transferable

+5 Tax collection+5 Trading+5 Movement+1 Loyalty+1 Authority

Entitled as Lord of the ancient city of Konya. Important military centre on a trade crossroads.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Lykaonia (Konya)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Konya

Strategos of Krakow

Dearmad Her transferable

+1 Authority+2 Chivalry+10 Trading+20 Mining+2 Farming

In charge of feritile farmlands, salt, lead and silver mines, opulent trading towns, and the Wawel castle as the centre of knightly culture. Granted fiefs around Krakow.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Malopolska (Kraków)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Krakow

Strategos of Kukarka

Dearmad Her transferable

+5 Tax collection+10 Movement+1 Loyalty

Entitled as Lord of Kukarka.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Kukarka·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Kukarka

Strategos of Lefkosia

Dearmad Her transferable

+10 Tax collection+1 Loyalty

Entitled as Lord or perhaps Strategos of Lefkosia on Cyprus.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Kýpros (Lefkosia)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Lefkosia

Strategos of Leon

Dearmad Her transferable

+5 Tax collection+2 Piety+1 Loyalty+1 Authority

Entitled as Lord of Leon. A popular pilgrim city known for Santiago de Compostela.

How it's gained (1)
  • At the end of a turn spent in a settlement: in León y Asturias (León)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Leon

Strategos of Leuven

Dearmad Her transferable

+1 Chivalry+30 Trading+2 Farming

In charge of land of industrious merchants, skilled artisans and laborious peasants. Granted fiefs around Leuven.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Brabant (Loven)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Leuven

Strategos of Liguria

Dearmad Her transferable

+5 Tax collection+10 Trading+1 Loyalty+1 Piety+1 Authority

Entitled as Lord of the commune of Genoa a wealthy independent maritime state. Possible home of the Holy Grail.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Liguria (Genova)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Liguria

Strategos of Lower Lorraine

Dearmad Her transferable

+1 Authority+1 Piety+1 Chivalry+1 Local popularity+20 Trading

In charge of the opulent ecclesiastical heart of the Germans with splendid culture and flourishing trade. Granted fiefs around Coellen.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Niederlothrigen (Coellen)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Lower Lorraine

Strategos of Lyon

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty+1 Authority

Entitled as Lord of Lyon, an independent trade centre.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Dauphiné (Lyon)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Lyon

Strategos of Malatya

Dearmad Her transferable

+5 Tax collection+1 Farming+1 Loyalty

Entitled as Lord of Malatya.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Armenia Minor (Malatya)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Malatya

Strategos of Marrakesh

Dearmad Her transferable

+5 Tax collection+10 Trading+1 Loyalty+1 Authority

Entitled as Lord of Marrakesh a city rich in trade from salt, gold and slaves and home of the seven saints.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Ganūb Maġreb al-Aksa (Murrākus)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Marrakesh

Strategos of Mecca

Dearmad Her transferable

+5 Tax collection+1 Hit points+1 Loyalty

Entitled as Lord of Mecca.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Al-Heġāz (Makkah)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Mecca

Strategos of Medina

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Medina, an import Islamic centre.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Medina·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Medina

Strategos of Mercia

Dearmad Her transferable

+5 Tax collection+2 Siege defence+1 Loyalty

Entitled as Lord of Lincoln, an important stronghold with an extensive system of caves and tunnels.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Mercia (Lincoln)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Mercia

Strategos of Merv

Dearmad Her transferable

+5 Tax collection+1 Law+1 Loyalty+1 Authority

Entitled as Lord of Merv.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Merv·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Merv

Strategos of Milan

Dearmad Her transferable

+10 Tax collection+1 Hit points-1 Command+1 Loyalty

Entitled as Strategos of the commune of Milan, a city known for armour production. This Noble now prefers to use mercenaries to fight for him.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Lombardy (Milan)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Milan

Strategos of Mosul

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty+1 Authority

Entitled as Lord of Mosul known to the ancients as Nineveh. Sits on the trade routes to India.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Šark al-Ġezīra (Al-Mawsil)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Mosul

Strategos of Murcia

Dearmad Her transferable

+5 Tax collection+1 Farming+1 Loyalty

Entitled as Lord of Murcia, a well fortified farming community.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Murcia (Mursiyah)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Murcia

Strategos of Naples

Dearmad Her transferable

+5 Tax collection+1 Personal security+1 Agent training+1 Loyalty+1 Authority

Entitled as Lord of Naples. This region is known to breed the sort of Noble who depends on... those who work in the shadows.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Campania (Napoli)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Naples

Strategos of Navarra

Dearmad Her transferable

+1 Piety+5 Movement+1 Loyalty

Entitled as Lord of Pamplona. A Basque city known for its 'running of the bulls' festival and religious nature.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Navarre (Pamplona)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Navarra

Strategos of Neyshabur

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty+1 Authority

Entitled as Lord of Neyshabur.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Khorasan (Nīshāpūr)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Neyshabur

Strategos of Nicaea

Dearmad Her transferable

+5 Tax collection+1 Piety+1 Siege defence+1 Loyalty

Entitled as Lord of Nicaea an oft fought over city.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Bithynia (Níkaia)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Nicaea

Strategos of Nice

Dearmad Her transferable

+10 Tax collection+1 Loyalty+1 Local popularity

Entitled as Lord of Nice.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Niza·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Nice

Strategos of Northumbria

Dearmad Her transferable

+5 Tax collection+5 Trading+2 Piety+1 Loyalty

Entitled as Lord of York. A large city, seat of English Archbishop, with a bussling wool industry.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Northumbria (York)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Northumbria

Strategos of Norwich

Dearmad Her transferable

+1 Command+1 Loyalty

Entitled as Lord of Norwich, one of the largest castles in England.

How it's gained (1)
  • At the end of a turn spent in a settlement: in East Anglia (Norwich)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Norwich

Strategos of Novgorod

Dearmad Her transferable

+1 Authority+1 Piety+1 Chivalry+30 Trading

In charge of the metropolis of the north, proud republic of merchants, patricians, and clergy. Granted fiefs around Novgorod.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Novgorod·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Novgorod

Strategos of Orleans

Dearmad Her transferable

+5 Tax collection+5 Movement+1 Loyalty

Entitled as Lord of Orleans.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Orleanáis (Orléans)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Orleans

Strategos of Palermo

Dearmad Her transferable

+5 Tax collection+1 Loyalty+1 Law+1 Authority

Entitled as Lord of Palermo. Known for it's cultural and population mix, and good bureaucracy.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Trinacria (Balermus)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Palermo

Strategos of Palma

Dearmad Her transferable

+5 Tax collection+5 Trading-1 Chivalry+1 Loyalty

Entitled as Lord of Palma and the Balearic islands, a trade centre with perhaps a touch of piracy.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Balearic Islands (Medina Mayurqa)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Palma

Strategos of Pentapolis

Dearmad Her transferable

+5 Tax collection+2 Law-1 Command+1 Loyalty-1 Piety

Entitled as Lord of Bologna, a centre for law and study. Best given to a studious governor.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Romagna (Bologna)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Pentapolis

Strategos of Pereyaslav

Dearmad Her transferable

-2 Chivalry+1 Troop morale+3 Movement+2 Siege defence

In charge of the dreaded and brave knyazs fighting constantly the steppe nomads. Granted fiefs around Pereyaslav.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Pereyaslavl'·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Pereyaslav

Strategos of Pisa

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Pisa, a powerful banking state which issues the gold florin, and uses mercenaries.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Western Tuscany (Pisa)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Pisa

Strategos of Poitiers

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Poitiers.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Poitou (Poitiers)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Poitiers

Strategos of Poznań

Dearmad Her transferable

+1 Piety+1 Local popularity

In charge of the ecclesiastical centre in Gniezno and the Saint Adalbertus tomb in Poznań.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Wielkopolska (Poznań)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Poznań

Strategos of Qus

Dearmad Her transferable

+5 Tax collection+1 Troop morale+1 Loyalty

Entitled as Lord of Qus.

How it's gained (1)
  • At the end of a turn spent in a settlement: in A'alī Ard Misr (Qūs)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Qus

Strategos of Ragusa

Dearmad Her transferable

+5 Tax collection+1 Local popularity+1 Command+1 Loyalty

Entitled as Lord of Ragusa an ancient and strategic site.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Ragusa·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Ragusa

Strategos of Ray

Dearmad Her transferable

+5 Tax collection+1 Piety+1 Loyalty+1 Authority

Entitled as Lord of Ray.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Ray·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Ray

Strategos of Ryazan

Dearmad Her transferable

-1 Chivalry+3 Movement

In charge of land of endless forests where ordinary folk is ruled by harsh lords. Granted fiefs around Ryazan.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Ryazan'·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Ryazan

Strategos of Santiago

Dearmad Her transferable

+5 Tax collection+1 Loyalty+1 Chivalry+1 Law

Entitled as Lord of Santiago of Compostela, an important learning centre.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Galicia (Santiago de Compostela)·is a general·not: is faction leader·has Fit For Office (level 2+)·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Santiago·he is Muslim

Strategos of Sarachancho

Dearmad Her transferable

-1 Chivalry+3 Movement

In charge of vast steppes with swift, ferocious horse riders. Granted fiefs around Sarachancho.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Kazak Steppes (Kiçi-Saray)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Sarachancho

Strategos of Sarkel

Dearmad Her transferable

+1 Authority+1 Local popularity-1 Chivalry+1 Troop morale+6 Movement

In charge of vast steppes controlled by the dreaded, respected and admired chieftains leading their nomadic tribes. Granted fiefs around Sharkil.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Scythia (Sharkil)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Sarkel

Strategos of Seville

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Seville. The holder of this title is usually loyal to the crown.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Western Andalusia (Išbīliyyah)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Seville

Strategos of Sharukan

Dearmad Her transferable

-2 Chivalry+3 Movement

In charge of endless steppes where dreaded warriors ride like the wind. Granted fiefs around Sharukan.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Oleshye·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Sharukan

Strategos of Shiraz

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Shiraz.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Fars (Shirāz)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Shiraz

Strategos of Sijilmasa

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Sijilmasa.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Sahara (Sigilmāsa)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Sijilmasa

Strategos of Silesia

Dearmad Her transferable

+1 Chivalry+20 Trading+2 Farming

In charge of the Piast duchies that are rich with agriculture and trade, lavishing money on splendid courts. Granted fiefs around Wroclaw.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Silesia (Wrezław)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Silesia

Strategos of Silves

Dearmad Her transferable

+10 Tax collection+1 Loyalty

Entitled as Lord of Silves.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Algarve (Šilb)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Silves

Strategos of Sinop

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty

Entitled as Lord of Sinop, a trade port on the Black Sea with a spirit of independence...

How it's gained (1)
  • At the end of a turn spent in a settlement: in Paphlagonia (Sinópē)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Sinop

Strategos of Sirmium

Dearmad Her transferable

+5 Tax collection-1 Piety+1 Loyalty

Entitled as Lord of Sirmium

How it's gained (1)
  • At the end of a turn spent in a settlement: in Lower Serbia (Belograd)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Sirmium

Strategos of Sives

Dearmad Her transferable

+10 Tax collection+1 Loyalty

Entitled as Lord of Sives, which contains the tomb of Rumi, a famous Persian poet.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Northern Capadoccia (Sivas)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Sives

Strategos of Speyer

Dearmad Her transferable

+1 Authority+1 Troop morale+60 Siege engineering

In charge of land of kings' tombs, warring knights and learned siege experts. Granted fiefs around Speyer.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Südfranken (Speyer)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Speyer

Strategos of Tabriz

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Tabriz.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Āzarbayjan (Tabrīz)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Tabriz

Strategos of Targoviste

Dearmad Her transferable

+10 Tax collection+1 Loyalty

Entitled as Lord of Targoviste.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Wallachia (Târgovişte)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Targoviste

Strategos of Tarnovo

Dearmad Her transferable

+5 Tax collection+1 Local popularity+1 Loyalty

Entitled as Lord of Tarnovo.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Northern Bulgaria (Tarnovgrad)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Tarnovo

Strategos of Tayma

Dearmad Her transferable

+5 Tax collection+1 Siege defence+1 Loyalty

Entitled as Lord of the well defended castle of Tayma.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Nefud (Tayma)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Tayma

Strategos of Thessaloniki

Dearmad Her transferable

+10 Tax collection+5 Trading+1 Loyalty+1 Authority

Entitled as Lord of Thessaloniki an important trade city.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Makedonia (Thessalonike)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Thessaloniki

Strategos of Tlemcen

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Tlemcen, a Berber trade settlement.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Tilimsān·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Tlemcen

Strategos of Toledo

Dearmad Her transferable

+1 Chivalry+1 Loyalty+1 Law+1 Authority

Entitled as Lord of Toledo. Noted for water clocks and as a centre for learning and religious tolerance.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Castile-LaMancha (Toledo)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Toledo

Strategos of Toulouse

Dearmad Her transferable

+5 Tax collection-2 Piety+1 Loyalty+1 Authority

Entitled as Lord of Toulouse. An independent region with its own beliefs.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Languedoc (Toulouse)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Toulouse

Strategos of Triadica

Dearmad Her transferable

+5 Tax collection+1 Loyalty-1 Piety+1 Authority

Entitled as Lord of Triadica. A nice location for an independent strategosdom with its own religion.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Southern Bulgaria (Triadica)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Triadica

Strategos of Tripoli

Dearmad Her transferable

+5 Tax collection+1 Piety+1 Loyalty

Entitled as Lord of the castle of Tripoli in Palestine.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Tripoli·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Tripoli

Strategos of Troyes

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Loyalty

Entitled as Lord of Troyes.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Champagne du Sud (Troyes)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Troyes

Strategos of Tunis

Dearmad Her transferable

+5 Tax collection+5 Trading+1 Law+1 Loyalty+1 Authority

Entitled as Lord of Tunis with its medina. One of the richest and grandest cities.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Northern Ifriqiya (Tūnis)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Tunis

Strategos of Twangste

Dearmad Her transferable

+20 Trading-1 Chivalry+60 Siege engineering

In charge of lands of dreadful warriors, skilled engineers, and industrious colonists trading all riches found in the land. Granted fiefs around Twangste.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Prussia (Twangste)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Twangste

Strategos of Ulm

Dearmad Her transferable

-1 Chivalry+60 Siege engineering

In charge of the duchy of the strong warlords. Granted fiefs around Ulm.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Schwaben (Ulm)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Ulm

Strategos of Upper Lorraine

Dearmad Her transferable

+1 Piety+10 Trading+2 Farming

In charge of land of wine, trade and cathedrals. Granted fiefs around Trier.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Oberlothringen (Trier)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Upper Lorraine

Strategos of Urgench

Dearmad Her transferable

+5 Tax collection+1 Local popularity+1 Loyalty

Entitled as Lord of Urgench.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Khwarezm (Gorganch)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Urgench

Strategos of Valencia

Dearmad Her transferable

+5 Tax collection+2 Chivalry+1 Loyalty

Entitled as Lord of Valencia or Balansiya. Famous for El-Cid, King James I, and clashes between Moors and Catholics.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Valencia (Balansiyya)·culture is Greek·is a general·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Valencia

Strategos of Verona

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Verona.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Verona·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Verona

Strategos of Wessex

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Bristol.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Wessex (Bristol)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Wessex

Strategos of Yazd

Dearmad Her transferable

+5 Tax collection+1 Local popularity+1 Loyalty

Entitled as Lord of Yazd.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Dasht-e Kavir (Yazd)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Strategos of Yazd

Stratopedarches

Office transferable

+2 Unit training+1 Authority+1 Local popularity

This man proved that he can manage the troops and can handle any situation in a military camp. From now on he will be the commander of the military camp of his army.

How it's gained (1)
  • At the end of each turn: is a general·faction is Byzantium·not: is faction leader·not: is faction heir·has Disciplinarian·has Good Commander (level 2+)33%

Sultan of Chersonesos

Dearmad Her transferable

+2 Chivalry+30 Trading

Entitled by the city of Chersonesos, perhaps better known as Theodosia. Rich in agricultural lands, excellent trading position in the Black sea and became home of Europe's largest slave market.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Taurike (Chersonesos)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Sultan of Chersonesos

Sultan of Hasankeyf

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Hasankeyf.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Diyar Bakr (Hisn Kayfa)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Sultan of Hasankeyf

Sultan of León

Dearmad Her transferable

+5 Tax collection+1 Loyalty+1 Authority

Entitled as Lord of Leon. A popular pilgrim city known for Santiago de Compostela.

How it's gained (1)
  • At the end of a turn spent in a settlement: in León y Asturias (León)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Sultan of León

Sultan of Palma

Dearmad Her transferable

+5 Tax collection+5 Trading-1 Chivalry+1 Loyalty

Entitled as Lord of Medina Mayurqa and the Balearic islands, a trade centre with perhaps a touch of piracy.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Balearic Islands (Medina Mayurqa)·is a general·he is Muslim·not has an ancillary of type dearmad her·nobody in your faction has Sultan of Palma

Sultan of Upper Lorraine

Dearmad Her transferable

+1 Law+1 Loyalty+1 Siege defence

Entitled as Lord of Trier, an independent settlement which seeks govern itself.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Oberlothringen (Trier)·he is Muslim·is a general·not has an ancillary of type dearmad her·nobody in your faction has Sultan of Upper Lorraine

Sword of Basil Bulgaroktonos

Relic Sword transferable

+2 Piety+1 Authority+1 Defence

Bulgaria now belongs to our holy empire again. With the conquest of the capital of the Bulgars you are worthy to hold the sword of "the Bulgar-slayer" Emperor.

Not for: Middle Eastern, Northern European, Southern European, Eastern European

How it's gained (1)
  • At the end of a turn spent in a settlement: is a general·in Northern Bulgaria (Tarnovgrad)·faction is Byzantium·has Fit For Office (level 2+)·nobody anywhere in the world has Sword of Basil Bulgaroktonos·not has an ancillary of type relic sword·has Good Commander (level 3+)33%

Sword of Constantine the Great

Relic Sword transferable

+2 Piety+1 Authority+1 Defence

The battle was a heroic victory! The Empire shattered the enemy army. Very soon the golden eagle will fly in these lands! And... a sword...a magnificent sword. I can hold it...and lead...

Not for: Middle Eastern, Northern European, Southern European, Eastern European

How it's gained (1)
  • After a battle: is a general·won the battle·% of enemy killed 26+·battle odds at most 0.50·faction is Byzantium·nobody anywhere in the world has Sword of Constantine the Great·not has an ancillary of type relic sword·has Good Commander (level 3+)66%

Sword of Mohammed

Relic transferable

+1 Piety+2 Command

A sword belonging to the Prophet Mohammed, decorated in precious stones.

Not for: Northern European, Eastern European, Southern European, Greek

How it's gained (3)
  • When he captures a settlement: Piety 4+·in Sauad al-Irak (Baghdad)·faction is not pagan·nobody anywhere in the world has Sword of Mohammed·not has an ancillary of type relic10%
  • When he captures a settlement: Piety 4+·in Sauad al-Irak (Baghdad)·faction is not pagan·nobody anywhere in the world has Sword of Mohammed·not has an ancillary of type relic·is on jihad30%
  • When his father dies naturally: Piety 3+·father has Sword of Mohammed·not has an ancillary of type relic60%

Sword of Nikephoros Phokas

Relic Sword transferable

+2 Piety+1 Authority+1 Defence

"Follow me, Mega Domestikos, into my armoury" the Emperor said. There the Emperor opened a box of silver and gold and took forth a sword. "This", he said, "is the sword of Nikephoros Phokas. Take it and continue the sword's glorious history with new achievements".

Not for: Middle Eastern, Northern European, Southern European, Eastern European

How it's gained (1)

Synopsis of Histories

Historicbook transferable

+1 Authority+1 Local popularity

The Synopsis of Histories, written by Iohannis Skylitzes in the 12th century, chronicles the Eastern Roman Emperors from the death of Nicephorus I in 811 to the abdication of Michael VI in 1057. The Synopsis is a richly illuminated manuscript, and as such it is to be taken to be as much art as it is literature, and its images provide a window into the Amorian and Macedonian eras of the Eastern Roman Empire.

How it's gained (5)
  • At the end of a turn spent in a settlement: culture is Greek·settlement has Library or better·not: player's faction·has Intelligent (level 5+)·has Military Minded5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Library or better·culture is Greek·has Intelligent (level 6+)·has Military Minded·not: settlement is under siege5%
  • When he captures a settlement: in Marmara (Kōnstantinoúpolis)·has Intelligent (level 6+)·he is Orthodox40%
  • When he captures a settlement: in Makedonia (Thessalonike)·has Intelligent (level 6+)·he is Orthodox40%
  • At the end of a turn spent in a settlement: 20% chance·has Scholar·didn't move this turn·settlement has Library or better·settlement has Local Nobility or better·faction is Orthodox·not: settlement is under siege5%

Szent Korona

Crown

+2 Authority+1 Law+1 Local popularity+2 Line of sight

Rex Hungariae

How it's gained (4)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Hungary·Hungary holds Felföld (Eger)·Hungary holds Transylvania (Gyulafehérvár)·Hungary holds Pannónia (Székesfehérvár)·Hungary holds Croatia (Zagreb)·Hungary holds Moldavia (Siret)·Hungary holds Wallachia (Târgovişte)·Hungary holds Upper Serbia (Ras)·Hungary holds Alföld (Várad)·Hungary holds Dalmatia (Zara)·Hungary holds Lower Serbia (Belograd)·Hungary holds Ragusa·Hungary holds Halychyna (Halych)·Hungary holds Bosnia (Vrhbosna)·nobody anywhere in the world has Szent Korona
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Hungary·Hungary holds Felföld (Eger)·Hungary holds Transylvania (Gyulafehérvár)·Hungary holds Pannónia (Székesfehérvár)·Hungary holds Croatia (Zagreb)·Hungary holds Campania (Napoli)·Hungary holds Wallachia (Târgovişte)·Hungary holds Apulia (Bari)·Hungary holds Alföld (Várad)·Hungary holds Dalmatia (Zara)·Hungary holds Lower Serbia (Belograd)·Hungary holds Ragusa·Hungary holds Calabria (Regium)·Hungary holds Trinacria (Balermus)·nobody anywhere in the world has Szent Korona
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Hungary·has Crownholder (level 3+)·has Crownholder (level below 4)·nobody anywhere in the world has Szent Korona
  • At the end of a turn spent in a settlement: not: player's faction·has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Hungary·Hungary holds Felföld (Eger)·Hungary holds Transylvania (Gyulafehérvár)·Hungary holds Pannónia (Székesfehérvár)·Hungary holds Croatia (Zagreb)·Hungary holds Alföld (Várad)·Hungary holds Dalmatia (Zara)·Hungary holds Ragusa·nobody anywhere in the world has Szent Korona

Templar Knight

Crusadeknight transferable

+1 Chivalry+1 Command+1 Piety+1 Personal security

A knight of the Poor Fellow-Soldiers of Christ, known as the Templars, rides in the retinue of this general. Clad in white and bearing the red cross, these warriors are bound by strict vows and an unyielding discipline that few can match. Forged in the crucible of the Crusades, they are feared for their ferocity in battle and their absolute devotion to their sacred mission. To march beside a Templar is to be reminded that victory is not merely sought, but ordained. His presence lends an air of grim determination, as though the will of God himself guides the blade.He may be transferred to another general.

How it's gained (6)
  • After a battle: is on crusade·was the attacker·won the battle·is a general·battle odds at least 0.5·battle odds less than 1.5·faction is France40%
  • After a battle: is on crusade·was the attacker·won the battle·is a general·battle odds at least 0.5·battle odds less than 1.5·faction is Jerusalem40%
  • When he takes a crusade target: it's a crusade·faction is France70%
  • When he takes a crusade target: it's a crusade·faction is Jerusalem70%
  • When he takes a crusade target: it's a crusade5%
  • When a building he governs is finished: he finished building Military Orders' Outposts or better·after Templars Recruitment Enabled20%

Teutonic Knight

Crusadeknight transferable

+1 Chivalry+1 Command+1 Piety+1 Personal security

A knight of the Teutonic Order follows this general, a towering figure clad in white and marked with the black cross. Born in the eastern marches of Christendom, these warriors have carved their reputation in the harsh lands of the Baltic, where faith and conquest go hand in hand. Cold, disciplined, and relentless, he embodies the iron will of his order. Unlike other knights, his manner is austere and unyielding, shaped by endless campaigns against pagan foes. Where he rides, there is little room for mercy—only order, conquest, and the spread of the faith.He may be transferred to another general.

How it's gained (7)
  • After a battle: is on crusade·was the attacker·won the battle·is a general·battle odds at least 0.5·battle odds less than 1.5·faction is Hre·after Teutonic Knights Recruitment Enabled40%
  • After a battle: is on crusade·was the attacker·won the battle·is a general·battle odds at least 0.5·battle odds less than 1.5·faction is Poland·after Teutonic Knights Recruitment Enabled40%
  • When he takes a crusade target: it's a crusade·faction is Hre·after Teutonic Knights Recruitment Enabled70%
  • When he takes a crusade target: it's a crusade·faction is Denmark·after Teutonic Knights Recruitment Enabled70%
  • When a building he governs is finished: he finished building Military Orders' Outposts or better·after Teutonic Knights Recruitment Enabled·faction is Hre20%
  • When a building he governs is finished: he finished building Military Orders' Outposts or better·after Teutonic Knights Recruitment Enabled·faction is Poland20%
  • When a building he governs is finished: he finished building Military Orders' Outposts or better·after Teutonic Knights Recruitment Enabled·faction is Hungary20%

The Book of Kells

Relic transferable

+2 Piety

This gloriously illuminated book, made of the finest vellum, is invaluable.

Not for: Middle Eastern

How it's gained (2)
  • When he captures a settlement: Piety 3+·in Ireland (Duibhlinn)·nobody anywhere in the world has The Book of Kells·not has an ancillary of type relic50%
  • When he captures a settlement: Piety 6+·in Ireland (Duibhlinn)·doesn't have Wantschool·has Scholar·nobody anywhere in the world has The Book of Kells·not has an ancillary of type relic·20% chance10%

The Seal of the Emperor

Byzantine Seal transferable

+1 Loyalty+1 Piety

The Emperor's Seal can be entrusted to a man you have faith in... or would hope to be able to trust...

Not for: Middle Eastern, Northern European, Southern European, Eastern European

How it's gained (2)
  • At the end of each turn: is a general·not: is faction leader·not: is faction heir·player's faction·faction is Byzantium·nobody in your faction has The Seal of the Emperor
  • At the end of each turn: is a general·not: is faction leader·not: is faction heir·not: player's faction·nobody in your faction has The Seal of the Emperor·faction is Byzantium33%

The Shahnameh

Historicbook transferable

+1 Authority+1 Local popularity

The Shahnameh, or "Book of Kings" in Persian, is an epic poem relating the mythical and historical origins of the Persian Empire. It begins by telling of the creation of the world, continuing on with the mythical, heroic, and historic ages of the Persian peoples, and ending with an account of the conquest of Iran in the 7th century. It remains a central work for all peoples who reside within the cultural sphere of greater Persia.

How it's gained (6)
  • At the end of a turn spent in a settlement: faction is Muslim·settlement has Library or better·not: player's faction·has Intelligent (level 5+)·has Military Minded5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Library or better·faction is Muslim·faction is not Egypt·faction is not Moors·has Intelligent (level 6+)·has Military Minded·not: settlement is under siege5%
  • When he captures a settlement: in Esfahān·has Intelligent (level 6+)·faction is not Catholic·faction is not Orthodox40%
  • When he captures a settlement: in Khorasan (Nīshāpūr)·has Intelligent (level 6+)·faction is not Catholic·faction is not Orthodox40%
  • When he captures a settlement: in Merv·has Intelligent (level 6+)·faction is not Catholic·faction is not Orthodox40%
  • At the end of a turn spent in a settlement: 20% chance·has Scholar·didn't move this turn·settlement has Library or better·settlement has Local Nobility or better·faction is Muslim·faction is not Moors·not: settlement is under siege5%

Theodore Prodromus

Greatpoet

+1 Authority+1 Local popularity+1 Chivalry

Theodore Prodromus is a well known Byzantine Poet famous for his poetry and satire, such as 'Battle of Cats and Mice' which is a parody of the Homeric epic in 384 verses. His writings give readers an insight into many of the important events of his time.

How it's gained (1)
  • At the end of a turn spent in a settlement: is a general·in Marmara (Kōnstantinoúpolis)·settlement has Library or better·culture is Greek·turn 40+·turn 86 or less20%

Toledan Steel Sword

Special Sword transferable

+2 Command+1 Troop morale+1 Hit points

Toledo was one of the foremost centers of sword production in medieval Iberia, where a long-standing metallurgical tradition blended Visigothic, Islamic, and Christian craftsmanship. The blades forged there were prized for their consistent quality, careful tempering, and durability in combat. Rather than relying on legend, their reputation was built upon reliability and performance in war. A Toledan sword represented discipline and proven skill, trusted by commanders who required weapons capable of enduring the strain of prolonged battle. This valuable and expensive toledan sword is only obtained by skilled generals.Your general needs to have more than 4 stars in command, spend a turn in Toledo, and have an armourer or higher level in that settlement. Even then, you'll only have a 15% chance of obtaining it.Transferable.

How it's gained (1)
  • At the end of each turn: is a general·in Castile-LaMancha (Toledo)·settlement has Armourer or better·Command 5+·not has an ancillary of type special sword15%

Tooth of Mohammed

Relic transferable

+1 Piety+1 Authority+2 Local popularity

A tooth extracted from the Prophet Mohammed.

Not for: Northern European, Eastern European, Southern European, Greek

How it's gained (3)
  • When he captures a settlement: Piety 4+·in Halab·faction is not pagan·nobody anywhere in the world has Tooth of Mohammed·not has an ancillary of type relic10%
  • When he captures a settlement: Piety 4+·in Halab·faction is not pagan·nobody anywhere in the world has Tooth of Mohammed·not has an ancillary of type relic·is on jihad30%
  • When his father dies naturally: Piety 3+·father has Tooth of Mohammed·not has an ancillary of type relic60%

Torturer

Court transferable

-2 Chivalry+1 Authority+2 Public security+2 Unrest+1 Law

Only a depraved and insidious beast feels the need to have someone to carry on acts of torture while he is busy elsewhere.

How it's gained (8)
  • When he exterminates a settlement: is a general·Chivalry 1+30%
  • When he exterminates a settlement: is a general·Chivalry below 050%
  • When a building he governs is finished: he finished building Public Gallows or better·is a general33%
  • When a building he governs is finished: he finished building Public Gallows or better·is a general33%
  • At the end of a turn spent in a settlement: settlement has Public Gallows or better·Chivalry below -3·turns in the region 7+·is a general10%
  • At the end of a turn spent in a settlement: settlement has Public Gallows or better·Chivalry below -3·turns in the region 7+·is a general10%
  • At the end of a turn spent in a settlement: settlement has Public Gallows or better·Chivalry -3+·20% chance·doesn't have Just·doesn't have Upright·doesn't have Trusting·turns in the region 7+·is a general10%
  • At the end of a turn spent in a settlement: settlement has Public Gallows or better·Chivalry -3+·20% chance·doesn't have Just·doesn't have Upright·doesn't have Trusting·turns in the region 7+·is a general10%

Tutor

Education

+1 Piety+10 Trading

Tutor can teach the young general many things while he is a teenager. He might be useful also later in the general's life assisting him in management of the cities.

How it's gained (6)
  • When he comes of age: Father's Authority 7+·has Administratively-Minded10%
  • When he comes of age: Father's Authority 4+·has Administratively-Minded10%
  • When he comes of age: Father's Piety 7+·has Administratively-Minded10%
  • When he comes of age: Father's Loyalty 7+·has Administratively-Minded10%
  • When he comes of age: Father: has Intelligent (level 7+)·has Administratively-Minded10%
  • When he comes of age: Father: has Wife Is Wise·has Administratively-Minded10%

Tuğ Magnus

Imperial Banner

+2 Cavalry command+2 Authority+2 Movement+1 Local popularity+1 Line of sight

This conquering banner, heir to the ancient traditions of the steppe, proclaims the Khan's right to subjugate settled peoples. As in the times of Attila, when Rome trembled before the horsemen from the east, the Tuğ rises once more to announce that the steppe reclaims the world. This steppe war banner can only be obtained by the Cuman or Mongol Khan in Sharukan; it grants him great benefits of authority, command with cavalry , greater mobility and line of sight, perfect for a large-scale mounted invasion, but challenges other factions with imperial pretensions...

How it's gained (2)
  • At the end of each turn: is faction leader·in Khazaria (Sharukan)·before Step Banner·nobody anywhere in the world has Tuğ Magnus·faction is Cumans
  • At the end of each turn: is faction leader·in Khazaria (Sharukan)·before Step Banner·nobody anywhere in the world has Tuğ Magnus·faction is Mongols

Typikon

Religiousbook transferable

+2 Piety

The Typikon is the main liturgical book of the Eastern Orthodox Church. It contains variations on regular hymns, and includes the Byzantine Rite. Essentially, the Typikon provides the readings and materials for church services, as well as necessary instructions for administering the sacraments, extending blessings, and performing exorcisms. A general in possession of a copy of the Typikon will always have God by his side.

How it's gained (6)
  • At the end of a turn spent in a settlement: faction is Orthodox·settlement has Library or better·not: player's faction·has Intelligent (level 5+)·has Administratively-Minded5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Library or better·culture is Greek·has Intelligent (level 6+)·has Administratively-Minded·not: settlement is under siege5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Library or better·faction is Orthodox·culture is Eastern European·has Intelligent (level 6+)·has Administratively-Minded·not: settlement is under siege5%
  • When he captures a settlement: in Marmara (Kōnstantinoúpolis)·has Intelligent (level 6+)·he is Orthodox40%
  • When he captures a settlement: in Makedonia (Thessalonike)·has Intelligent (level 6+)·he is Orthodox40%
  • At the end of a turn spent in a settlement: 20% chance·has Scholar·didn't move this turn·settlement has Library or better·settlement has Orthodox Cathedral (for Orthodox factions) or better·faction is Orthodox·not: settlement is under siege5%

Veil of Veronica

Relic transferable

+1 Piety

This veil is said to have been used to wipe the sweat from Jesus' brow as he carried the cross, leaving his image imprinted on the cloth.

Not for: Middle Eastern

How it's gained (4)
  • When he captures a settlement: Piety 4+·in Jerusalem·nobody anywhere in the world has Veil of Veronica·not has an ancillary of type relic10%
  • When he captures a settlement: Piety 4+·is on crusade·in Jerusalem·nobody anywhere in the world has Veil of Veronica·not has an ancillary of type relic30%
  • After completing a council mission: Piety 4+·a special condition·nobody anywhere in the world has Veil of Veronica·not has an ancillary of type relic5%
  • When his father dies naturally: Piety 3+·father has Veil of Veronica·not has an ancillary of type relic60%

Vexillum Palatinum

Imperial Banner transferable

+1 Command+1 Troop morale+2 Loyalty+1 Law

This Roman standard, adorned with the double-headed eagle, represents the central presence and authority of the Basileus within Constantinople. Carried only by the capital's most trusted generals, it is not a symbol of conquest, but of order, discipline, and imperial continuity. Its bearer demonstrates the court's confidence and reinforces the loyalty and morale of the palace troops under their command, consolidating the Basileus's control over the city. .This important Roman banner can only be obtained by Roman Strategos and family members in Constantinople; It grants great loyalty to the Roman Emperor and authority and discipline over his troops.

How it's gained (1)
  • At the end of each turn: is a general·in Marmara (Kōnstantinoúpolis)·nobody anywhere in the world has Vexillum Palatinum·not: is faction leader·not: is faction heir·not has an ancillary of type imperial banner·faction is Byzantium

Vexillum Sancti Petri

Imperial Banner

+2 Troop morale+2 Authority+1 Law+1 Local popularity+2 Piety

This papal standard, bearing the symbols of Saint Peter, represents the spiritual authority of the Bishop of Rome over all Christendom. Under it, the Pope affirms his moral primacy over kings and emperors, reminding everyone that no earthly power can be placed above the Church. This sacred imperial banner can only be obtained by the Pope in the Holy city of Rome; it grants him great benefits of authority, command and piety but challenges other factions with imperial pretensions...

How it's gained (1)
  • At the end of each turn: is faction leader·in Lazio (Roma)·before P Banner·nobody anywhere in the world has Vexillum Sancti Petri·faction is Papal States

Vita Karoli Magni

Historicbook transferable

+1 Authority+1 Local popularity

The Vita Karoli Magni, or "Life of Charles the Great", is a biography of Charlemagne, King of the Franks, and first Holy Roman Emperor. It was written by the Frankish scholar Einhard in the 9th century, and it is considered to be not only a trustworthy chronicle of Charlemagne's life, but also an excellent account of early medieval life. The general armed with this work will gain a deeper understanding of what makes a true monarch, and through such knowledge hold greater authority over his nobles and people.

How it's gained (5)
  • At the end of a turn spent in a settlement: not: player's faction·settlement has Library or better·faction is Catholic·has Intelligent (level 5+)·has Military Minded5%
  • At the end of a turn spent in a settlement: 20% chance·didn't move this turn·settlement has Library or better·faction is Catholic·has Intelligent (level 6+)·has Military Minded·not: settlement is under siege5%
  • When he captures a settlement: in Brabant (Loven)·has Intelligent (level 6+)·faction is Catholic80%
  • When he captures a settlement: in Île-de-France (Paris)·has Intelligent (level 6+)·faction is Catholic5%
  • At the end of a turn spent in a settlement: 20% chance·has Scholar·didn't move this turn·settlement has Library or better·settlement has Local Nobility or better·faction is Catholic·not: settlement is under siege5%

Vlad Tepes

Military

-3 Chivalry+3 Command vs Muslims

One of the greatest defenders of the Christian front, but known to deal with his enemies in ways that are inhumane.

How it's gained (1)
  • When he exterminates a settlement: is a general·faction is Hungary·after Vlad Tepes In

Waidelotas Magnus Rigensis

Pagan Office

+5 Movement+6 Level+3 Piety+1 Purity+1 Personal security

Before the arrival of missionaries and military orders, the lands of Riga were inhabited by Baltic and Livonian peoples who practiced ancient beliefs centered on the worship of nature, spirits, and ancestors. In this context, the Waidelotas Magnus Rigensis held the highest local religious authority, preserving the region's sacred traditions.From the riverside settlements along the Daugava, the High Priest led sacrifices, auguries, and seasonal ceremonies, maintaining the spiritual cohesion of the tribes in the face of growing Christian pressure from the West. His position was part of the broader Baltic religious world, connected by tradition and custom to the great pagan centers of the east, where the ancient beliefs resisted most strongly.This figure embodies the last spiritual resistance of pagan Livonia before its incorporation into the medieval Christian order. To obtain this title you need to be Pagan and have your Shaman or Pagan Priest spend a turn inside Riga, and no religious figure can already have this title.You can only hold one pagan religious office by priest.This important pagan religious title will elevate you to one of the most important high pagan hierarchs, although always below the supreme and high pagan leaders (Steppe or Baltic).Non-transferable.

How it's gained (1)
  • At the end of each turn: is a priest·in Curonia (Riga)·not has an ancillary of type religious leader·not has an ancillary of type pagan office·before Pag Riga·nobody anywhere in the world has Waidelotas Magnus Rigensis·he is pagan

Waidelotas Magnus Twangstensis

Pagan Office

+5 Movement+6 Level+3 Piety+1 Purity+1 Personal security

Before the Christian expansion in the Baltic, the Prussians maintained an ancestral religion deeply rooted in the worship of nature, ancestors, and the sacred forces of the forest world. In this spiritual universe, the Waidelotas Magnus held supreme religious authority in the Prussian lands, preserving traditional rites and guiding the tribes in times of war and peace.From Twangste, one of the main settlements on the Baltic coast, the Prussian Waidelotas led sacrifices, divinations, and seasonal ceremonies, keeping the ancient faith alive in the face of external pressures. His position was part of the broader Baltic religious tradition that extended across northeastern Europe, maintaining spiritual ties with the great eastern sanctuaries where ancestral beliefs reached their zenith.This figure embodies the religious resilience of the Prussian world before its Christianization and the enduring customs of the ancient Baltic. To obtain this title you need to be Pagan and have your Shaman or Pagan Priest spend a turn inside Twangste, and no religious figure can already have this title.You can only hold one pagan religious office by priest.This important pagan religious title will elevate you to one of the most important high pagan hierarchs, although always below the supreme and high pagan leaders (Steppe or Baltic).Non-transferable.

How it's gained (1)
  • At the end of each turn: is a priest·in Prussia (Twangste)·not has an ancillary of type religious leader·not has an ancillary of type pagan office·before Pag Twangste·nobody anywhere in the world has Waidelotas Magnus Twangstensis·nobody anywhere in the world has Episcopus Sambiae Regiomontensis·he is pagan

Wasir

Office transferable

+1 Loyalty+1 Piety+1 Law+1 Public security

This man is the Wasir, the ruler's most trusted man. He strictly follows the sha'ria - a betrayal would be utterly against his convictions.

Not for: Northern European, Southern European, Eastern European, Greek

How it's gained (2)
  • At the end of a turn spent in a settlement: is faction leader·player's faction·has Fit For Office (level 2+)·not has an ancillary of type office·nobody in your faction has Wasir·settlement has Council Chambers or better
  • At the end of a turn spent in a settlement: is a general·not: player's faction·not: is faction leader·not: is faction heir·not has an ancillary of type office·has Administratively-Minded·nobody in your faction has Wasir50%

Witch Hunter

Security

+1 Piety-1 Unorthodoxy

A would-be inquisitor that has readily partnered with a man of the cloth so he can hunt heretics with the church's blessing.

Not for: Middle Eastern

How it's gained (2)
  • At the end of each turn: not: is at sea·is a priest·% heretics 16+·turns in the region 7+20%
  • When the agent is recruited: is a priest·Faction leader: has Religious Activity (level 2+)10%

Young Qari

Mosque transferable

+1 Piety+1 Violence-1 Purity

A young qari accompanies this imam, a boy devoted and apprenticed to the memorization and recitation of the Qur'an. From an early age, such children were entrusted to religious instruction, learning the sacred text by heart and perfecting its recitation under the guidance of scholars and teachers. Though still in training, his presence is a visible sign of faith and continuity, reminding the faithful of the importance of devotion and learning. In the medieval Islamic world the beauty of recitation (Tajwid) was fundamental in the liturgy so in a world where faith is passed from one generation to the next, even the voice of a child may carry great meaning. This qari apprentice is available for muslim factions after spending a turn inside a settlement with a Masjid(mosque)or upper levels; you'll have a 20% chance of he will be assigned.He is transferable.

How it's gained (1)
  • At the end of each turn: is a priest·settlement has Masjid (for Muslim factions) or better·faction is Muslim20%

Zawisza Czarny z Garbowa

Military

+2 Command+2 Chivalry+1 Troop morale+1 Local popularity

One of the finest knights in all of Christian Europe. Winner of innumerable tourney events.

How it's gained (1)
  • After a battle: is a general·won the battle·battle odds below 1·faction is Poland·after Zawisza Czarny In

Zealous Disciple

Security

+1 Piety+1 Personal security

"I will not leave the Prophet's side, nor let anyone harm him."

How it's gained (2)
  • At the end of each turn: not: is at sea·is a priest·idle turns 4+·% of population of his religion 70+·religion shift % 10 or less·faction is pagan50%
  • Priestbecomesheretic 10%

Šâhanšâh

Crown

+2 Authority+1 Law+1 Local popularity+2 Line of sight

The King of Kings

How it's gained (3)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Turks·Turks holds Āzarbayjan (Tabrīz)·Turks holds Media (Hamadān)·Turks holds Alborz (Alamūt)·Turks holds Sauad al-Irak (Baghdad)·Turks holds Basra (Al-Basra)·Turks holds Wasit (Al-Wasit)·Turks holds Esfahān·Turks holds Dasht-e Kavir (Yazd)·Turks holds Fars (Shirāz)·Turks holds Carmania (Kerman)·Turks holds Ray·Turks holds Khorasan (Nīshāpūr)·Turks holds Kara Kum (Konjikala)·Turks holds Merv·Turks holds Khwarezm (Gorganch)
  • At the end of a turn spent in a settlement: has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Turks·has Crownholder (level 3+)·has Crownholder (level below 4)
  • At the end of a turn spent in a settlement: not: player's faction·has SHOULD NOT BE VISIBLE: REPORT TO DEV TEAM IF YOU EVER SEE THIS!!!·faction is Turks·Turks holds Media (Hamadān)·Turks holds Alborz (Alamūt)·Turks holds Esfahān·Turks holds Dasht-e Kavir (Yazd)·Turks holds Ray·Turks holds Khorasan (Nīshāpūr)·Turks holds Kara Kum (Konjikala)·Turks holds Merv·Turks holds Khwarezm (Gorganch)·nobody anywhere in the world has Šâhanšâh

Župan of Rascia

Dearmad Her transferable

+5 Tax collection+1 Piety+2 Siege defence+10 Siege engineering+1 Loyalty+1 Authority

Entitled as Lord of Ras.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Upper Serbia (Ras)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Župan of Rascia

Župan of Vrhbosna

Dearmad Her transferable

+5 Tax collection+1 Loyalty

Entitled as Lord of Vrhbosna, a nice place for a independent principality.

How it's gained (1)
  • At the end of a turn spent in a settlement: in Bosnia (Vrhbosna)·is a general·culture is Greek·not has an ancillary of type dearmad her·nobody in your faction has Župan of Vrhbosna